The problem with faceroll content, is that either
1) Bads will still be bads
2) good players will stop focusing and be bad
Weiped 10 times on O3 before winning because people kept going in the wrong tile for their classed (yup)
Or not getting frogged for the tiles
Or Tank tanking the add in front of the PT with the conal AOE then yup blaming the healer
Do tell...
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While they do have the means of doing it, I don't see them putting that much work into this game when they have to shovel Diadem 3.0 into our faces.
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awesome, thanks! I'll check that out when I get home.
hopefully I can actually start him tonight. have everything ready to go, but queues have been awful and haven't felt like dealing with party finder.
Not a big fan of who they took for O4 I mean
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finished for the week. I'm not following a loot chart at all; I'd rather not deal with trying over and over again to get one specific drop. this will probably cause me headaches down the line, but by then savage will be out and possibly creation tomestones so eff it. only loot concerns I'm following is making sure I don't lot tokens I've already finished (but that won't be a concern until down the line a bit)
overall I feel satisfied, but also craving savage. the bosses have a ton of health but none of them are very punishing. just slogfests with mechanics.
thematically, though, this is fantastic. I think most people can agree on that already.
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There's a lot of ways they could go which is true, but we're basically done with the FFV world until Savage which will have more to it as yoshida said prior to SB launch (and something for beating Savage) so it just depends on what the next world ends up being. If it lines up with some FFVII news, it'll probably be FFVII given they already recreated the Guard Scorpion, so seeing Jenova or some shit wouldn't be weird since Yoshida backpeddled big time on "if a hero or villain dies blah blah they won't be in FFXIV."