1. FFXIV Reset Timers
    Last daily reset was 10 hours, 54 minutes ago / Next daily reset is in 13 hours, 5 minutes
    Last weekly reset was 5 days, 3 hours, 54 minutes ago / Next weekly reset is in 1 days, 6 hours, 5 minutes
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  1. #101
    Can you spare some gil?
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    Quote Originally Posted by MisterBob View Post
    lol, nobody has cleared V4S or even come close. Even with full crafted sets, some roles essentially just die to Meteor.

    Don't believe the random shit you here from morons in /shout.

    I'm positive there is at least one group out there that is close

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  2. #102
    Bagel
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    Quote Originally Posted by MisterBob View Post
    lol, nobody has cleared V4S or even come close. Even with full crafted sets, some roles essentially just die to Meteor.

    Don't believe the random shit you here from morons in /shout.
    ts why I meantionned the "rumor" ... No one said it was believed but mentioned.

  3. #103
    Pandemonium
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    Quote Originally Posted by Shenrien View Post
    I'm positive there is at least one group out there that is close

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    Spoiler: show
    Eh, to be fair the final boss is actually 2 bosses back to back. I don't think anyone is really close to the kill but we'll see.

  4. #104
    Nidhogg
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    Quote Originally Posted by Shenrien View Post
    I'm positive there is at least one group out there that is close

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    Beating the first form of the boss is not "close"

  5. #105
    Old Odin
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    https://clips.twitch.tv/FairConcernedElephantNomNom

    HOLY SHIT THAT PHASE TRANSITION

  6. #106
    Queen of the Pity Party
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    Quote Originally Posted by Fiye View Post
    THAT. IS. AWESOME.


    hypehypehypehypehype


    I wasn't sure I wanted to Savage but now I know I have to.

  7. #107
    Resident Moogle
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    Quote Originally Posted by Alkar View Post
    Spoiler: show
    Eh, to be fair the final boss is actually 2 bosses back to back. I don't think anyone is really close to the kill but we'll see.
    Quote Originally Posted by Fiye View Post
    HOLY SHIT THAT PHASE TRANSITION
    Spoiler: show
    Please tell me it checkpoints between them so you're not stuck with a one minute transition every wipe on this new phase. Cool as it looks the first time, that's a fucking ridiculous time sink. Would be nice if SE started adding 'short' transitions after the first time seeing it in that instance and just adding in the 30-50s worth of idling HP/MP/TP tics in one go to compensate.

  8. #108

    It does checkpoint.

  9. #109
    Impossiblu
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    O4S downed by Angered.

  10. #110
    Old Odin
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    Quote Originally Posted by Kaisha View Post
    Spoiler: show
    Please tell me it checkpoints between them so you're not stuck with a one minute transition every wipe on this new phase. Cool as it looks the first time, that's a fucking ridiculous time sink. Would be nice if SE started adding 'short' transitions after the first time seeing it in that instance and just adding in the 30-50s worth of idling HP/MP/TP tics in one go to compensate.
    No you reset at the new boss.

    Spoiler: show
    ExDeath is basically a DPS check. Get him down to 60% and he phase transitions to neo-exdeath. If you wipe to neo-exdeath you start at neo-exdeath. Needless to say its probably gonna be a long fight.)

  11. #111
    Old Odin
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    omg Deltascape 2.0 Savage is very confusing, i cant see shit with all the overlaping colors etc. makes it hard to distinguish much at all

  12. #112
    Hydra
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    Erilsa Angeldust
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    I wasn't so much confused as annoyed with having to look at an arena full of bright orange again, was glad to see the end of A9.

  13. #113
    Old Odin
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    V1 and V2 easy.

    About to start V3. I'm not excited.

  14. #114
    Melee Summoner
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    V1: Slip n Slide. Don't stand in clamp (same hitbox as normal), don't stand in fireball explosions, don't soak twinbolt like a chump unless you're a tank, and don't kill yourself on someone else's levinbolt.
    V2: It goes up, it goes down, it goes up aaaand we're all dead. DPS stay down for Grav Manip, Tanks and Healers go up, keep those circles stacked. Don't put stupid on your teammates. Make sure you get into the falling down circles when they pop up. For stack marker with debuffs, debuffs float and go to different edges of the stack marker, non debuffs stay in mid. Swap at 2 stacks. Drop the FLESHY MEMBERS at cardinals. Otherwise pretty much normal.

  15. #115
    Queen of the Pity Party
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    What's up with the fleshy members? Is that those blue circles that appear on a couple people and then pop up again later during tentacles? That's the only thing I've seen in videos that seems completely new to me

  16. #116
    Old Odin
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    Yeah Tanks/Healers will get a set and place it in quadrants. Then the first tentacle that loses its marker is the safe spot. A few secs later a second tentacle is gonna lose its marker but don't believe it ITS A FAKE.

    Then DPS get the marks and you do it again.

  17. #117
    Queen of the Pity Party
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    Actually I was thinking of the gravity down markers. Looking at the video it looked like they popped up, then disappeared, and then popped up again later (which admittedly would be a cool mechanic and I encourage SE to do something like this) but the "second set" of markers is actually the fleshy tentacles you're talking about.


    Thankfully, Missteq is on hand to clear all of this up before I go in tonight and fail spectacularly :D

  18. #118
    Nidhogg
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    Yeah, the tentacle markers are just there to show you that the tentacle is active.

    You don't really need Mizzteq or any guide for this one. Our group (pretty casual at this point) went in for fun 100% blind and cleared in 2 hours. There's like 2-3 puzzles you need to solve, and then you just have to execute on them with like 75% consistency and you're done. Low DPS check, and collecting a vuln stack on the raid doesn't lead to a wipe if you mitigate the AoEs, so you can really just push your way through.

  19. #119
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    I'm probably gonna do that this weekend. PF learning/clear group, pls to stay until completion if possible. I watched the guide and it's like... there's just no way you can remember all of that until you've played through it. I got enough info to wing it and learn quickly, that should be fine.

  20. #120
    Resident Moogle
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    I really wish O2/O2S gave you a debuff if you're currently standing in a circle, so you can tell more easily when you're safe in the middle, which can be rough if the boss' model is overlapping that space.

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