Can't afford a Switch for Odyssey, so I figure I'd go and start working on 100%'ing Sunshine since I never did it back in the heyday.
Lack of punch/kicking fucking me up since manual-aim spray nozzle is slow for targets too close to hit with hipfire spray, and Hard L/R to strafe/vertical aim is clunky. Only thing that's been annoying me about the game that I forgot is that both blue coins are not tracked on a per-level basis nvm yes they are, and that you can't get all blue coins in a given area on a single visit. Going to be a chore collecting them all and writing down how many I have per location.
The good ol' sidejump -> wall jump -> hoverjet back to ledge sure saves time getting around the levels though.
That aside, I wish there were affordable composite scaler solutions out there, because by god my TV makes Gamecube games look too soft. No clue why Nintendo never ported this to either the Wii or Wii U. Game still looks nice and clean.