My Tiamat kill team. Can't sub 1 for some ungodly known reason. Probably could sub-1 min if I had Relm USB.
Squall (LD) - LS - BSB2 - Truthseeker - (+ice dmg armor)
Ayame - R3 SSS | R2 Hailstorm - BSB/OSB - Argent Hero - (+ice dmg armor)
OK - Wrath/Entrust - pUSB - Mako Might
Relm - Curaja | Protectga - BSB - TGC mode
Penelo - R3 Curada | Shellga - USB - Lionheart
Magicite: M - 80 Isgebind - Sub: 99 Liquid Flame | 80 Dullahan | 93 Krysta | 80 Liquid Flame
Haven't done any inheritance since I don't want to waste my high level magicites.
But pretty much I feed Penelo to spam p. Blink USB. Penelo had to defend at the end after running out of hones.
Well sub-1 min Tiamat. Still can't master because I take too much damage; 2 medals lost for damage taken, 1 for actions taken. I mean, either I heal through the damage and take the medal loss OR die without the clear. Thanks game.
After getting Orlandeau's BSB/OSB from this latest banner I immediately LD'd TGC and pushed my Bismark down from 47~ seconds to 23~. If I made a 2nd copy of Thundering Quad then I could probably get that down to the mid teen's, but I need so many Major Power Orbs right now ugh it probably won't ever happen and there is no more benefit to pushing that time down. I will probably need it for Kraken, if I ever get to it.
Currently trying to cut my Black Dragon down to under 30 seconds as well, but that's proving to be tougher. I have plenty of damage to beat the Black Fang, but he's just doing so much damage to me with no wall that I just haven't quite figured it out. Is the new 5-hit knight ability Assault Sabre worth honing? Currently using Saint Cross between Thunder God's, but I'm so close on many runs that if I can pull 25k-30k then it would probably put me ahead of the damage curve.
My current setup is:
Shelke - LD, wrath/entrust bot, mako
Orlandeau - LD, death throes/saint cross, truthseeker (BSB/OSB), x2 enhance holy equipment
tyro - wrath/entrust bot, mogs
Cid Raines - LD, nothing/memento mori, azure blade (BSB/OSB) x0 enhance holy equipment
Relm - nothing/curada, gathering storm, (BSB/USB)
magicite probably not really worth mentioning because I think I'm maxed out in benefits for what I have available, but main Enkidu, subs unicorn for holy dmg, shadow dragon for dampen darkness, wendigo for enhance magic, mom bomb for enhance att
Turn 1 - Shelke entrusts Raines, Orlandeau Fabula Raide, Tyro entrusts Orlandeau, Raines MM, Relm curada
Turn 2 - Shelke wrath, Orlandeau death throes, tyro wrath, Raines BSB, Relm curada
Turn 3 - Shelke wrath, Orlandeau OSB (always lands before Raines), Tyro entrust Relm, Raines BSB lands, Relm curada
From here is where I start to change it up a bit. It's also where Black Dragon's attack start to change up a bit. I'll either have Relm BSB or USB (lately I've been starting with BSB to get Last Stand on, but I may ditch it entirely because of Black Dragon's Sap), Shelke will start to feed the Thunder God (~80k per), Orlandeau will Saints (under dmg cap by 500~) whenever he can't OSB, Tyro will feed Relm, Raines will cmd1 (20k~ with occasional x2) until he can OSB, and Relm will either Curada or USB (or Enkidu). USB heals ~4.5k with bubble, but so often it's back to back to back AOE and while it is normally close I just do not ever have 2 bars ready to heal again after that 2nd AOE. Relm's LD is super lack-luster, but I'm thinking of doing it just for the ~24% potency increase in healing, and i'm sitting on 300~ wisdom and spirit motes.
I'm using Death Throes because there is no stat down effect. I can't imagine Hail Storm is that much more potent since this is my only other enhancement to attack. Also, back to Assault Sabre; is it worth it? I'm regularly getting of 4-6 Saint's, which if I can get 10k more dmg per Assault Sabre then that is 40-60k more dmg and would put me close enough the RNG should fall in my favor much more often, but I dno't have the orbs to spare if it isn't going to put up numbers.
Assault sabre's absolutely worth honing; 3.5 pot over 5 hits (although it does reduce your def by quite a bit). Saints being 2 hits and weaker. If you aren't capping saints though I don't know if .3 pot is really worth it.
IIRC shadow dragon's all aoe anyway, so yeah. RNG is not saving you here. It's also pretty scripted in the first few turns though so if you can push damage there is no rng anyway. Hailstorm is +atk-res; death throes is...atk up only right? But you don't seem to be using a +atk anyway.
I might be misreading this but are you not running shell or pro?'
EDIT: Wait you aren't running wall?...why not?
There is no place to insert it. Tyro needs to give his charge to TGC to get off OSB to outrun Black Fang, and Shelke needs to give her charge to Raines to start his train rolling. As you stated, the first 11~ seconds of the fight is fairly scripted, which is why I could list out the first 3 turns with pretty good confidence. I could throw protect OR shell onto the open spot on Relm, but I'm not sure just how much that would help, or if it would even help more than setting 1 person up with 2k back-heal from curada. The two attacks that do damage are Savage Binding Cold and Frost Blast, the rest of his attacks are manageable. Those two usually do 9k~, while the rest do 2-4k.
As these things go, shortly after I posted the above ask for help it finally worked. 21~ second win, but this heavily relies on him not using SBC or FB more than 2 times. I have done it a few more times with all the times around the 22 second mark, so I guess it works. I'm usually finishing the fight with a couple SB bars left, so I need to manage my entrusting a bit better and I can probably get this to the upper-mid teens. The faster the fight the less healing I need.
Instead of giving a charge to Raines consider a different strategy.
Naa, since even posting that I've gotten it down pretty consistent. ~19 seconds
Awesome!
Well if it works it works. No shell seems like a waste though since both those skills are magic and she has storm anyway...
TGC got me sub 20 dark dragon. So ridiculous how much damage he can spit out. Would be even more silly if I had Agrias and TGC LMR.
yeah, getting all of TGC's toys on the new banner and then his LD cut my dark dragon time in half, i used to clear in 40-50s. i've done a couple sub-15 runs getting lucky with agrias imperil procs and TCG triplecast saber procs. once he's got his bar back, ramza feeds him a second one, noct queues up instant casts and he throws out a couple OSBs for the kill.
ix down sub 30. all sub 30 done for four stars for now. need to farm him and kraken then onto inheritance magis. uh and refilling my orbs...
Are any of the 4 stars generally easier then their fellows? I've been trying a few with my 3 star teams and have been getting rektd as the kids say.
Golem is harder to kill with phys than midgard.
sealion is just way more fragile than isgebind. also no flying on lion.
tiamat is harder than fen unless you couldnt deal with slow i guess
mari is much harder than flame
ixion is...different but i would say much harder than hydra (hydra really doesnt do much)
kraken is probably much harder than bis
overall i wouldnt say any are easier than the three stars, although our power level now is much higher relatively speaking so these were relatively easier for me.