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  1. #1
    I trusted Zet and this is what happened
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    Mega Man 11 (Late 2018) [PS4/XBONE/Switch/PC]


  2. #2
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Why do you make it so difficult for me to hate you Capcom!?

  3. #3
    I trusted Zet and this is what happened
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    Quote Originally Posted by Xno Kappa View Post
    Why do you make it so difficult for me to hate you Capcom!?
    It's okay, watch is be full of microtransactions

  4. #4
    Can you spare some gil?
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    Running animation needs to be speed up to make more sense with the distance he's able to move in one full animation cycle...

  5. #5
    Old Odin
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    Quote Originally Posted by Shenrien View Post
    Running animation needs to be speed up to make more sense with the distance he's able to move in one full animation cycle...
    i agree on this one. The running animation looks slugish, in general Mega Mans Controls look slugish

  6. #6

    Please don't fuck this up....

  7. #7
    Prime Minister of Salt

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    Quote Originally Posted by Corrderio View Post
    Please don't fuck this up....
    This.

    If they fuck this up, no more......just no more Capcom

  8. #8

    Quote Originally Posted by Deathbringer View Post
    This.

    If they fuck this up, no more......just no more Capcom
    Is it likely they'll fuck this up? I'm no fan of Capcom, but my understanding Megaman 9 and 10 were well received?

  9. #9
    Member since 2006 and still can't think of a title.
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    Quote Originally Posted by carlweathers View Post
    Is it likely they'll fuck this up? I'm no fan of Capcom, but my understanding Megaman 9 and 10 were well received?
    Those and the last RE have more been the exception. Plus with what they’ve done to street fighter, marvel vs capcom and cancelling MML3, they’ve eroded a lot of good will

  10. #10
    Strider/Doom/Cyclops
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    Not sure how I feel about the return to MM7/8 graphics. I guess 10 was the end of the inside joke.

  11. #11

    Quote Originally Posted by Melena View Post
    Those and the last RE have more been the exception. Plus with what they’ve done to street fighter, marvel vs capcom and cancelling MML3, they’ve eroded a lot of good will
    They also canned Mega Man Universe and for his last anniversary showcased a MM/Street Fighter crossover fangame. Then the one before that a shitty mobile game IIRC.

  12. #12
    Yoshi P
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    Quote Originally Posted by carlweathers View Post
    Is it likely they'll fuck this up? I'm no fan of Capcom, but my understanding Megaman 9 and 10 were well received?
    Those were outsourced to Inti Creates, funnily enough, the same studio that made mighty no 9.

    Quote Originally Posted by Spider-Dan View Post
    Not sure how I feel about the return to MM7/8 graphics. I guess 10 was the end of the inside joke.
    3d models is the same graphics as 2d sprites? ok

  13. #13
    I trusted Zet and this is what happened
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    I'm okay with it looking like you are legit playing a cartoon.

  14. #14
    Nidhogg
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    Quote Originally Posted by Shenrien View Post
    Running animation needs to be speed up to make more sense with the distance he's able to move in one full animation cycle...
    Either early footage (but we know how that goes) or they're just going with the Megaman 8 style. I liked the Megaman 7 style, I just really despised MM8 style for some reason. I didn't dislike the game it's just, as said, has a real sluggish feeling to it animation wise.

  15. #15
    Strider/Doom/Cyclops
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    Quote Originally Posted by fantasticdan View Post
    3d models is the same graphics as 2d sprites? ok
    You are technically correct (the best kind of correct) that these are 3D models, in exactly the same sense that DuckTales Remastered is also "3D models."
    I was referring to the general art style, not necessarily the implementation.

    I mean, had Capcom done something like this (with 3D models):



    ...I would consider that more of 8-bit MM, even though it isn't 2D sprites.

  16. #16
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    Quote Originally Posted by Kaslo View Post
    Spoiler: show












    Today during the Mega Man 30th Anniversary Livestream in partnership with Twitch, Capcom, a leading worldwide developer and publisher of video games, revealed Mega Man 11, the next evolution in the long-running 32 million unit-selling action platformer series. Led by a talented, veteran development team at Capcom, the new game features tight side-scrolling action gameplay the series is known for while completely revolutionizing the experience for modern consoles. Mega Man 11 will be a great entry for both fans and newcomers to the series to dive into as it retains its signature challenge while offering a variety of difficulty options. The game is coming to Nintendo Switch, PlayStation 4 computer entertainment system, Xbox One, and Windows PC in late 2018.

    The classic series takes a leap forward in visual presentation in Mega Man 11 with a 2.5D design direction introducing beautiful, completely hand-drawn characters and environments. A freshly redesigned Mega Man takes on Dr. Wily’s berserk machines, defeating Robot Master bosses and taking their weapons, in an ever-evolving fight for justice with new and unique enemy designs. This is just a small taste of information of what’s to come in Mega Man 11 alongside the start of the series’ 30th anniversary year, and fans can look forward to more details on the game in Summer 2018.

  17. #17
    Ridill
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    I'm happy they ditched the 8 bit sprites and went with a MM7/8 look.

  18. #18

    Got to admit I like how the power ups seem to change Mega Man's appearance slightly other than just a recolor

  19. #19
    I trusted Zet and this is what happened
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    Quote Originally Posted by Corrderio View Post
    Got to admit I like how the power ups seem to change Mega Man's appearance slightly other than just a recolor
    It's like M#9 done right lol

  20. #20

    Quote Originally Posted by Kaslo View Post
    It's like M#9 done right lol
    More or less. At least you're not expected to dash into the effin' robots

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