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  1. #1001
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    Quote Originally Posted by Omnipotent View Post
    Getting 75 was certainly an accomplishment. I remember my first 75 being BLM burning skeletons in KRT. I warped back to Jeuno and saw a Galka run into his MH a WAR and come out a level 75 WHM and I was astonished how anyone could have two level 75's. The biggest PITA that this game had was traveling which has been fixed. Getting a party to fight robber crabs at Cape Terrigan without anyone dying through Kuftal was an accomplishment in itself.
    This and the changes made are a huge reason I've stayed subbed recently. I was shocked when I learned I didn't have to run thru Pal Mines to get to the BCNM anymore. And then, all the other added home points and the survival guides. In some respects traveling around was fun to see the zones, but when it would take at bare minimum 15 minutes of travel to do anything, that sucked the fun right out of the game. And yeah, when people could not be bothered to brink sneak and invisible to exp camps, events, etc and it would fuck everything up was a real killer too.

  2. #1002
    Shallow and Pedantic
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    {Teleport-Holla} {Teleport-Dem} {Teleport-Mea} {Do you need it?} $5,000. /tell.

    (Still saving up for Altepa, Yhoat and Vazhl).

  3. #1003

    I didn't consider it an accomplishment, but more of a relief.
    This is how I tend to approach a lot of "milestone" content in games anymore. Which feeling overcomes me more when I finish: A sort of, "Fuck yeah, I did it!" or "Thank fucking god that's over..."

    My first 75 was RDM, but I largely hated how the community had pigeonholed it into a healer. I could've done weapon burns, bone parties, or whatever, but I actually wound up dinging 75 picking on Kuftal crabs because it was pretty much something I could do at my own pace without some neckbeard whining about Refresh dropping for 3 seconds or how it's my fault a tank is shit and sponging way more damage than they should be. Was it optimal? Nope. Did I care? Not really. Which is further why I adored Campaign as an alternative leveling path for later jobs even if the more traditional merit parties could be 3-4x better. It simply cut out the bullshit of LFG, hoping the right people were interested, and that they were actually competent. If I died, most often it was my fault. If someone needed help, I could jump in. It might not have been the same sort of community interaction on the micro level like, say, fighting Odin, but it didn't need to be.

    Nowadays it's just a lot better with Trusts. Sure, some might argue they kill the point of an MMO, but it's a harsh reality that the older content gets, the more difficult it becomes to find help completing it, and SE doling out crap EXP for redoing Promies or whatever wasn't any real incentive for oldbies to backtrack and help the fresh meat. And stuff like that is something I think those fortunate enough to have found a good LS or static fail to appreciate, as it's easy to not be aware (or care) of the struggles of those outside your immediate circle. And whether we like it or not, stuff like this is partially why games since strove more to kill WoW or clone it as opposed to XI despite coming out not too far apart. Designing games in such a way that you can't play them when you want to just came off as counterproductive to me and I suspect many others.

  4. #1004
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    Quote Originally Posted by arus2001 View Post
    This is how I tend to approach a lot of "milestone" content in games anymore. Which feeling overcomes me more when I finish: A sort of, "Fuck yeah, I did it!" or "Thank fucking god that's over..."
    This is my take on pretty much all games. I've never been into the trophy systems. Some of the shit that's required to 100% in games is so stupid and are just time wasters. The only games I've went out of my way to attempt 100% are Dark Souls games and I only ever got 100 on DS1. I have close to 400 hours into DS3 and just got tired of it. Never went back to DS2 SoTFS, but I should because despite it being lambasted as a terrible game, or souls game, I thought the second half was genius.

  5. #1005
    Shimmy shimmy ya shimmy yam shimmy ya
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    Can you summon trusts in old school BCNMs like Up in Arms?

  6. #1006
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    Quote Originally Posted by Xno Kappa View Post
    Can you summon trusts in old school BCNMs like Up in Arms?
    No

    Sent from my ONEPLUS A3000 using Tapatalk

  7. #1007
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    If SE would roll back one server to RotZ, even Atomos, I'd resub tomorrow.

    Granted, I'd probably be on a server that was 99% JP because NA gamers demand ez mode WoW-tier shit, but that's pretty much how it was in '02 anyway.

  8. #1008
    Blue Magic is Best Magic
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    Yeah then you would quit again and SE would have wasted their efforts, like 90% of the people who want those legacy servers.

  9. #1009
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    Quote Originally Posted by Draylo View Post
    Yeah then you would quit again and SE would have wasted their efforts, like 90% of the people who want those legacy servers.
    I didn't quit, Draylo.

  10. #1010
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    Quote Originally Posted by Draylo View Post
    Yeah then you would quit again and SE would have wasted their efforts, like 90% of the people who want those legacy servers.
    Some people can't help but be wishywashy.

    Them "good ole dayz".

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  11. #1011
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    Quote Originally Posted by Spicyryan View Post
    Some people can't help but be wishywashy.

    Them "good ole dayz".

    Sent from my ONEPLUS A3000 using Tapatalk
    Even you can't argue that compulsory socialization made for the best drama.

    RotZ Jeuno shouts were legendary.

  12. #1012
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    Quote Originally Posted by WyldFyre View Post
    Even you can't argue that compulsory socialization made for the best drama.

    RotZ Jeuno shouts were legendary.
    Shouting hasn't meaningfully changed, if anything it evolved with yell for better "drama" now compared to then.

    Sent from my ONEPLUS A3000 using Tapatalk

  13. #1013
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    Quote Originally Posted by Spicyryan View Post
    Shouting hasn't meaningfully changed, if anything it evolved with yell for better "drama" now compared to then.

    Sent from my ONEPLUS A3000 using Tapatalk
    Highly doubtful.

    When damned near everything can be soloed, there's nothing to wring one's hands over.

    Shout/Yell spam != drama.

  14. #1014
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    The death of KillingIfrit also sucks. ������

    This site doesn't support emojis? Wah.

  15. #1015
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    Quote Originally Posted by WyldFyre View Post
    The death of KillingIfrit also sucks. ������

    This site doesn't support emojis? Wah.
    KI was trash

    Sent from my ONEPLUS A3000 using Tapatalk

  16. #1016
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    Quote Originally Posted by Spicyryan View Post
    KI was trash

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    But wonderfully entertaining trash. ������

    Also, I was a fan of Onorgul's monk rants.

    "Wah! I'm all Rare/Ex & blue box and people still don't invite me to xp as a monk!"

    (In fairness, his gear WAS insanely good)

  17. #1017
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    Odon lost out on an Enforcer's Harness last night because the leader didn't win the lot and disbanded the alliance. There's still some drama to be had lol.

  18. #1018
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    I wish we could Like posts, lol.

  19. #1019
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    Quote Originally Posted by WyldFyre View Post
    But wonderfully entertaining trash. ������

    Also, I was a fan of Onorgul's monk rants.

    "Wah! I'm all Rare/Ex & blue box and people still don't invite me to xp as a monk!"

    (In fairness, his gear WAS insanely good)
    Dollars to donuts, 75 gear was underwhelming in quality to average gear. Gap is wider now.

    Sent from my ONEPLUS A3000 using Tapatalk

  20. #1020
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    Quote Originally Posted by Spicyryan View Post
    Dollars to donuts, 75 gear was underwhelming in quality to average gear. Gap is wider now.

    Sent from my ONEPLUS A3000 using Tapatalk
    He was chaining on T's solo when most couldn't kill a DC solo and parties struggled to chain 5 until 75 without resting, so there is that.

    (True solo, no trust bs)

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