Then skill must have upgraded dramatically over the last two years, because it was pathetic at 99 IME.
ignoring the fact that you're describing a point in time when the playerbase at large severely and hilariously undervalued accuracy and haste, combat was exponentially slower than it is today. Aside from timing the occasional ichi or stun cast, split second decisions were virtually non-existent
the game's always been easy. It only seemed hard back then because we were all idiots
"They actually learned to play their jobs back then [generally in an XP party]" is to me, the Trickle Down Economics tier argument of FFXI. Goblins in Bibiki, Skeletons in in KRT, lollibri, etc did not teach anyone much in the way of practical knowledge. As if the "I leveled both ways up hill to learn how to low-man Salvage farm" sort of mentality is anything more than the misguided musings of someones reshared opinion.
This is along the lines of what I was getting at as well.
The whole rash of arguments on basic things like "ACES HELM SUCKS!!!" or "W TURBAN VS O HAT!" or even better, "DOMARUUUUU~" are incredibly dumb by today's standards.
Spoken like someone who has never heard of Machina or Tribe.
I was in Machina wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy back in the day.
I would say people didn't know their jobs as well then as they do now.
But tbh, I think that has more to do with the access to information and the interest of dealing with gearswap/spellcast/etc. that exists now, and didn't exist then.
When it comes to "skill", eh. I see no difference.
wait, so are we saying that more people knew how to play their jobs back then, or that members of two elite linkshells knew how to play their jobs back then
trying to ride this nonsense train for as long as possible
I had to stop myself from posting the same goddamn thing lmao
Don't mind me, I have zero faith in humanity.
It has prevented much disappointment.
If you just followed through with that line of reasoning and expected a negative outcome due to your lack of any faith in humanity. Then you would be satisfied instead of never being disappointed.
Are you asking to get into specifics here? You are trying to defend a completely hypothetical notion with no actual context whatsoever.
spicy's drg guide says don't bother with impulse drive do the new ambus weapons change that or is it still poopie?
spamming stardiver rn with near perfect olydickus fwiw
The weapon grants it so you still don't have to quest it. The question is how close it is to other weapons while not using Impulse Drive. It isn't going to replace Stardiver or skill chaining with other WSs.
You already can replace the Dicus as it is, and this will provide more base damage, acc and atk for stardiver. Without bothering to do any thinking (when do I ever) I'd say the final AG ambuscade lance is a better weapon than what you use now.
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thanks, i'll probably work on it next after finishing sword for cor. just started this char back in dec so some things are still out of reach, ambus is doable though I just didn't want to waste of points for minimal upgrade, i'll admit for some reason the impulse drive bonus had my brain thinking i would only use that lance w impulse drive, but like duh i can use stardiver with it lol