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  1. #1681
    Sandworm Swallows
    Join Date
    Feb 2010
    Posts
    7,006
    BG Level
    8
    FFXI Server
    Sylph

    Quote Originally Posted by Isiolia View Post
    If you're going for the memento then feeding it should help. For getting to the next rank, it'd just be the interaction that counts... though I think doing the one it like ('Pet' per the chart) should help for both goals.
    Yeah I meant the adult memento there.

  2. #1682
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,740
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    What's the food to eat for Primer 2 Ambuscade to dodge the status effect(s)?

  3. #1683
    Smells like Onions
    Join Date
    Oct 2020
    Posts
    1
    BG Level
    0

    So I am a returning user. RoV quest 1-1 does not register as complete in Record of Eminence. I have activated it . Any idea as to what I am not doing correctly? I can travel to Escha Ti-zih (probably spelled incorrectly) Please help!

  4. #1684
    Cardiac Cat
    Join Date
    Nov 2006
    Posts
    11,610
    BG Level
    9
    FFXIV Character
    Airlea Ocelot
    FFXIV Server
    Balmung
    FFXI Server
    Bahamut
    WoW Realm
    Aegwynn

    Quote Originally Posted by Findral View Post
    So I am a returning user. RoV quest 1-1 does not register as complete in mission section. I have activated it . Any idea as to what I am not doing correctly? I can travel to Escha Ti-zih (probably spelled incorrectly) Please help!
    Not sure, but I know when I first started I thought the same thing until I realized a lot of those aren't 1-1, they're the entire chapter completed. I'm assuming that's what's happening here. Keep progressing and it should complete.

    Sent from my SM-G960U using Tapatalk

  5. #1685
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,764
    BG Level
    7
    FFXI Server
    Siren

    Just had to say the new Halloween event music is a nice touch.

  6. #1686
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,764
    BG Level
    7
    FFXI Server
    Siren

    When I re-subbed I was playing on Asura since there's about zero people playing that I used to know. Asura is pretty much always at 2500-3000 people online at any given time. Camps are taken, constant merc yells, and the domain invasion NMs melt within seconds. One of my dipshit friends is trying the game and started on Valefor without consulting me so I decided to pop over there and help them out for a bit. Holy shit is Valefor dead as hell, the contrast is amazing. The most players I've seen online at once and on a weekend was about 400 typically it's 250-300 players. Seems like mostly Japanese population. There's almost never any yells. Unity chat is never too full like on Asura and the most people I've seen show up to domain invasion is like 5 players. A few times I was the only person fighting it. This is kind of great for some things if you don't want anyone getting in your way but the auction house is dead and it just feels so empty and sad overall. I don't see how they haven't merged some of these servers if there's literally 300 people online that's insane.

    Anyways. I'm wondering how the mage jobs have been handling macros ever since meleeing with a party of trusts became standard? My macros never used to involve meleeing while casting so they always swapped in staves but now I suppose I have to make separate macros for meleeing while solo or casting in end game? I'm trying to get over the culture shock of still feeling gross and wrong about meleeing as a non BLU mage. I also don't like how awkward it is to crowd control multiple mobs while meleeing as a mage. I had no issues with this in the past just sleeping/binding/graving anything but it's so wonky to do this with the camera squished up close full of Trust NPCS meleeing. I started putting the <st> command into my macro so I can swap mobs in case of crowd control but this is still slow and non-ideal. Anyone have feedback about this?

  7. #1687
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    22,276
    BG Level
    10

    I mostly play RDM, I have gearswap toggles to lock my weapons manually, and certain offense modes lock my weapons by default. The only ones that really should be meleeing are BLU and RDM, and of them only RDM really needs to fiddle with weapon swapping. <stnpc> is useful for targeting while engaged, but I honestly cast a lot of spells from the menu depending on what I'm doing.

  8. #1688
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,764
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by Obsidian View Post
    I mostly play RDM, I have gearswap toggles to lock my weapons manually, and certain offense modes lock my weapons by default. The only ones that really should be meleeing are BLU and RDM, and of them only RDM really needs to fiddle with weapon swapping. <stnpc> is useful for targeting while engaged, but I honestly cast a lot of spells from the menu depending on what I'm doing.
    I mainly play on RDM but I assume other jobs like WHM and BLM still have to at least engage the mob to get their trusts to kick in. I have been doing some casting from the spell menu too, after manually re-sorting the list so the most used spells are at the top. This works okay but I'm still grumpy about having to change my playstyle.

  9. #1689
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Gwynplaine View Post
    Anyways. I'm wondering how the mage jobs have been handling macros ever since meleeing with a party of trusts became standard? My macros never used to involve meleeing while casting so they always swapped in staves but now I suppose I have to make separate macros for meleeing while solo or casting in end game? I'm trying to get over the culture shock of still feeling gross and wrong about meleeing as a non BLU mage. I also don't like how awkward it is to crowd control multiple mobs while meleeing as a mage. I had no issues with this in the past just sleeping/binding/graving anything but it's so wonky to do this with the camera squished up close full of Trust NPCS meleeing. I started putting the <st> command into my macro so I can swap mobs in case of crowd control but this is still slow and non-ideal. Anyone have feedback about this?
    As mentioned, for those using Gearswap or similar, it's common to have a toggle to lock weapons. Vanilla, like you said, you could make your gear sets without the weapon and do different macros with and without weapon swaps in them. I did something along those lines with RDM back at 75 cap. <stnpc> in macros can work if you're frequently needing to swap to other mobs for casts, or again, using Gearswap can make that sort of thing simpler as you don't need to be using macros.

    I would say in general that melee mage/support is more frequently viable now as you've got weapons that are solid for both melee and casting. Still, in group content, it's not really a given, and even on stuff like BLM or SCH you can just unlock, stay engaged, and run back out of range. Swapping weapons won't make you disengage.


    Otherwise, server size has pros and cons. Small servers lean on LS/friends almost entirely, and everyone knows everyone. So if you haven't, you probably want to seek out whatever big social shell(s) are around and pop in.

  10. #1690
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,764
    BG Level
    7
    FFXI Server
    Siren

    So I just solo'd an entire Domain Invasion myself, all of the mobs and the dragon and got 56 domain points. Pretty fucking annoyed. That wasn't worth all that time when you can get 100 points for 2 minutes of time on a high population server where it goes down instantly.

  11. #1691
    E. Body
    Join Date
    May 2008
    Posts
    2,082
    BG Level
    7
    FFXI Server
    Siren

    Assuming this was Siren, usually stuff does die pretty fast- but admittedly I've been super lazy lately and haven't been doing mine.

    EDIT: Oh I see you found something more backwater- nvm u fucked!

  12. #1692
    HEY FUCK YOU BUDDY
    Join Date
    Mar 2008
    Posts
    330
    BG Level
    4

    So, this might not be the exact right thread for this, but I'm not sure of a better one, and it's certainly not worth starting a new thread over.

    A while back, there was a contest - and I'm fairly sure it was on here, though I could be wrong - for folks to design a class. The winner was Heretic, which was a staff-using tank that had a mechanic pretty similar to what the Brewmaster's Stagger does in WoW. If It was pretty fleshed out, with an unlock quest and an AF questline done up. If I remember correctly, it was hosted on some kind of small wiki. I don't imagine that still exists, does it? It's not important, really, but I remember looking at the class and really digging the idea of it, and I recently remembered that it existed, but wasn't able to find a link for it on my own.

  13. #1693
    BG Content
    Join Date
    Oct 2005
    Posts
    62,918
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    http://www.playonline.com/ff11us/cam...unt/index.html

    Next "Return Home" campaign is scheduled for December 25th @ 3 AM ET until January 15th at 3 AM ET.

  14. #1694
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
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    12,575
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    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I was getting worried. Better late than never.

  15. #1695
    BG Content
    Join Date
    Oct 2005
    Posts
    62,918
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

  16. #1696
    Ridill
    Join Date
    Jun 2007
    Posts
    12,035
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    I guess this is as good place as any, not really worth a new topic I guess:

    FFXI mobile game seems to be cancelled
    https://www.reddit.com/r/ffxi/commen..._be_cancelled/

  17. #1697
    i should really shut up
    You can safely ignore me I am a troll

    Join Date
    Sep 2011
    Posts
    6,760
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Gokulo View Post
    I guess this is as good place as any, not really worth a new topic I guess:

    FFXI mobile game seems to be cancelled
    https://www.reddit.com/r/ffxi/commen..._be_cancelled/
    Best news of 2020.

  18. #1698
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    12,575
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Gameplay shifted toward a combination of RPG and TCG genre
    Oof. Thank god it got canceled. Would have been an absolute dumpster fire.

    Side note, I actually enjoyed the Japanese-only "Final Fantasy: Grandmasters" for a time, even though it died quickly and never really took off. My enjoyment probably came almost entirely out of Nostalgia, the music, the items, the models, etc... but they had nice social spaces, the way you went to each "zone" was cool and nostalgic, the City/Hubs where you did events... it was a very "well made" mobile game even though it doesn't hold a candle to FFXI. I kinda wish it had made a Global launch and didn't die in JP.

    It was terribly unbalanced combat wise though, but I guess its a homage to FFXI. Basically just mass-Buff yourself and do a single super chunk nuke.

  19. #1699
    i should really shut up
    You can safely ignore me I am a troll

    Join Date
    Sep 2011
    Posts
    6,760
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Karbuncle View Post
    Oof. Thank god it got canceled. Would have been an absolute dumpster fire.
    Yet, somewhere I am sure there are still those hungry white knights. Crying out in the distance, "But, my nostalgia!"

    When the 14 Beta was an absolute shitfest. Many went with "YOU CAN'T JUDGE A GAME BY THE BETA!", but yes, yes you can. Same with this, the amount of Reddit posts from dipshits hoping this was their long lost wet dream was tragic comedy at its worst. Everyone knew it was going to be a horrible gacha cash grab, but the amount of people hoping otherwise was unfortunate. They looked at those old *leaked* screenshots and never thought "Oh, a TCG, I am so excited for that!"

    Top 10 worst reboots ever?

  20. #1700
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    12,838
    BG Level
    9
    FFXI Server
    Asura

    Is there a cheat sheet of all available warp/teleport options in the game with regards to a given zone? The community wikis generally only cover basic connected zonelines and not alternative routes. Things I'm aware of for navigation:

    WHM teleport spells (duh)
    Outpost Warp (not terrible nowadays courtesy of mounts)
    Zone Books
    Equipment ([S]Nation flag staves, Crag rings, Olduum ring, town-specific crafted necks, etc)
    Home-Point crystals
    Proto-waypoints (most of these made obsolete by home-points added in the years)
    BCNM warp guy in L.Jeuno (also obsolete by home-points?)
    Atmacite Refiner (great for Purgonorgo Isle and various dungeon maps)
    Abyssea NPC


    And then you got odd backdoor routes, such as Walk of Echoes via Grauberg which enters to a secluded section of the map (for Provenance Watcher access), but can also go one-way to the main section of WoE with all the Conflux arenas. I have a lot of the older things memory mapped, but not sure what the newer alternatives may be if any aside from home-points. I know Adoulin has some weird shortcuts of its own also via those moth covered points, as well as those crystal things in the map you can touch which ports you to one of the cave zones (one in Yorcia comes to mind).

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