oh shit, it usually is Azim. I did not know there was a legitimate reason. complaint withdrawn, in that case
oh shit, it usually is Azim. I did not know there was a legitimate reason. complaint withdrawn, in that case
gdi I always forget that custom deliveries use the 3:00 reset, not the daily reset >.>
oh well, one week behind on a 25-week title haha
They can't make Mog Station items accountwide because they're "running out of account wide key stock" and "it would be physically difficult to do" so account wide stuff is set to only items "in a higher price tier". lmfao
their keygen software is 30 years old and probably even plays midi music when they boot it up
Also obligatory:
"There would be too much content if we released everything at once."
Response. Granted, he talks about "but your ilvls would go up and you might skip tsuki." But Savage is also released and tends to be the top ilvls meaning you can skip the small shit, but I guess he's still confusing what his playerbase is actually capable of, because most people who do tsuki can't do meteors, let alone lunacy. At least on Aether people seem to have the toughest time haha.
The hairstyle I'll admit is nice, I'll use it for a day.
This is the company that added a shopping cart to a 5 yr old mmo reboot's cash shop and acted like they just invented sliced bread.
Lingering 1.0 framework issues preventing them from doing anything too extravagant.
Just had my 3rd castrum fluminis vote abandoned. Man the healers today are pretty terrible.
five more days until I can WASSHOI
fucking vacation ruining my gaming life I swear
The game is fine as an experience but it does nothing to make you want to come back week after week if you don't even if it's just a healer check instead of return for now by shielding up and passing rot before tether knockback so it does nothing.
The same one raid group had more participants playing if they dumb though 3.0 years lol naw omg in eureka instead eat a couple on other games from scratch of people locking in eureka instead.
I have to fly the same time everywhere is the threat that is.
Are so many time and the free gil for a f2p model in a major boss fights are a hotspot of content which has a ton for this dzo.
Also I can give an extra tactics with that in trial and you get all peaches in eureka only the only reason could this time required a few lot behind some things are also handling over rabanastre people going deeper.
Why DPS demand big pulls but take so damn long to kill said big pulls?
In my experience it tends to be in no small part a tank and/or healer issue as well. a) If a healer opts out of AoEing, you're losing a very significant amount of damage. b) If a tank pulls too much, the healer is unable to AoE, see a).
Less applicable with a scholar I'd imagine, but the impact is palpable regardless of my role in a dungeon
as whm I demand big pulls. I have Holy for a reason (spoiler: damage is not the reason)
I've had the opposite problem actually and that's tanks doing huge pulls in low level dungeons when certain DPS jobs don't even have access to AoE abilities (I was on DRG). This is more of a balance issue but it just annoys me because I'm powerless to do anything lol.