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  1. #521
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    Quote Originally Posted by Sechs View Post
    220 items? How did you calculate that number?
    And they wouldn't even need to make new monsters, they could just recycle the old ones by balancing them with new stats/strats.
    Seals of "fuck this garbage +2" for each job each slot then stones of "oh my god this is retarded +3" for each job and each slot. They all have to be different, cause you wouldn't possibly want someone gearing a job they're not currently on.

    22x5 + 22x5 = 220

  2. #522
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    Quote Originally Posted by Sirious View Post
    I mean like, realistically, how do you make 220 items drop from VW. That would require a shitload of different mobs.

    There's no way I can think of to make voidwatch give job related rewards.

    Could you imagine the amount of bitching there would be? We can't ever hit mnk procs cause no one wants to unlock monk gear damnit! fix it!

    Voidwatch, in the same style as it was, can't exist on a server with 200 people. (for empyrean, it would be fine for more plates/cinder/dross)
    Arguing that Voidwatch would be a terrible idea due to servers with 200 people is like saying Dynamis Wave3 is impossible to clear on those same servers. If 18 people are motivated enough they will do it, and they will then sell that content to those that cannot do it.

    Voidwatch is pathetically easy and you can cover the procs with 12 or so people and skimp on by just fine while still being able to kill the target, we didn't have knowledge of fume back in the days of old so that would only make it easier to do with those kinds of numbers.

    I believe they also mentioned salvage ilvl?

  3. #523
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    WAS being the keyword. New VW will have Merit ws procs, relic procs, emp ws procs, mythic procs all kinds of job specific stupidity. You won't be able to cover anything without specifically bringing that job.

  4. #524
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    Quote Originally Posted by Sirious View Post
    WAS being the keyword. New VW will have Merit ws procs, relic procs, emp ws procs, mythic procs all kinds of job specific stupidity. You won't be able to cover anything without specifically bringing that job.
    That won't necessarily be the case. Obviously, sure, SE could elect to design it that way, but subsequent proc/objective systems have not been as dependent on specific jobs. With how often SE has kinda relied on similar ideas for the jobs and content of a given era, if they use procs, they could end up doing them more like Vagary boss pops or Omen objectives.

    At its heart, Voidwatch is just a tiered pop NM system, same as a fair amount of ilevel content. Seeing an ilevel version implemented in a similar way to Delve/UNM/Escha/Reisen/etc would not be that surprising. They could also use it as an alternative to Dynamis for those REMA points - they're accruing some invisible points already right? So what if they end up like Escha Beads, with Dynamis being like Domain Invasion for farming them, and maybe ilevel Voidwatch more like killing pop NMs. That'd possible give a reason to bring other jobs without strictly requiring all of them just to toss out JAs.

  5. #525
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    Quote Originally Posted by Sirious View Post
    WAS being the keyword. New VW might have Merit ws procs, relic procs, emp ws procs, mythic procs all kinds of job specific stupidity. You won't be able to cover anything without specifically bringing that job.
    Corrected for ya. ^^ Nothing is guaranteed yet. We know basically nothing besides "we're working on something."

    On the VW2.0 idea, I sincerely doubt they'd include Relic WS in an adjusted pool due to the weapon requirement. Same thing for Mythic ws, which were around when the VW system was first made, so would be a bizarre inclusion at this point. Empy/Merit WS would both stand a good chance of getting added, but they are almost all multijob usable, so the extra burden would be light.

    IF this year's new content really does end up being VW2.0, probably the biggest complaints out of everyone will be over the new pop KI's having a shitty recharge rate. :3

  6. #526
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    The new battle content could simply be the new master trials they mentioned they were planning, and not anything related to empyrean reforges.

  7. #527
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    Quote Originally Posted by Fwahm View Post
    The new battle content could simply be the new master trials they mentioned they were planning, and not anything related to empyrean reforges.
    They normally make a point to call out Master Trial's as "Master Trials", and don't wrap them into anything else. I also agree that what is incoming does not HAVE to be involved with Empyrean armor reforging, but I'd still say that the odds are good that we will see those happen this year or next.

  8. #528
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    Quote Originally Posted by Nyarlko View Post
    They normally make a point to call out Master Trial's as "Master Trials", and don't wrap them into anything else. I also agree that what is incoming does not HAVE to be involved with Empyrean armor reforging, but I'd still say that the odds are good that we will see those happen this year or next.
    We don't actually know for sure what they refer to when they say "battle content", so you can't actually claim they make a point of always calling out MTs as MTs. If they refer to MTs as MTs 50% of the time and battle content as the other 50%, it's patently false.

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