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  1. #1

    Beaucedine Glacier stylized map

    I made a stylized map of Beaucedine Glacier.



    Full images, zooms, process and story can be found on my Behance (click here).

  2. #2
    Ridill
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    That's fucking amazing and I love it.

  3. #3
    Atheist Douchebag.
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    Where's Jormy?

  4. #4
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    Quote Originally Posted by Zetanio View Post
    Where's Jormy?
    Wrong zone?


    Well done on the stylized map.

  5. #5
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    Quote Originally Posted by Zetanio View Post
    Where's Jormy?
    That's Ulgerand Range

  6. #6
    Atheist Douchebag.
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    Jormy goes where he wants.

  7. #7
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    Quote Originally Posted by Zetanio View Post
    Jormy goes where he wants.
    Vtra is too big or else she would too!

    I still wonder how she was able to get so deep inside the cave

  8. #8
    Atheist Douchebag.
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    She was raised there by GM Dave.

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    That's more useful than the real map honestly

  10. #10
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    Quote Originally Posted by Ratatapa View Post
    Vtra is too big or else she would too!

    I still wonder how she was able to get so deep inside the cave
    It never states how they got him down there, just that it was a pact between it and Ranperre R d'Oraguille to guard his tomb. http://www.playonline.com/ff11eu/gui.../07/index.html

    I remember one time it glitched up to the top area, with all the low level mobs, and a GM had to move it back down due to it being pretty buggy up there.

  11. #11
    I Am, Who I Am.
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    When are you going to be doing the rest of the maps? I expect them to all be done by EOY.

  12. #12
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    Its this kind of bullshit that makes me Nostalgic for this game.

    Everything aside, finding Fei'Yin after trekking through that nightmare hellscape in a blizzard was a level of exploration and wonder I don't get in games these days. Even looking at that little heavily stylized map makes me remember the first time I walked down that ramp and saw the ruins of Fei'Yin through the snow, and its probably been 14+ Years since I did that walk. Damn.

  13. #13
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    I'll be impressed once you do Yuhtunga.


    Spoiler: show
    j/k that's awesome!

  14. #14
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    Funny. I look at that, and immediately think of which areas hold which beastman mobs from Dynamis-Beaucedine

  15. #15

    Quote Originally Posted by Ksandra View Post
    I'll be impressed once you do Yuhtunga.
    Funny, Yuhtunga was actually going to be my 2nd map. I love that zone.

    But, after a week of prototyping I did not believe I could make it believable and clear - I'd have to remove a lot of walls (to show all the paths) and at the time, I didn't see that happening in a way that would be satisfying, aesthetically. Now that I've pretty much completed my second map (surprise!), I feel removing walls isn't such a bad thing as long as I keep others intact. The remaining walls can then be decorated to give the map the feeling I'm after.

    A lot of the work for Yuhtunga came from deciding the 2D layout. I first tried fully orthogonal (the map is all 90° angles), but when walking around in it, it never feels orthogonal. So I tried a few layouts until I got this one (80% done, the southern tunnels are still orthogonal) :



    A lot of straight corridors were 'roughened' (for jungle feeling) and/or lengthened (to give me some space). The point is that the map is still correct, but mildly stretched here and there, for aesthetic reasons.

    Stay tuned for a post about my 2nd map.

  16. #16
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Dude, that is legit awesome.