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  1. #2801
    preachy and pretentious
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    I recall it also dropping out of engrams, am I wrong?

  2. #2802
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Demosthenes View Post
    I recall it also dropping out of engrams, am I wrong?
    Eververse engrams

  3. #2803
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    That's what I mean. Can these drop from engrams? I haven't seen any yet.

  4. #2804
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    No, you can only purchase glows this year.

  5. #2805
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    Guess I ought to use the 75k dust for something.

  6. #2806
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    If there's nothing you want/need, save it for October.

  7. #2807
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    EAZ chest map:
    Spoiler: show

  8. #2808
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    Quote Originally Posted by Serra View Post
    EAZ chest map:
    Spoiler: show
    But what floors, though?

  9. #2809
    I trusted Zet and this is what happened
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    Also, if you can’t get to a chest... use a bus... I’m not kidding.

  10. #2810
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    I’ve been doing some typing.
    Part 1 is going to be out early next week. This part looks back at the last six months of Destiny. It is about 4100 words (aka 8 single-spaced pages).

    Part 2 - still under construction - is comparable in size.

    The wall of text will see you soon.
    https://mobile.twitter.com/thislukes...827297280?s=21

  11. #2811
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    Weekly Update:
    https://www.bungie.net/en/Explore/Detail/News/48049

    Articles that went up this week:
    PC Move (Process starts August 20th)
    Cross-Save (Planned to launch August 21)

    Here's there planned schedule of information (no dates though):
    1. 'Director's Cut' with Luke Smith
    2. Armor Customization Preview livestream
    3. More Shadowkeep details at gamescom
    4. Cross Save launch
    5. How Seasons will change in D2Y3
    6. PVP reveal for Shadowkeep
    7. An invitation to the Crucible at PAX
    Armor 2.0 Livestream - August 14, 2019 – 10AM Pacific.

    EAZ minibosses down to 50 (comes next week).

    Hotfix 2.5.2.1 next Tuesday.

  12. #2812
    I trusted Zet and this is what happened
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    Quote Originally Posted by Serra View Post
    Weekly Update:
    https://www.bungie.net/en/Explore/Detail/News/48049

    Articles that went up this week:
    PC Move (Process starts August 20th)
    Cross-Save (Planned to launch August 21)

    Here's there planned schedule of information (no dates though):


    Armor 2.0 Livestream - August 14, 2019 – 10AM Pacific.

    EAZ minibosses down to 50 (comes next week).

    Hotfix 2.5.2.1 next Tuesday.
    Also, boss will count as 5 minibosses.

  13. #2813
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    Titans are dumb, it's official.

  14. #2814
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    Director's Cut formerly State of the Game ended up around 20 single-spaced pages. The multi-part saga begins tomorrow.
    https://twitter.com/thislukesmith/st...46176931577856

  15. #2815
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    DESTINY UPDATE 2.5.2.1:
    https://www.bungie.net/en/News/Article/48060

    INVESTMENT
    Solstice of Heroes
    The Solstice armor step objective "defeat 100 minibosses in the EAZ" has been updated
    Now requires only 50 minibosses
    Completing the boss phase counts as 5 miniboss kills

    Moments of Triumph
    End date for Moments of Triumph has been extended to 9/17 (changed from 8/27)
    Moments of Triumph T-shirt claim date has been extended to 9/17

    Sparrows
    Micro Mini Sparrow has a new, size-appropriate, Microdrive

    Collections
    The “Wolves Unleashed” and “Prismatic Inferno” emblems can now be reclaimed from Collections

  16. #2816
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    Settle in, folks:
    DIRECTOR'S CUT - PART I
    https://www.bungie.net/en/Explore/Detail/News/48058

    Some Highlights:
    I feel like we needed to do a better job of shifting Powerful sources. We could explore things like changing the value of Powerful sources to create new seasonal efficiencies or retire some Powerful sources as we bring new sources into the game. Simply put, I wish we'd been able do more seasonal curation of the game.
    With as powerful as Destiny Supers have become (they are - on the whole - dramatically more powerful than Destiny 1's Supers), using your Super to recover your Super is an amplification to player power that the challenge and difficulty game can't keep up with. But, we're going to talk about Supers much later on.

    Difficulty and challenge are important parts of mastery. There are more changes coming in Shadowkeep (buffs to things like Scout Rifles, nerfs to mechanics that circumvent the ammo economy, refactoring of the way damage stacking rules work) -- we're gonna talk about it in the next episode.
    Oh, and this fall, bounties will be separated from quests and PC players can assign a hot key that takes them directly to the Pursuits menu.
    Whisper of the Worm's ornaments were successful enough that it paid [dev cost-wise] for the Zero Hour mission/rewards to be constructed (this shit matters!).
    While content for Destiny is released serially, it is largely developed in parallel. For instance, while Forsaken was in its final few months, Black Armory was well underway, and Season of the Drifter was in development while Black Armory was being built, et cetera. For years people have wondered "Why doesn't release X do the thing content drop Y did? Get it together, Bungie."

    This is one of the reasons why. So even though Menagerie is sweet, and Chalice is great, while Shadowkeep was being built, the Menagerie and the Chalice hadn't yet been released. So we didn't know how players would react.
    The rest of the Director’s Cut updates are going to focus on Shadowkeep and the changes we’re making this year. Here are some of the topics that will be included:
    Supers and PVP in Destiny 2
    Armor, Stats, Mods, and Tradeoffs
    Powerful Sources, Prime Engrams and the World
    Damage numbers, damage stacking rules
    And more

  17. #2817
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    Quote Originally Posted by Serra View Post
    Settle in, folks:
    DIRECTOR'S CUT - PART I
    https://www.bungie.net/en/Explore/Detail/News/48058

    using your Super to recover your Super is an amplification to player power that the challenge and difficulty game can't keep up with.
    Maybe don't introduce gear that promotes this in the first place instead of nerfing it because you realized it made players too OP.

  18. #2818
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    The gear itself is fine, the amount you regen from it is the problem. Nerfing it solves that.

  19. #2819
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    Tomorrow at 1 PM ET


  20. #2820
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    Stream starts in 10 mins >.>;

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