I can't say this enough: If you have not played Type-0 go do yourself a favor and find the PS4 HD version and enjoy it as you should.
It is easily the best game to emerge from the mess that was Fabula Nova Crystallis, and aside from that it's the best written FF title since Tactics. The soundtrack is amazing to boot - "The Beginning of the End" is top 10 FF song material.
Spoiler: show
"You say we're lapdogs for the crystal. But I'd say you make a much better pet for Cid." - King
"I need Trey to stop saying such unpleasant things all the time." - Cinque
Cinque's naive and childish personality combined with her unpredictable actions can repel those outside of Class Zero. She is friends with Deuce and Cater as they are of similar age. Cinque has an acute sixth sense that allows her to sense danger. She likes to give people nicknames, like she calls Ace "Acey," Machina "Machy," Rem "Remski," and Mog "Moglin." Cinque has absolute trust Class Zero's adoptive mother Arecia Al-Rashia, who raised them, and trusts her judgment. Knowing that Mother believes in her gives Cinque the reason to keep going. Despite looking and acting like an innocent girl, Cinque shows her intention to kill during missions.
A young man of few words, King prefers to take action rather than waste time exchanging ideas. Even in matters of life and death, he maintains his composure, making rational decisions and acting upon them immediately. Some view his reticence as "cool," but others misconstrue him as cold and aloof. In actuality, he's quite thoughtful. Unfortunately however, his kindness doesn't always come across as clearly as he thinks it does.
Event Start Date: May 10
Event Bonus Battle: May 3
Event End Date: May 20
All information is taken from a mixture of Reddit/Spreadsheets and my own obviously expert analysis.
Much info for the event comes from this thread and its related links: https://www.reddit.com/r/FFRecordKee...vv&sh=d1fdeb1c
Though the information provided is used as a guideline and not always taken directly from the thread. When necessary, additional thoughts on Cid Missions and battle strategies are added.
Notable Rewards:
Clear out some ability inventory...because here comes the Heavy rush. We did get the Heavy abilities available early because of KH, but this event will give us the original introductory copies.
the following characters get buffed to Heavy 5*:
Spoiler: show
De'Dia - White Magic 5*: 3x ST White Magic holy attacks with a 25% chance for a 10% imperil-holy.
(Holy/White/Non)
Goddess' Paean - Bard 5*: Mind version of the other Bard boosting skills.
(Earth/White/Holy)
Grand Charge - Heavy 5*: 4x ST earth/dark damage. Heavy Charge +1.
(Power/Earth/Dark)
Gigant Swing - Heavy 5*: 3-8x st earth physical damage, hits scale with Heavy Charge count. Removes all Heavy Charges after use.
(Power/Fire/Earth)
Blast Burn - Heavy 5*: 1-6 AoE physical earth, hits scale with Heavy Charge count. Removes Heavy Charge after use.
(Power/Non/Earth)
Heavy Charge - 4* Heavy: 1x st physical damage. Heavy Charge +1.
(Power/Fire/Earth)
Moogle Plushie - Accessory 5*: Atk+20, Def+15.
New Characters Acquired:
King:
Cinque
Dress Spheres Acquired:
This moment shall come as thou welcome it.
Old Characters Acquired:
Ace
Nine
Rem
Machina
Queen
New Memory Crystals:
King MC1/MC2/MC3
Cinque MC1/MC2/MC3
Old Memory Crystals
Ace MC1
Nine MC1/MC2
Rem MC1/MC2
Machina MC1/MC2
Queen MC1/MC2
New Record Materia:
King:
- Deal slightly more physical damage when a gun is equipped.
- Restore 1 Machinist ability at the start of battle.
- 'Attack' has a small chance to become 'Spark Offering'.
Cinque:
- Small chance to turn 'Attack' into Heavy Swing.
- Deal moderately more earth damage.
- Deal much more damage with Heavy class abilities.
New Record Dive
King: Gun3%, Machinist 9%
Cinque: Hammer 3%, Heavy 9%
New Legend Materia
King:
- Small gun damage Up.
- start battle with Haste and IC3.
Cinque:
- Small hammer damage up.
- High chance to gain an addition Heavy Charge when using Heavy abilities.
Cid Missions
- Beat '凶++' with a party consisting of only Type-0 synergy characters that included King.
Relics
A lot of the last banner's good stuff is here between both banners - especially Rem and Machina.
Though also consider how strong Cinque is as a character, and King gives the other Machinists a good run for their money with his set-up.
The middle stuff (Ace, specifically) is good for general use and great in realm, but probably better off going with other units for higher content.
Again, consider if you have the resources to spend here before doing so. The next fest is a good one and only ~5 weeks away. That said, Cinque becomes an overflow damage monster with the next Heavy ability, King can imperil the ever living F out of you while adding to damage, and Rem is a white magic casting monster.
Ace's armor on B1 is a +fire, while King/Cinque/Rem's new weapons all have +element.
Machina's armor on B2 is an earth boost, and Queen's armor is +lightning.
Ultra EX/Chase Type Glossary:
Spoiler: show
Banner 1:
King enters with his USB: 12x ST hits of lightning/non damage, Atk/Def boost, en-lightning, and Machinist ability double. Oddly, it is not ranged damage but his gun ability fixes that.
His BSB is your near standard Machinist BSB. The same 12x ST lightning/non damage on entry and en-lightning. The commands share Machinist school, with C1 offering 4x ST lightning/fire damage and +1 hits when targeting a weakness while C2 is a ST lightning/fire with with Machinist CT0 x2.
Surprisingly, his SSB is a rare case of being good even in this age with an instant 6x AoE lightning/non attack and imperil-lightning.
Everyone favorite spectrum autist delivers on her archetype as a slow but powerful hammer berserker. Her USB is 10x of earth/wind damage with en-earth, a Heavy Rank Boost, and Heavy Charge boost - granting her 2 Heavy Charges instead of 1.
Her BSB entry is a slightly less interesting 6x AoE earth/non hit also with en-earth. Her commands share the Heavy school, with C1 granting 3x St earth/non hits with a Heavy boost x3 and C2 a hefty 1x ST hit of earth/non with Armor Breakdown.
Her SSB is a little less amazing than Kings; 6x AoE earth/non with pentabreak.
Rem gains a weakness boost OSB dealing holy/non damage. Her USB and BSB return here for character completion.
Ace's BSB rounds out B1.
Banner 2:
Nine gains a USB; dealing 10x ST win/non jump damage. He takes an imperil route instead of the other Dragoons, but does get a self Atk/Def boost, and chases Dragoon abilities with 'Wild Lance' - 1x ST wind/non ranged damage with a moderate chance at applying imperil-wind. His BSB finishes up his available options.
Machina gains a buildup OSB based on Spellblade use that carries an initial 1050% earth/dark overflow hit. His BSB and SSB pop up here too.
Queen also brings a new OSB, bringing Aranea's familiar lightning/dark damage with a boost for hitting a weakness. Her BSB is here too.
Returning Items:
Deuce: BSB
Legend Materias:
- Banner 1 - Cinque: Begin battle with en-earth.
- Banner 1 - King: Begin battle with en-lightning.
- Banner 1 - Ace: Begin battle with en-fire.
- Banner 1 - Rem: High chance to chase holy element abilities with 'Saint Fire'*.
*Saint Fire - 1x Holy/Fire/Non White Magic damage.
- Banner 2 - Queen: Small chance to doublecast lightning element abilities.
- Banner 2 - Machina: Begin battle with en-earth.
- Banner 2 - Nine: Low chance to minor imperil-wind when using Jump attacks.
- Banner 2 - Deuce: Increase buff duration a small amount.
- Banner 2 - Rem: Mnd buildup. Based on White Magic abilities used.
Relic Discussion
https://www.reddit.com/r/FFRecordKee...1v&sh=253fe2b0