So.. A couple lsmates and I are working on making an addon which simplifies/unifies BLM nukes to single commands.Spoiler: show
The basics:
1) Set element mode by direct command or cycling thru elements.
2) Addon command like.. "//nuke3" casts a T3 nuke of the current element. Will also have aoe versions like "//nukega2" which does the same for aoe nukes.
The other guys working on this are professional programmers, but aren't too familiar with the LUA language, so we have that much running, but we've run into a snag. We'd like to include the functionality from a GS include that I made which handles spell degradation, (bumps your cast down a tier if the one you call for is on cooldown or you don't have enough MP to cast it,) but none of us are familiar enough w/ the language to easily convert GS code > addon code. Are there any good resources/documentation on how to do so? How much of GS syntax is tied directly to GS and is going to be difficult to replicate as a stand-alone addon?
I know that we could just include the include file with instructions on how to use it, but this has become a learning experience for us and want to know how to do what we want to do. ^^