I see you are not freaking out about how others feel. Good on you.
I see you are not freaking out about how others feel. Good on you.
Are you saying I should re pre order or wat, send your response on the GoG launcher or I wont see it.
Who needs 30 launchers when everyone should just use Steam?
gaben is that you?
No one should be pre-ordering jack-sh*t anyway. Did no one learn from the NMS launch?
Nope, they didn't learn.
About a game I was already iffy on? You damn right the inconvenience of dealing with another launcher is gonna settle it for me.
Me too and I don't even mind having to use a few other launchers, but this is getting ridiculous.
My first thought though is Bethesda doing this to somehow try and work a paid mods system again. Also, with Fallout Miami hopefully being released and while obscure there was a video of a FNV FO4 mod being released I can get my Fallout fix elsewhere. Shit I'm nowhere near finishing FNV quest mods as is.
I want that Miami mod for FO4
I want the New York mod for FO4
wait wat fam.
oh
shit
So what's it called when fans are making a better game than the designers who are actively working on a game?
I'd probably play it before deciding its better.
FO NY looks nowhere neaer completion from the Nexus posts. I have limited access to sites while at work so no clue about Miami.
I'm not sure how it happened but one day all my mods worked for FO4 and FNV and later on not changing anything I get crashes or the games won't start. Probably going to have to just dump all mods and reload one by one. I was loving FNV rolling around with a crew fucking shit up. Having BadMothafucka in the crew is a MUST!
Miami is near full release, NYC is in the early stages of rebuilding the city.
New info from Todd Howard at QuakeCon about how the game will deal with trolls and griefers.
You can block/ignore other players.
Anyone who kills you will receive a bounty placed on their heads—the bounty comes out of the griefing player’s personal caps total. A large red star will be placed on the player and will be visible across the world map making it impossible to hide. If the bounty is collected by the player who was killed originally, the caps payout will be doubled. “Core” gear, such as armor and weapons, will not be lost/looted when you are killed by another player.
There is also a “pacifist” mode, which allows you to turn off damage from your weapons against other players so you don’t accidentally kill someone.
Still not sounding very good. I'll wait for that multiplayer skyrim mod's completion to get my fix for multiple players in a bethesda game.