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    Starfield (PC/XSX) - September 6, 2023


  2. #2
    I trusted Zet and this is what happened
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    I NEED TO KNOW MORE

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    Would you like to know more?

    The only good bug is a dead bug.

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    Coming to Current Gen, Maybe
    Might Have Multiplayer (Vague), New Features/Systems than What People are Used to
    Plays like a Bethesda Developed Game, Been in Active Development since Autumn 2015

    https://www.eurogamer.net/articles/2...on-todd-howard

  5. #5
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    https://www.gamewatcher.com/news/sta...olls-6-engine#

    Great news.....

    Fucking Todd Howard.

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    https://youtu.be/frz3zD73obg?t=7329

    At roughly the timestamp, Danny from NoClip reveals that during his conversations with Todd Howard that Todd is developing this as his version of Star Trek.

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  9. #9
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    Quote Originally Posted by Todd Howard, Game Informer
    He also revealed that this, like The Elder Scrolls VI, will focus on procedural generation as well to help create life within the game's settings....

    While there will be randomly generated in-game content, Howard did clarify that this doesn't mean the in-game world itself will be randomized. It will be a blanket experience for all with minor differences. What those differences actually are remains to be seen.
    Hmmm. Interesting. But what are the odds we see either of these games in the next three years?

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    Radiant Quests 2: Electric Boogaloo

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  12. #12
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    https://gamasutra.com/view/news/3836...evelopment.php

    Pete Hines apologizes for Xbox exclusivity, but says exclusivity is a boon to development, streamlining the process. Also, Starfield wasn't an Xbox exclusive until Microsoft purchased Bethesda.

    "What is the impact on development? I'm here to tell you, and any dev will tell you this, you go to fewer platforms and your development gets more streamlined," says Hines. "You're not worrying about 'how does it work on this box versus how does it work on that box.'"

    "We're not making it on that box, so it just needs to run as well as possible on this one and on a PC," says Hines. "Narrow focus always helps."

    However, Hines adds that the "same is true for a game like Deathloop. When we decided to do a partnership with Sony on Deathloop and that game became exclusive to that platform, that development got more streamlined because we said 'PS5 and PC. That's what we're focusing on.' I think in that way it does free up the developers a little bit."

    "When you have fewer [platforms], it's going to go a little bit better," says Hines.

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  16. #16
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    https://store.steampowered.com/app/1716740/Starfield/

    The game was added to Steam last night. Get your wishlist on.

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  20. #20
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