Well, ranch is the fat bitch behind the hot girl.
Well, ranch is the fat bitch behind the hot girl.
Halfway through the video so far, but the Objective hints and being able to pin a screen share to the side of the screen are nice additions. Screen share for multiplayer games has a lot of potential.
As long as the menu reacts quickly, I'll take anything. The PS4 one is a disaster. Trying to start a party chat or get to a friend request takes way too damn long.
Reaction times looked good in the video, so there's hope.
Also, not a single mention of fries in the video, but the new thread title makes up for it.
If this doesn't come with a combo meal, I'm returning it.
Part of me worries this UI is going to be atrocious for those of us with slow internet, if it's anything like PS4's where all of the game related spaces are downloaded from a server on-demand instead of being part of the game install or something cached. Not a big fan of the 'cards' setup either, but I doubt many devs will ever make use of it outside of the basics in multiplats.
There's a lot of nice features that I'm sure most devs will ignore like all the bells and whistles on their controllers (unless Sony forces them to implement it to get onto platform, which might turn off some indie devs)
I still remember Warhawk requiring you to fling your sixaxis to fly like a moron.
Thank god they patched that out early on, Warhawk was a pretty decent game probably the only ps3 game I put in more than 100 hours into.
The original Warhawk on PS1 was amazing at the time.
Looks like they updated + renamed the PS4 Remote Play application on PC. Only supports up to 1080p still even on a PS5.
I would hope the bitrate/latency is far better at least, because vanilla PS4 set to 720p/high (60fps) looks like a blurred Youtube video on any games with high texture detail. It'd be a big selling point in my favour with how often I play PS4 games over my network on my PC in the other room. Not seeing anything of the sort on my Vita though, so I wouldn't be surprised if Sony just keeps it only being able to remote play PS4. Hell, even base Xbone supports a 1080p near-raw dump over ethernet option.
Despite doing a PS4 OS update for it, Sony has still not made their remote clients aware if the console itself is ever hitting a state of resting or shutting down. It just throws an error that a connection is lost. How hard is it for a PS4 (and PS5) to just throw out a hint to connected clients that it's doing so?
That controller looks bad-ass.
looks like it'll be a great dead skin, sweat grime magnet.