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  1. #401
    Relic Horn
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    Leviathan

    couple misses, but overall loving the thick, detailed leather theme

  2. #402
    Relic Horn
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    SMN legs/feet are awful

  3. #403
    Sandworm Swallows
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    Aug 2007
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    FFXIV Character
    Litz Zatsuza
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    Sargatanas
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    Sylph

    Lmao

  4. #404
    We wear wine red on Wednesdays

    Join Date
    Sep 2006
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    Marius Krieg
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    Balmung
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    Fenrir

    Quote Originally Posted by Dotsudoku View Post
    couple misses, but overall loving the thick, detailed leather theme
    I agree. Some of the jobs for SB really got a little too over-the-top for my taste. BLM especially. This round the designs (more or less) seem a little more chill and functional rather than trying to directly translate Amano-esque drawings into actual gear. I hope that is a theme that applies to all the gear, especially tomestone.

    I love SAM's body piece, that's gunna end up being a forever glam. Gunbreaker is on point too, that jacket is dope. RDM kinda cutting it close.

    MCH idgaf playin that shit day 1 give me all the tools.

  5. #405
    Relic Horn
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    SAM is nice, I love RDM but that gear style is literally why I'm always drawn to the class, WAR is probably my favorite iteration of any of its AF

  6. #406
    Sandworm Swallows
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    AST, DNC, RDM, WHM and WAR are probably the only ones I'd wear for a while. There's better glams of old AFs for everything else. Except BLM and SCH who constantly get dicked on AF sets.

  7. #407
    Relic Horn
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    I like this iteration of AST, even if they're all pretty similar. the solid-looking chestpiece is a nice change. DNC is new and fun. RDM is my favorite iteration thus far. WHM never excites me, but still well done. WAR is just fantastic.

    BLM is so-so, it'll probably grow on me. I really like SCH though. the military tactician look never gets old.

  8. #408
    Ridill
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    Asura

    RDM looks sick and it's making me reconsider switching to Viera sadly.

  9. #409
    Impossiblu
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    Mar 2010
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    Prothescar Centursa
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    Balmung
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    Valefor

    Apparently Wildfire got a pretty major overhaul. It only takes Weaponskill damage into account now and will log 150 potency per weaponskill.

  10. #410
    Relic Horn
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    that sounds way less awful than its current iteration, from a gameplay standpoint

  11. #411
    Old Odin
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    Dec 2011
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    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Gunbreaker's invuln is kinda concerning actually. If you've ever died after popping Hallowed you'll understand why. Now combine that with voluntarily dropping to 1 HP at the same time. I predict a lot of people trying bigdick dungeon pulls on GNB, dying after popping Superbolide, and not understanding why.

  12. #412
    Ridill
    Join Date
    Jun 2007
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    Teisha Linne
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    Moogle
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    Bahamut

    They said their fixing DRG jump animations, leaks also mentioned pet skills having no delay anymore so maybe they'll fix that too

  13. #413
    Hyperion Cross
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    Jan 2007
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    Kai Bond
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    Gilgamesh

    I'll pop it (when none main tank) randomly and attempt to die, and then blame the healers! xD

    Or maybe use it as some sort of healer test. Or maybe to build that bit of limit break.

    Looking at the ability though you can get healed right away, so I don't really see a big problem unless Seravi Edalborez is talking about the mass of incoming damage vs when the move actually triggers and within that short window of time the incoming damage will kill you because of the "delay". At the same time, it feels like they ran out of ideas; it's the same as hallowed ground, but lasts 8s and also comes with the drawback of going down to 1HP

  14. #414
    Ridill
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    Asura

    I'm assuming the HP drop will apply after the invuln. is already up.

  15. #415
    Ridill
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    Satori Komeiji
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    Sargatanas
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    Asura

    Its going to haunt me that this leak was true and i doubted the fuck out of it.


  16. #416

    Fist of fire and air was shown in the monk actions vid. Unless they used the same animations and changed what the skills are

  17. #417
    Relic Horn
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    possible that it also represents abilities that got functional reworks

    freeze, barrage, wildfire, etc.

  18. #418
    A. Body
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    Caitsith

    Yeah, in terms of (this) game's design, there's a high chance they simply ended up changing ids in the rework which will show up as being removed, like freeze more than likely got a rework (finally) and we know Dark Arts stills exists, just in a different more FFIV type version.

  19. #419
    Ridill
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    Asura

    That leak isn't true though, most of those skills are used in the trailer.

  20. #420
    Relic Horn
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    Leviathan

    bud read the last two posts

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