FFXIV Reset Timers
Last daily reset was 11 hours, 33 minutes ago / Next daily reset is in 12 hours, 26 minutes
Last weekly reset was 2 days, 4 hours, 33 minutes ago / Next weekly reset is in 4 days, 5 hours, 26 minutes
Features:
• More MSQ w/ 500% more Garleans
-- 1 New Dungeon
• The Four Lords Finale
-- Seiryu: The Wreath of Snakes
• Return to Ivalice Finale
-- The Orbonne Monastary
• Rival Wings
-- The Hidden Gorge
• Gold Saucer Updates
-- New Gate: Air Force One (Think FF7 Rollercoaster Minigame)
-- New Prizes
• New Custom Deliver Client
Patch 4.55
• Even Further Hildibrand Adventures
-- Probably an 8-man trial if the Yojimbo fight at Fan Fest is any hint. *Coughs*
• The Forbidden Land, Eureka Finale
-- Hydatos Expedition
The 8th Calamity: Server Redistribution North America Europe
World Visit System
Once the system is enabled players can travel freely to other servers by accessing one of the 3 original main cities Aetheryte's and selecting their destination world via a subcommand. There is no time limit though there are several restrictions.
• Retainers cannot be hired or summoned
• Items cannot be put up for sale on the MB. (You can purchase items)
• Estate plots and Apartments cannot be purchased (But can be visited)
• Most FC features cannot be accessed. (FC Chat still works)
• Linkshells are not available (But the Cross-world Linkshell is.)
• You cannot attend or schedule Weddings
• Ingame Mail cannot be accessed.
• You cannot hit timed nodes.
• You cannot buy Jumbo Cactpot tickets.
• You cannot enter into Lords of Verminion or Triple Triad tournaments.
Everyone will get a free world transfer. The cooldown will be reduced to 3 days during the period and you will be able to do this as many times as you'd like at no additional cost. The gil cap will be increased to 999,999,999. Your estate will be reimbursed 100% plus 3,000,000 to cover the cost of lost furniture in the process.
Got more strings attached than a Puppetmaster
Blue Mage
FFXIV's first Limited Job
• Level Cap 50
• No innate actions. Learns actions from Monsters.
• 49 actions to learn. Can equip 24 at a time.
• Requires Base Game, 2.0 MSQ completed, Lv50 DoW/DoM job.
• Designed for Solo Play.
--Cannot join duties without a premade party. (Includes PvP, Roulettes, Deep Dungeon, and anything that requires Match Making)
--Enemies will give additional EXP in the overworld.
• The Masked Carnivale
-- Solo Duty for BLU wherein you can learn abilities and clear waves of monsters.
RDM could still do both, people just generally didn't play it that way until they unlocked CDC. Death Blossom had one of the most criminally underused debuffs in the entire game
Website is up. Has new pictures detailing Story, Blue Mage (With new UI shots of both the Spell Book and the Masked Carnivale), and the dungeon w/ gear.
Carnivale giving tomes and seals is nice. Hope there's some unique rewards too, though.
Also there's a timer, wonder if speed running will have benefits.
And that spell book better get a list display too, not tens of pages with big ass icons only :/
Carnivale giving tomes and seals is nice. Hope there's some unique rewards too, though.
Also there's a timer, wonder if speed running will have benefits.
And that spell book better get a list display too, not tens of pages with big ass icons only :/
Doubtful but I do honestly like that every spell has a little lore explainer for everything.
So I guess this means BLU is in part 1 of 4.5 then. I just want to know when the server shit is happening, hopefully that's touched on in the live letter.
So I guess this means BLU is in part 1 of 4.5 then. I just want to know when the server shit is happening, hopefully that's touched on in the live letter.
There's extra space on the right of that reward list so there could be more for tougher stages. Either way Allied Seals is a nice surprise, can finally finish getting the various speed increases without touching Hunts.