Is it too much to ask for the Pokemon to be fully voiced instead of digital grunting calls and so on? Minor gripe, I know. But I've wanted to see it forever, thought we might have it finally. But nope.
Is it too much to ask for the Pokemon to be fully voiced instead of digital grunting calls and so on? Minor gripe, I know. But I've wanted to see it forever, thought we might have it finally. But nope.
I like animal noises better than them just saying their name.
I'm no expert in how far the ability to edit sound clips together has progressed but I feel like where canned syllables (Bulb A Saur) would be easy enough to split, long strings of "Bulba bulb saurbulba saursaur bulbasaur bulb" being pieced together would just sound wonky unless you had someone voice each unique line.
Of course, unless you mean a simple "Bulbasaur!" when the pokeball is released and a quiet "sauuuuuuur" when hurt. But thats a LOT of voice clips for 900+ pokemon.
ok they put sif in pokemon, i'm fucking in there
The last games were translated into 9 languages, I think even more for the anime.
The longer they hold out, the longer they avoid having to pay millions to hire dozens of voice actors to record 800+ monster voices in as many of the 9 written language regions they feel merit it every time they put a new game out.
Also, I saw Leon & Hop with big purple hair and golden eyes and immediately thought, "Oh, hey, these people clearly have something to do with Iris."
So I go to her bulbapedia page to see if it says anything material about her origins.
I don't know why I remember her having bright golden eyes, but they're not. They're like a dark sanguine red.
Spoiler: show
Weird sorta Berenstain Bears moment, idk.
Can always voice it similar to how KH does it. English and Japanese voices only. Subtitles in multiple languages. Think Nier Automata does it too.
Not too fond of the giant thing, seems a little lame. I wish they would continue with the mega evolutions, or maybe they thought it was too much like Digimon.
So another fire/fighting starter?
Well, according to some leaks that came out before this direct that had a lot of information right that was announced in the direct...
Spoiler: show
Did I not see the pokeball shake when it was trying to capture?
I'm not buying the game if that's the case. I need pokeball shake.
So this is really bad...
The list of playable and transferable pokemon for Sword+Shield is going to be less than 300 total.
That's funny, because sword/shield uses the same pokemon models/animations as the 3ds games, which if played on an emulator, you'd see are already higher res than what's being shown on the switch.
They probably took that shit away so they can sell the 'national dex' back to you as a feature in an updated game.
In today's age of scalable graphics, I don't understand why they don't just create HD models and scale down as needed. Sure, it'd essentially be asset sharing between various versions, but it makes more sense to me than trying to create 800+ unique models every time they make a new game.