The second I heard there was no rebalancing the game became a pass for me, if I want to play D2 with a bigger stash I’ll boot up the original and get PlugY lol
The second I heard there was no rebalancing the game became a pass for me, if I want to play D2 with a bigger stash I’ll boot up the original and get PlugY lol
I mean, they made it perfectly clear, outside of some qol stuff, controller support for consoles, and updated graphics, it was going to be exactly the same. Not sure why so many people have shockedpikachuface.jpg over it
disinterested =/= shocked
My game on PS4 crashed twice this morning during the Izual fight.
Well, the team that worked on it publicly said that they had actually considered doing more than what they did, but the "classic" nuts won them over and here we are with just a reskin. So, it's not like the potential for "more" was never there, but between the server fuck ups and nostalgia only going so far, I'm still expecting this to be a flop half a year from now as all the younger gamers realize this shit had problems even back then while RMT/bots go on to ruin the economy.
this thread is somewhat lacking in D2 fans
I think it's more this is a game that came out 20 years ago and several if not most of us probably put more hours into it than FFXI (I know I put in thousands of hours in D2 over 7+ years) so it's more I can't get that hype over a game I've done that with.
I was a D2 fan, and a massive one at that - in 2000. It is no longer 2000.
One of the greatest games I've ever played for the time I played it in, but that is not the game I want to play today. There are parts of it I'd love to experience again, absolutely, but not the entire product as a whole, untouched from its past self.
given what they did to Warcraft 3 this is probably the least harm they could've done
Was Reforged trash?
Trash is putting it politely.
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That shit still gets me annoyed. At least they let people refund it.
Blizzard didn't develop this though, it was Vicarious Visions, which is probably why it's not full on garbo.
Rancid, festering trash on a 100 degree day.
Not even hyperbole.
This remaster is absolutely fine, its just not for me because things have changed mightily since 2000 and I like a bit more end-game and a bit less fucking stamina (among other things) in my iso dungeon crawlers these days.
it's interesting because endgame is about the only part of D2 i don't love. i know i'm the exception rather than the rule as most players rush and leech quests, do only specific areas repeatedly, and sprint to Hell Andy/Meph et al. i just play the game through normally. frankly it's the best part of the game and it's skipped by some 80% of players
i think D2's mid-game, and early-endgame character progression is excellent and still more satisfying than many newer games. early game is a bit of a slog only on the first character and then it's a raucous romp with some twink gear. the lack of balance in skills is not really an issue until Hell difficulty
i'll beat Hell Baal in HC but i'll never farm an Infinity, Last Wish, Enigma, Dragon, Phoenix etc. or even find an Arachnid Mesh. the fact that so much loot feels impossibly inaccessible is a bit discouraging and yet it's fine. when i reach that wall, it's time for a new class and another romp to lv80. and after a few characters, i'm good and done
the game offers beaucoup fun for many hours. it's a great game, and VV did a pretty wonderful job on it
i sure hope one of you plays some coop with me before i'm done with the game
Maybe if I could connect with any other damn player in my FL without the game dumping me and saying the session is no longer available.
The only reason I ever stopped playing D2 was because FFXI got me hooked lol. Before FFXI my day-to-day game was D2 and I loved it. I mentioned way back when this was announced I always wished they would just add a real endgame to D2, as Baal runs ain't fun and once you hit endgame unless you really love that loop theres nothing left to do or strive for... I still feel that way. I'll probably play through this with some friends, try to finish the 3 difficulties, and then just not care after that because it'll still have the same flaws now as it did back then and while I do love Diablo II, I've grown, and I kinda need an end goal even if its just something like Diablo 3 fastest rift times or the post-99 level up system I've forgot the name of.
Diablo II's loot is still one of my favorites in all gaming (with FFXI being a close second), so I'll get some fun out of it for sure... but yah... super wish they'd of added a real endgame.
I mean, Ubers are still a thing for torch farming, but that’s about all there is for endgame.
My usual take is that D2 is a good game until you hit Hell. Once they patched in the possibility of monsters getting 2+ immunities was the moment you started fucking over a lot of builds and forcing the farming of specific areas for said builds and further mandated things like Infinity mercs. Otherwise, lots of other little imbalances existed like casters not having to care about weapons, Teleport being stupid OP for boss farming, defense dropping to 0 when running, dodge/block animation locks discouraging investment in related skills, MSLE being buggy AF, and more.
And while I played the fuck out of D2 back in the day, pretty much most of the time after 2002 was dedicated to the mod scene where myself and other like-minded sought to fix a lot of the broken stuff while introducing new things, including more of an endgame, at least until patch 1.09 broke all our efforts handily. Otherwise, we'd avoided a lot of the bullshit of bnet because we curated access to the realm and actually had things like public shared mules we'd offload things to for others to take care of without all the drama of trading. I know other mod teams have come and gone since then, but often times it felt like they doubled down on some of the more negative aspects of the game so they never managed to keep me hooked. By then, I was also well into XI and eventually D3 happened despite its own issues. That said, if D2R was actually more mod-friendly, I'd probably be more positive about it. Nothing I've read about the game so far suggests that is the case, and it may even be harder to do now since the games industry is far more obsessed with obfuscation and anti-piracy than it was back then.
I guess from the XI perspective, it'd be like SE got to mid-WotG and just stopped before Abyssea. The skeleton of a better game was beginning to show, but it just needed more meat on its bones and to shake off some of the baggage of the old days.