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  1. #1

    Sweaty Dick Punching Enthusiast

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    Patch 7.2: Seekers of Eternity (late March 2025)

    Copy and pasted from the Reddit thread

    Patch 7.2: Seekers of Eternity

    Launch window for patch 7.2 is late March

    Gameplay Updates

    New MSQ + Dungeon ( The Underkeep )
    New Trial: Recollection (Normal/Extreme)
    New Raid Series: The Arcadion - Cruiserweight (Normal/Savage) (Savage should release 1 week after Normal going by what they did in 6.2/6.4, but I’m not sure if this was confirmed)
    New Unreal Trial: Hells’ Kier (Suzaku)
    New Allied Society quests: Mamool Ja (for gathering classes)
    New Inconceivably Further Hildibrand Adventures
    New Cornservant side quest
    Duty Support for The Sunken Temple of Qarn will be added
    New Allagan Tomestones: Allagan Tomestones of Mathematics will be added
    New Field Operations: Occult Crescent

    The Eureka/Bozja equivalent for Dawntrail: players will explore a mysterious island in the Shades Triangle area off the coast of Yok Tural
    Field zones will be located in open wilderness areas and ruins on the island
    Large-scale boss battles in addition to battle content for smaller parties
    Raid content for groups of up to 48 players
    Level 100 combat job required to enter; while in the Occult Crescent, players will increase their Knowledge Level to be able to tackle harder content
    Phantom Jobs: while on the island, players will use unique jobs with new actions and abilities that can be used with their regular jobs (Phantom Jobs include Geomancer, Ranger, Time Mage, Berserker, Chemist, Cannoneer, etc.)
    Relic Weapons: two methods will be available for advancing relic weapons this time: through doing Occult Crescent content, and through doing existing activities (more details to come in the Part 2 LL); relics will NOT be a basic tome dump this time around
    Cosmic Exploration

    New collaborative activity designed for crafters and gatherers
    New planet to explore will be added in each remaining major patch in 7.x
    Each planet will begin as a blank slate that players will develop by completing missions and events together (with some help from the Loporrits)
    Players will begin by building a base on the surface of the planet
    There will be content that can be done collaboratively as well as solo (side note: this all sounds a bit more like Ishgard Restoration than Island Sanctuaries, in terms of how the system will work)
    Further details to come in the Part 2 Live Letter
    PvP Updates

    PvP Series 8 will begin, and Series 7 will end. Remember to earn all of the Series 7 rewards that you want before patch release.
    Frontline (Secure) will return with various improvements
    Several new PvP actions will be added
    Some adjustments to existing PvP actions will also be introduced
    Other Information

    Patch 7.18 coming February 25: weekly tome restrictions lifted, Echo added for first tier of Arcadion raids (maybe?), new camera emote will be added.
    New discount campaign for Final Fantasy XI: currently subscribed FFXIV players will be able to get a discounted subscription for FFXI for 30 days (more details to come)
    The Scions will appear in more of the seasonal event artwork starting with Little Ladies’ Day
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  2. #2
    Can you spare some gil?
    Join Date
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    Hoping that the campaign is a pilot to see interest in people playing both 14 and 11 if they will make it a permanent feature of even 25-30% off with occasional further increase to 50% off during holidays and promotion periods to get those that may not know about it interested to try.
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  3. #3

    tbh XI should just be like $5/mo with the dollar content ID shenanigans removed, but that's just me feeling sub fee should reflect development output and XI, well... yeah.
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  4. #4
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
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    Carbuncle

    Beatrix Trial!
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  5. #5

    Sweaty Dick Punching Enthusiast

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    Welp I can’t play while PSN network is down
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  6. #6

    Sweaty Dick Punching Enthusiast

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    Gameplay Updates (Coming with Patch 7.2 unless otherwise noted)

    New MSQ + Dungeon (The Underkeep)
    New Trial: Recollection (Normal/Extreme)
    New Raid Series: The Arcadion - Cruiserweight (Normal/Savage) (Savage will release one week after Normal)
    New Unreal Trial: Hells’ Kier (Suzaku)
    Cosmic Exploration (Patch 7.21)
    New Field Exploration Zone: The Occult Crescent (Patch 7.25)
    New Allied Society quests: Mamool Ja (for gathering classes) (Patch 7.25)
    New Inconceivably Further Hildibrand Adventures (Patch 7.25)
    New Cornservant side quest
    New crafted gear
    Players will be able to queue food, pots, and sprint.
    When the sprint status wears off out of combat, you will still have enhanced movement speed under the “Jog” status (it wasn’t entirely clear if this is just for sanctuary areas or for all out of combat situations)
    Duty Support for The Sunken Temple of Qarn will be added
    New Allagan Tomestones: Allagan of Mathematics will be added
    New Dye Color: Metallic Cobalt Green
    Players can now mount while moving

    New Field Operations: Occult Crescent

    The Eureka/Bozja equivalent for Dawntrail: players will explore a mysterious island in the Shades Triangle area off the coast of Yok Tural
    Completion of the 7.0 (Dawntrail) MSQ and level 100 in a combat job required to unlock
    Split into instances, with up to 72 players in each instance at a time (when in a party, the whole party will join the same instance)
    Large-scale boss battles (Critical Encounters) in addition to battle content for smaller parties (FATEs)
    Raid content for groups of up to 48 players (Forked Tower): players can acquire “ciphers” while exploring the field zone, and when at least 16 players used these ciphers at a designated locations, they will be teleported into the Forked Tower after a brief period.
    While in the Occult Crescent, players will increase their Knowledge Level to be able to tackle harder content. This is a separate leveling system used solely within the Occult Crescent. When you are incapacitated at Knowledge Level 5 or above, you will lose EXP if you are not revived by another player. Losing too many EXP will result in a lowering of your Knowledge Level.
    Phantom Jobs: while on the island, players will use unique jobs with new actions and abilities that can be used with their regular jobs (Phantom Jobs include Geomancer, Ranger, Time Mage, Berserker, Chemist, Cannoneer, etc.). When you first arrive, only the Freelancer job will be available, but you can unlock additional Phantom jobs by progressing and exploring through the Occult Crescent. A few jobs will be unlocked upon competing the first quest there.
    EXP Chains: defeating high-level enemies with the chain icon in quick succession will trigger an EXP chain, with increased rewards.
    If all members of a party are within 3 Knowledge Levels of each other, that party will be considered “Balanced” and will be eligible for EXP chains. Parties with a large disparity in Knowledge Levels can sync their level to attain “Balanced” status.
    Treasure chests will randomly spawn in the wilds. Magic Pots will also spawn; feeding them an Elixir will reveal hints about the location of treasure.
    Relic Weapons (Phantom Weapons): two methods will be available for advancing relic weapons this time: through doing Occult Crescent content, and through doing existing activities. Relics will NOT be a basic tome dump this time around

    Cosmic Exploration

    New collaborative activity designed for crafters and gatherers of level 10 or above. This content CAN be used for leveling.
    Completion of 6.0 (Endwalker) MSQ required for unlock
    New planet to explore will be added in each remaining major patch in 7.x
    Each planet will begin as a blank slate that players will develop by completing missions and events together. Development of a planet will progress separately by server, and can only be performed on your home server.
    Players will begin by building a base on the surface of the planet
    There will be content that can be done collaboratively as well as solo: Cosmo Missions (solo; similar to levequests), Mech Ops (collaborative; players pilot various mechs and coordinate to complete missions), and Critical Missions (collaborative; unusual weather will occasionally trigger a red alert, and players must work together to complete various objectives within a certain timeframe)
    Star Contributors: every other day, each player’s individual contributions to Cosmic Exploration will be tallied for that 24 hour period. Players who contributed the most within a particular 24 hour period will be awarded with the status of Star Contributor. For 14 subsequent days, each Star Contributor will receive the following: a hologram of them will be protected at base camps; their name will be displayed on the bulletin board within base camps; and a visual effect will be applied to them while participating in Cosmic Exploration. Players can only receive Star Contributor status once every 14 days. Star Contributors will be selected by server.
    Two new currencies that can be exchanged for various rewards and chances to join in Mech Ops missions.
    New bonus mini game: Cosmic Fortune
    Tool Enhancement Quests (Crafting/Gathering “relic” tools): Cosmic Tools will be available from the start of Cosmic Exploration, and may be leveled by completing CE content.
    Perma-sprint button (Cosmo Sprint) available while participating in CE.

    Job Adjustments

    Melee DPS jobs will get a DPS buff
    Pictomancer will be nerfed slightly
    Further details on job changes to come in the patch notes


    PvP Updates

    PvP Series 8 will begin, and Series 7 will end. Remember to earn all of the Series 7 rewards that you want before patch release.
    Frontline: The Borderlands (Secure) will return with various improvements (see next section)
    Role actions for large-scale PvP: players may select 1 of 3 actions available for each role (Tank/Healer/Melee/Physical Ranged/Magical Ranged); the selected action can be changed at the starting area, even after the match begins
    Movement buffing skills that were limited to partly members can now be used on any alliance member
    Some adjustments to existing PvP actions will also be introduced

    Frontline: The Borderlands (Secure) Changes

    Up to 72 players will be divided into three teams of 24
    The main objective will be to increase your team’s tactical rating - first team to achieve the designated rating wins
    Tactical ratings can be increased by: occupying any of 9 key locations; fighting Allagan weaponry; defeating opposing players
    New Key Location buff, “Sheer Will”: key locations grant a massive damage buff to all players in their vicinity, on any team
    Teleporters: after a certain amount of time, 3 teleports on the outskirts of the map will be accessible for immediate transport to the center of the map, where the Allagan weaponry will occasionally spawn

    Upcoming Release Schedule/Other Information

    March 25: Patch 7.2 launch
    April 1: Arcadion - Cruiserweight (Savage) release
    April 22: Patch 7.21 (Cosmic Exploration)
    May 27: Patch 7.25 (Occult Crescent, Mamool Ja quests, Hildibrand)
    New Deep Dungeon coming in patch 7.3
    Unless you are a Savage raider, nothing really to keep you invested until 7.25 drops in May. The Occult Crescent content admittedly looks fun and I'm looking forward to that. But for me, unless they drop one of their f2p windows before then, I won't be subbing until the 7.25 content drop.
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  7. #7

    Yeah, SE kinda needs to desperately re-evalute their casual/midcore "things to do" order of priorities. Not being a fan of Eureka or Bozja, I'm pretty much just a "Sub at the end/start of expansion cycle" kinda player because fuck waiting around for leeches or things being insufferable if the zone's dead (due to late hours).
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