Originally Posted by
Caocao
Hi, I'm a 75 blm from Pandemonium. We have a LS of all blms (called Kaboom) that's devoted to doing "The Hills are Alive" (the Adamantoise BC, with Tartaruga Gigante) at least once a week. We're mercenaries and hire ourselves out to anyone with 99 seals, so we do the runs as orb holder (any job) + 17 level 75 blms.
The fight goes like this: Everyone enters and buffs with food and spells. Then all blms line up (turtle aggros if you move past the bridge) and tactically ES+blizzaga 3 on the turtle. Then we spread out and alternate bliz 4 and bliz 3. Don't use anything other than ice spells on the turtle, as he resists everything else with a vengeance, even though he seems water based. He also can't be stunned. One party out of the alliance will manafont towards the end of the fight to finish off the turtle quickly, but it's entirely possible to win without anyone 2 houring as long as some people use drinks. The turtle has the usual tp moves, like Tortise Song, Tortise Stomp, and Harden Shell. In addition, he casts Waterga IV, Flood, and Silencega. With 17 blms, though, he's [too weak] and goes down in 5 minutes or less.
Drops vary. Our biggest drop has been worth 20 mil, and our smallest has been about 2 mil. The money items that we've seen from this BC are the high-end weapons: Stylet, Kriegsbiel, etc. We've also seen Meteor Cesti, Princely Sword (would love to know the hidden effect on this), Grim Staff (worthless piece of junk), and some drk scythe with added effect Aspir that I've forgotten the name of. Other drops include Adaman Chain, Raxa, and assorted other junk like HQ+3 potions and Oblation Abjuration. He does on occasion drop the Adamantoise Egg; I've seen it drop 3 times out of about 15 runs.
I'd be interested in hearing more about the wyrm and behemoth bcs, as we've been thinking of expanding our operation to include them too. I hope I've explained most of the turtle, but if anyone has any questions, I'd be happy to answer them.