I caught it, i think we all did, we know what you ment and pointing out stupid facts doesn't make us feal better.^^Originally Posted by NynJa
I caught it, i think we all did, we know what you ment and pointing out stupid facts doesn't make us feal better.^^Originally Posted by NynJa
Pretty much the only reason I'd EVER even invite a thf to a deco pt is because they had a ridill, not inspite of it.Originally Posted by Enitsu
I guess wars should stop wearing their AF boots, because "Enhances Double Attack effect" is shitty.Originally Posted by Vecan
editedlolz
You're also missing the fact that on a full Triple Attack on the Ridill's hand, you could get 6 hits. On *one* hand. Are we missing that huge TP gain factor? It's not like KC which could have large gain, but the dmg is so low odds are you won't be doing much, if anything at all. At least with Ridill even if you attack a lot, you're doing decent damage. With a KC you're just feeding the mob TP, that's all.
It'd be like a PLD using Hrotti if exping on Ladons for some reason, it's not showing off, it's being smart. Then again personally I'd prefer a PLD to use an Earth/Terra Staff, but w/e >.> (yes, I realize that this last sentence can easily contradict the one prior to it, bite me)
I was pretty sure double attack and triple attack traits didn't activate on ridill.
With AF2 feet I proc triple attack nearly as much as I proc double attack when subbing Warrior, that's a very noticeable difference. Also Dragon leggings+1, the only other good alternative for TP gain feet, do absolutely nothing aside from acc+2... Gear macros ftw.Originally Posted by PerfectEnding
As for using a Ridill in exp... Why? I get 100%TP on d.weapons in around 30 seconds as it is, I don't need any more then 100%TP for dancing edge. Also I've never fought a d.weapon that I needed to use more then 1 WS on to kill, ever. Even if you do get more TP, which I doubt, it's still just going to waste. I mean take a lvl65 Thief (to acount for dex/acc gear advantage at lvl75) to d.weapon camp and have them try to hit a weapon with sushi and a dagger, that's basically the same accuracy a lvl75 Thief would have. Yeah, it's not pretty. For farming and soloing EM's it would be great though.
EDIT: sword = dagger
For solo, /NIN is awesome. For pulling fast mobs, /NIN will save your mages MP.
For actually dealing damage, /NIN is weak. Use a good dagger and a Viking or Tatami Shield, and sub a damage sub. THF can do well with a variety of subjobs, and like almost every other job do their best DoT as /WAR in xp situations. You won't get the Ridill extra TP, but your hits and WS will do actual damage. A THF/WAR with good gear can actually get hate off the tank with regular melee sometimes (nothing the tank can't get back, but not something you'd ever see a /NIN hitting for 5 do).
Double Attack will make up for the TP difference of any sub-weapon except Ridill/Kraken and your WS will do significantly more damage to begin with, making your TP more valuable.
/NIN has some good advantages (utsu for pulling and aoe, a tiny bit of Subtle Blow) but just think of other melee jobs. What would people think of a MNK, SAM, DRG or DRK that subs NIN for all xp party? That's terribly gimped damage. The only reason WARs can get off subbing NIN is because they obviously can't sub WAR ;P
I've had a MNK sub NIN in the fountain camp in the shrine before. Smart guy too because he had full set of Shura/AF2 and some Destroyers and a massive amount of merits. Let's say he pulled hate quite a few times, and didn't have to stop for 5 seconds anytime on whirl cause it just ate his shadows. So it really wasn't a bad idea =P
But yeah, in an exp situation, THF/WAR or THF/SAM has proven to be a lot more DoT than a NIN sub, the main reason to sub NIN is for Uts when pulling, but in most cases if you are a good puller you don't even lose your shadows.
WAR AF boots are +10% double attack (not pulling this out of my ass, actual tests have been done...no I'm not linking because it's on like page 800 of the warrior alla forums @_@ where as +1 anything is equivelant to adding a merit, meaning adding 1%.Originally Posted by PerfectEnding
I could see where people would like the relic boots for THF if they have merits in triple attack, but otherwise.... :\
lol ya...Pretty much the only reason I'd EVER even invite a thf to a deco pt is because they had a ridill, not inspite of it.
You guys are purely speculating that thf with ridil sucks. Ever partyed with one...? They kick ass.
Arent you supposed to be RMTing accounts ??Originally Posted by PerfectEnding
miss miss hit miss hit missOriginally Posted by Marcatil
thats uh...I think sword gives 7% / hit, so 14% TP. But as someone said, double / triple attack traits dont stack on top of "occationally attacks" stats on weapons.
I'll use my A\C to get some fanning action...allthough thf w/ ridill is pretty reliable tooOriginally Posted by Orfeo
lol
You must have some pretty half ass thieves on your server then. I partyed with a JP thief on deco's who had a ridill... he had SH/snipers/life belt/supanoimi(sp?) for TP gain and never once did he hit 0, nor did he have accuracy issues.
It saddens me when I get out tped on deco's...level3 double attack merits..
Originally Posted by Onizuka
AC ftw! He likes the speed. He's been playing too much warcraft 3. He's one of my best friends.
Damn that guy though, He's one of the riches people on the server.
that's pretty shitty, where the fuck is the melee dmg at ??Originally Posted by Orfeo
I use O-Hat, Drg Harness, Thunder Ring, Rajas Ring and Warwolf Belt to TP on decos....
Shut the fuck up, and discuss the issue at hand instead of being a fucking moron that throws some random insult around and tries to make whatever someone says completely pointless.Originally Posted by NynJa
Base damage on ridil makes up for the lack of str. What's the damage again..40? Whats the highest dagger damage..?Originally Posted by NynJa
editedlolz
You're missing the point that the ridill is still going to hit for 30ish dmg a hit EVEN with all that accuracy gear, 3 times in a row, as well as your dagger possibly getting at tripple attack (I think). Since you don't have a ridill, you're just going to have to trust us that they own face for thieves in xp parties.Originally Posted by NynJa
wow, you need to calm the fuck down...is your account bought, hence why you took a shitfit over my comment ??Originally Posted by Genosync
Just because you main hand a dagger and offhand a sword, and in the equipment menu it shows "Attack 375", that doesnt mean that the offhand sword gets "Attack 375".Originally Posted by Orfeo
a thf offhanding a sword at lv60 has accuracy problems out the ass. There is not much extra accuracy gear at that level that is different from lv75. O-Hat, that's about it. SH 57, Snipers 40, life belt 48. Except the D rating on a sword isnt as bad at lv60 then it is at lv75.Originally Posted by Xavier
However, a flaw in my previous statement in the lv62 is that a lv75 has higher base stats, though not by much. I'll push it, and say its lv64, but that is really stretching it. Would you xp on deco's at lv64 ?? I wouldnt...
But hey, I feel sorry for the thf's on your server if they only way they can get xp is if they have a Ridill. I sure as hell hope they can pull more than 10k / hr, since thats what I get when I xp...though I'm sure my numbers would dwindle if offhanded that.
the ultimate accuracy gear between Lv 62 and Lv 75.
VT mobs.