Originally Posted by
Quicklet
Not gonna bother making an account, but if someone's gonna be transferring these to that thread add this one:
Can the developers start being more upfront about endgame plans than they have been in the past? It's not fair to the increasing number of LV75 players to not let them know whether or not released content is still incomplete in their paradigm (a la relic, wyrms, sea) even if it's attainable and coded in but not realistic, and the endgame is planned around those items being more readily available in the future. Details about encounters isn't necessary, but acknowledging the existence of major HNMs that are added, as well as acknowleding whether or not they're not fully itemized / finished, will go a long way to at least let players know that the game has a future.
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Examples of good communication about releasing content: ENM release preview. Lots of details about the system and how it would work.
Examples of bad communication about releasing content: Wyrms (no mention about adding them besides a vague reference to moving mob locations in the 3 areas where they pop), Sea (practically no mention of sea NMs being released). When players have to inference new NMs by new game titles and new game items, that's a bad thing. It's not bad for players to need to discover some things, but they shouldn't have to guess whether or not there is actually something out there to be discovered.