Originally Posted by
Eaglestrike
In a non-HNM standpoint, CoP owns the rest of the game.
Exping at 75:
Sky: Deco weapons: 1 mob, 1 job
or Aura Weapons: 1 mob, 1 annoying job
or Aura Statues: 1 mob, 1 job
or KRT: drg/rng/thf basically useless, 2 mobs, 2 jobs I think
CoP: U.Range: 3 mobs, 5-6 jobs
Lufaise: 2 mobs, 2 jobs (crappy, but they can actually kill people, unlike weapons)
Capped areas to gain merits in: Riverne A/B, Pho Ducts, etc.
Sea: 3 mob types, 12 different jobs. Every single pull is different. I can handle exping for hours on end in sea in most cases, it gets way too boring at the other areas.
I can't wait to hear more on FFXII...I can't exactly afford it yet, and whenever I get a job I'll lose playing time on FFXI, so FFXII would be even more playing time lost. So we'll see how things go with that.