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Thread: Update Details dec 13     submit to reddit submit to twitter

  1. #1
    The God Damn Kuno
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    Update Details dec 13

    http://www.playonline.com/pcd/update/ff ... etail.html

    Several new quests have been added, including a quest to obtain the summonable avatar Diabolos, and an event that culminates in a battle with the mighty Wyrmking, Bahamut!

    The following changes have been made to the Fellowship system:

    -Several quests that raise the level limit, etc. of your adventuring fellow have been added.
    -The variety of weapons and armor available to your adventuring fellow has been expanded.
    -Several new options are available at the Rendezvous Point.
    -The following changes have been made to the items required to change the weapon wielded by your adventuring fellow:
    Ganko -> Hibari
    -If the player character’s TP is at 100% or higher, adventuring fellows using the combat style “Fierce Attacker” will now make an announcement when their TP reaches 90%.
    -The weapon skill choices of adventuring fellows using the combat style “Fierce Attacker” have been changed.
    -Adventuring fellows using the combat style “Soothing Healer” will use enhancement magic on the player character twice as often as when using the basic “Healer” style.
    -The equipment of adventuring fellows will no longer change in Promyvion areas.
    -An issue where adventuring fellows would deal more damage to lower level monsters than the player has been addressed.
    -The incorrect attack and delay of adventuring fellows using hand-to-hand weapons has been addressed.

    -The correct amount of damage will now be displayed when “Everyone's Grudge” is used on an adventuring fellow.
    -An issue wherein certain areas of equipment became unchangeable after selecting the option “Fashionable equipment” at the Rendezvous Point multiple times has been addressed.
    -Adventuring fellows will no longer leave immediately after being called by a character in an alliance of 4 or more members.
    -The quest to investigate the Emptiness has undergone the following adjustments:
    >Adventuring fellows will gain increased experience rewards for completing layers beyond the first layer of Promyvion - Holla, Promyvion - Dem, and Promyvion - Mea.
    >The position of the “???” target in the second layer of Promyvion - Holla has changed

    After beginning the escort leg of the quests Escort for Hire (Windurst), Escort for Hire (San d’Oria), and Escort for Hire (Bastok), if players do not talk to the NPC within 5 minutes, the NPC will disappear.
    *After talking to the NPC even once, the NPC will remain for the duration of the quest (30 Earth minutes) without further contact from the player.

    Players will now be able to check to see if Limbus is occupied.
    [Battle-related]

    The following measures against MPK (Monster Player Kill) have been implemented.

    -If a player is KO'd or moves to a new area while fighting a monster outside the radius that it remains within when not engaged in battle, the monster will not begin attacking others in the surrounding area. Instead, it will simply disappear.
    After being drawn out of that radius during battle and released, the monster will disappear, and then reappear after a short time in its proper location. In addition, the monster that reappears will be the exact same monster that disappeared, and not another monster of the same type.
    This rule will not apply to notorious monsters.

    http://www.playonline.com/pcd/update...7e1/img_us.jpg

    -Monsters that have been rendered immobile with the "Bind" spell will not attack anyone other than the party or alliance that it is targeting.

    New field areas of Dynamis have been introduced: Dynamis – Valkurm, Dynamis – Buburimu, and Dynamis – Qufim. In contrast to existing areas, only a maximum of 36 people can enter the new areas after meeting the specified requirements. However, the 3-day waiting period for reentering any area of Dynamis still applies.
    *Players who have not installed the expansion disc FINAL FANTASY XI Rise of the Zilart or FINAL FANTASY XI Chains of Promathia, or who have not registered the expansion content, will be unable to enter Dynamis - Valkurm, Dynamis - Buburimu, or Dynamis - Qufim.

    The following features will accompany the release of the new areas:
    -New story developments
    -New items that can be used to improve relic armor
    -New items available only in the new Dynamis areas
    *Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas
    *The entry points for the new areas of Dynamis will be known as “Hieroglyphics,” as opposed to “Trail Markings” for the previously released areas.
    Related Information>>

    The NPC Sagheera will now accept relic armor for restoration.

    Beastmasters will now receive 100% of the experience gained for enemies defeated with a pet summoned by the “Call Beast” ability.

    The beastmaster ability “Reward” will now include a “Regen” effect. The amount of HP restored will be determined by the level of the pet and the type of pet food used.

    The dragoon two-hour ability is now “Spirit Surge.” In accordance with this change, the recast time for “Call Wyvern” has been reduced to twenty minutes and will only be available when the main job is set to dragoon.

    Spirit Surge
    Adds the wyvern's strength to the dragoon. While this ability is in effect, “Jump” abilities are affected as follows:
    *The ”Call Wyvern” ability cannot be used while “Spirit Surge” is in effect.

    Jump
    Temporarily weakens an enemy’s defense.

    High Jump
    Enemy’s TP is reduced by a percentage proportionate to the amount of damage inflicted.

    Super Jump
    As seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half.

    “Diabolos” has been added as a new summonable avatar.

    The maximum number of usable merit points has been increased in all categories in the following manner:

    Combo total and sub-categories:
    HP/MP
    Attributes
    Combat skills
    Magic skills
    Others

    Combo total only:
    Individual job categories

    The location of certain monsters in the Phomiuna Aqueducts and the Sacrarium has been adjusted.

    The behavior of certain notorious monsters in Lumoria has been adjusted.

    Certain notorious monsters in the Sacrarium will no longer use the weapon skill “One Inch Punch.”

    An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed.
    *This delay is calculated after considering “Haste” and “Slow” effects.
    [Item-related]

    The chance of obtaining the beastmaster broth ingredients skull locusts, king locusts, and snapping moles through harvesting or mining has been changed in the following areas:
    Giddeus/West Sarutabaruta/Zeruhn Mines

    The variety of items obtainable through mining in Ifrit’s Cauldron has been expanded. The chance for pickaxes to break has also been adjusted in this area.

    The "pitchfork" and "pitchfork +1" obtained during this year's Harvest Festival event have been added to the list of storable special equipment.

    The "Crow Jupon" set is now eligible for exchange with a key item voucher from the storage NPC.

    "Patissier" and "Stewpot Mastery" have been added to the key items available through the Culinarians' Guild contracts.

    New synthesis recipes have been added.

    Items marked as “Rare” have been removed from the rewards obtainable through the Brigand's Chart quest. This change will reduce the chance of empty treasure chests appearing.

    Monsters that appear during the Pirate's Chart quest in the Valkurm Dunes can now detect characters that are using “Sneak.”

    New items bearing the same names as the previously released “Albatross Ring” and “Penguin Ring” have been added. In contrast to the already existing items, the duration and recast time for the enchantments on the new “Albatross Ring” and “Penguin Ring” will be six times shorter, while the number of charges will be increased by a multiple of six. This adjustment lowers the risk of the enchantment effect being wasted while maintaining the same total duration.
    *The previously released “Albatross Ring” and “Penguin Ring” will remain unchanged. However, using the enchantment on both the new and old version of one of these rings at the same time will not provide double the effect.

    The icons for the following items have been changed:
    Justaucorps/ Justaucorps +1/Vermillion Cloak/Royal Cloak/Black Cotehardie/Flora Cotehardie/Blue Cotehardie/Blue Cotehardie +1/Black Cloak/Demon's Cloak/Duende Cotehardie/Vampire Cloak/Healing Justaucorps

    The following item names have been changed:
    Gawaine’s Axe -> Gawain’s Axe
    Millenium Horn -> Millennium Horn
    [System-related]

    New terms have been added to the auto-translate feature.
    Category Term
    Controller Directional pad
    Controller Expansion port
    Controller Trigger
    Controller Xbox Guide button
    Place Names Dynamis - Valkurm
    Place Names Dynamis - Buburimu
    Place Names Dynamis - Qufim
    General Terms Kodoku
    Job Abilities Spirit Surge
    Avatars Diabolos
    Pet Commands Camisado
    Pet Commands Somnolence
    Pet Commands Nightmare
    Pet Commands Ultimate Terror
    Pet Commands Noctoshield
    Pet Commands Dream Shroud
    Pet Commands Nether Blast
    Pet Commands Ruinous Omen

    When using the "Seek Member" function under "Party" in the main menu, the resulting list will now include all party-seeking characters in the region without first narrowing the search parameters to a level range close to your own.

    An issue wherein it was impossible to directly target and invite a character that had selected "Autogroup" has been addressed.

    When choosing to register a friend within FINAL FANTASY XI after receiving a “Let’s be friends” message, an issue where the decision to accept was not properly confirmed has been addressed.
    [Other Content]

    Changes to Ballista:

    -The rook locations in the Pashhow Marshlands and Meriphataud Mountains have been changed.
    -An issue wherein characters recovering from a “Stun” effect were temporarily unable to dig for or shoot Petras has been addressed.

    An issue where the difficulty level of fishing varied depending on the client used has been addressed.

    The new Fish Ranking feature announced on the official FINAL FANTASY XI website on December 2, 2005 will be introduced at a later date.

  2. #2
    Ridill
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    Beat me to it!

    Damn you Not Kuno!!!!!

  3. #3
    Banned.

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    Beastmaster is now a party job.

    Nothing that huge in job changes though. Drg 2 hour is nice, will make it somewhat useful in BC's (defense down on Snoll would be helpful).

    We'll see if the sea changes include drops, or just how they act. And if this will alter JoL and AV.

    And AF2+1...can't wait to download the .dats...

  4. #4

    SuperJump lowering the Enmity of the player behind them is pretty cool too i guess.

  5. #5
    Hayleystrator
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    Aha, they nerfed the gay DRKs doing the disengage trick because they suck. =D

  6. #6
    Salvage Bans
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    AF2+1 is stupid as hell. Hey, you know that ultra rare piece you spent a year of Dynamis doing to get? Yeah, now you can hunt for another super rare item to UPGRADE it!

    When using the "Seek Member" function under "Party" in the main menu, the resulting list will now include all party-seeking characters in the region without first narrowing the search parameters to a level range close to your own.


    That's gonna be annoying as hell too.

  7. #7
    Melee Summoner
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    An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed.
    *This delay is calculated after considering “Haste” and “Slow” effects.
    is that glitch that are overdue to fixed (which widely complained by some of poeople? or was it something else?

  8. #8
    Physicist
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    Spirit Surge
    Adds the wyvern's strength to the dragoon. While this ability is in effect, “Jump” abilities are affected as follows:
    *The ”Call Wyvern” ability cannot be used while “Spirit Surge” is in effect.

    Jump
    Temporarily weakens an enemy’s defense.

    High Jump
    Enemy’s TP is reduced by a percentage proportionate to the amount of damage inflicted.

    Super Jump
    As seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half.
    ummm.... those last 3 are pretty cool

  9. #9
    New Spam Forum
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    An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed.
    *This delay is calculated after considering “Haste” and “Slow” effects.
    /goodbye Disengage-Rengage exploit.

  10. #10
    The God Damn Kuno
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    Quote Originally Posted by Alina
    AF2+1 is stupid as hell. Hey, you know that ultra rare piece you spent a year of Dynamis doing to get? Yeah, now you can hunt for another super rare item to UPGRADE it!
    How is that bad? Did you not see some of the af1->af1+1 upgrades? Im sure it would have been alot more popular if it didn't screw up storage and didn't have the level increased. Since you cant storage af2 anyway and some of it is pretty pimp already (blm af2 hat, rdm af2 hat) imagine them now with like some more INT and MND or whatever. As long as it's not super hard to upgrade it sounds pimp.

  11. #11
    Black Belt
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    Quote Originally Posted by Alina
    AF2+1 is stupid as hell. Hey, you know that ultra rare piece you spent a year of Dynamis doing to get? Yeah, now you can hunt for another super rare item to UPGRADE it!
    yeah, obviously having a piece with totally useless stats is a much better alternative.

  12. #12
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Beastmasters will now receive 100% of the experience gained for enemies defeated with a pet summoned by the “Call Beast” ability.
    well IMO this was kinda due for BST's, since issueing Leave on a carrie doesnt exactly return you your jug



    and LOL@DRK's who said the /attack delay bypass was never an exploit..

  13. #13

    /sigh, new dynamis areas on the same timer as old dynamis areas.

  14. #14
    Smells like Onions
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Alina
    AF2+1 is stupid as hell. Hey, you know that ultra rare piece you spent a year of Dynamis doing to get? Yeah, now you can hunt for another super rare item to UPGRADE it!
    How is that bad? Did you not see some of the af1->af1+1 upgrades? Im sure it would have been alot more popular if it didn't screw up storage and didn't have the level increased. Since you cant storage af2 anyway and some of it is pretty pimp already (blm af2 hat, rdm af2 hat) imagine them now with like some more INT and MND or whatever. As long as it's not super hard to upgrade it sounds pimp.
    This is SE we're talking about<.< AF2 is already annoying to get... soooo yeah

  15. #15
    Hayleystrator
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    Someone needs to get that full list of the AF2+1 stats. Gogo.

  16. #16

    Summoner's Doublet +1 with refresh....!?! Fuck you Shikagimi Weapon!

  17. #17
    Physicist
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    Quote Originally Posted by Epical
    Someone needs to get that full list of the AF2+1 stats. Gogo.
    i'm trying >< i need the update for the .dats and i GOGO

  18. #18
    Banned.

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    The one complaint I currently have is that now having a single sponsor for Dynamis will be much harder to pull off as everyone will want currency to upgrade. But hopefully coins are a LOT more common...

  19. #19
    Hayleystrator
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    Quote Originally Posted by Eaglestrike
    The one complaint I currently have is that now having a single sponsor for Dynamis will be much harder to pull off as everyone will want currency to upgrade. But hopefully coins are a LOT more common...
    Maybe the drop rate won't increase, but you now have three more Dynamis' to do (and their according currency supply) when waiting on the cooldown from the original six. It may not seem like much up front, but in the end it works out I guess.

  20. #20
    Sea Torques
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    here's to hoping pieces of nin af2 have haste on them!

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