Originally Posted by
Cleveland
Armor upgrading is one I have been tinkering with. I would say weapon, but the issue there is at 75....you run the risk of upgrading a weapon beyond that of a Relic Weapon. Granted...general concensus is that 90% of relic weapons crap, we still cannot take that away from those who have completed them
Now, on to Armor upgrading. SE has implemented this for AF with Limbus, and AFv2 with the new Dynamis areas. However, these upgrades do not take gil...just drops from said areas, some of which are annoying as hell. What I am proposing is an NPC who will add stats to non-AF armor. Be it purchased, crafted, or dropped, rare/ex or not...this NPC can add stats, abilities to your gear...for a price of course. What upgrades are available are dependant on the level/type of armor. For example:
1-10 Armor: No upgrades.
10-20 Armor: A few. Melee armor could have some HP/STR/DEX/AGI added, Mage armor could have MP/CHR/MND/INT added. Prices for upgrades would be in 1000-9999 range.
20-30 Armor: Same as above. Maybe a few more boosts. Prices rise to upto 20000
30-50 Armor: Along with the above...attack accuracy, and the like are now options. Certain upgrades will cost upto 500k
50-75 Armor: Now the big boys. Auto-Refresh, Regen, Double Attack, and the like are now options. But these will cost you up to 10 million.
To balance things out, every armor will not have every option available to it. Someone cannot take an Errant Houppelande and turn it into an Osode...but as it is mage gear...Auto-Refresh could be added for 5 million.
To allow for +1 armor, these +1's would have more options open to them than the NQ's from the NPC. For example, Dragon Harness could have Triple Attack +5% added to it for 10 million. Dragon Harness+1 could have Triple Attack +8% added to it for the same price. This makes the +1 still wanted. This means crafters will be cranking out the armor synths, possibly buying materials from NPC's....removing more gil from the system.
All upgraded armor becomes Rare/Ex.
This system would allow players to customize theuir armor to suite their game play. Are you a SMN who like to solo...spend millions on getting a free Fenrir...or are you a SMN who likes big damage in a short time (like me)...spend millions on Avatar Attack and -BP timer. And the best part....billions of gil woul be removed as every HNMLS would have its players dumping all their money to pimp out their gil.