Originally Posted by
epigram
How do you get screwed by a system that is based on random drops and equal probable chance of winning a lot?
Pr(Getting an AF2 item in any dynamis) = Pr(AF2 dropping) * Pr(You haveing the highest lot)
So the Pr(Getting AF2) = Product(from 0, to number of dynsmis done) : Pr(Getting an AF2 item in any dynamis)
So to get a greater Pr(Getting AF2) you need to increase the number of dynamis you do, or decrease the number of people that lot against you. High end crafters are just pissed because it isn't a function of their wallet, unless they bribe people to pass.