Just wondering what is required for each of the jailers, how many people, which jobs etc... I can't find very much information out about this stuff.
Just wondering what is required for each of the jailers, how many people, which jobs etc... I can't find very much information out about this stuff.
temperance can be tricky, got our HP low quite often when his optic induration goes off (yay for meiko shisui). Fortitude is quite easy with 2x nin and 1 whm 1 rdm , when both his pets are dead, just a long fight since melee hit for 0-4 dmg Spirits within and magic are good on him. Uhh that's about all i fought.
To kill AV: You need to have 5 tarutaru melee's subbing whm use each of the jailer weapons on Absolute Virtue while periodically casting cure on AV, standing on their heads and chugging down as much alcohol as possible.
However if at ANY TIME any of those taru move within 5 feet of each other, you MUST all each eat a melon pie as fast as possible and sing the national anthem of your respective nation.
If any of this is not followed down to the letter, or not during a full moon on earthsday, you have failed and must kill yourself.
AV isn't a Jailer, silly.Originally Posted by Tilo
Last night my ls finally poped temperance for the first time. The first part was rough, and a few people died, and we kited in the circular area while we recovered. Understanding what is weak to is the key to killing temperance. Magic does nothing to him, and knowning which damage to melee, at the right times is the key to beating temperance. Also like lordwafik said, Optical induration is nasty, frontal cone attack with knock back, that petrifies. We've also poped fortitude, he's not very hard, Nin's own him. He is the opposite of temperance, melee hits do very very little, but magic is the key to winning. Thats all my ls has done so far, but we got our first virtue off temperance so looking forward to kill more sea NM's in the future.
Alot of the Jailer fights are actually kinda fun. (*'-') Too bad SE is retarded and doesn't like pop items to drop 100% or have any real good drops regardless.
Too bad it takes a month to get a Jailer of Love pop set and when you kill it, Absolute Virtue doesn't pop. That and you have zero chance at beating AV even if it does spawn.
Temperance: The fight can be pretty short if you know what you're doing. If you can swap out melees as he switches modes. Slashing you want WARs, DRKs, SAMs, etc. Blunt is MNKs. Piercing is RNGs, THFs, and DRGs (lol). SMNs own the crap out of him when he's in Blunt or Slashing mode cuz Mountian Buster and P. Claws can get some high numbers. Unfortunately there's no piercing BP. WARs who have multiple weapons are good for this fight. He doesn't have that high HP, so you can straight tank him and just unload if you're confident. Kiting is obviously safer since Zdeis have Optical Induration as others have already said and a bunch of annoying AoEs.
Fortitude: As said, he's opposite of Temperance. Kite it and use BLMs and SMNs for damage. Nuke down the two grahs and then nuke down fortitude. SMNs use Nether Blast. It's a pretty straightforward fight. If hate gets kind of bouncy, then have your BLMs not nuke so hard.
Faith: Kite fight, but he's pretty squishy. He's like Kirin in that you unload SC him when he stops to cast something. Only thing to note is it helps to have a WHM or two outside of alliance so they don't get hit with Breakga if it does get off and can cast stona.
Hope: Tank it with 2 NINs and have melee /THF to SATA them. Keep barthundara up. NINs keep echo drops for voiceless storm.
Justice: No clue. We just got our first Ix'DRK deed, so hopefully we'll be spawning this guy soon. I hear it's like Bomb Queen.
Prudence: I didn't actually fight this guy with my linkshell, but with a linkshell made up of people from many different linkshells on Titan that farm Sea. I was farming Euvhis and someone asked me to help so I came along for the ride. When you pop him, two copies will spawn. A bunch of NINs will hold one while everyone focuses on the second. At some point they will begin to teleport around and just randomly hit people, often one shotting mages. Eventually one will just disappear completely and be untargettable. At this point everyone focuses on the one that's still up. When it's dead, pull Hpemde mobs and have blms cast -aga on them. The aoe will hit the invisible prudence. It's the stupidest possible thing, but it works. BTW, Ix'DRG is a slut.
Yeah, the fights are fun. In addition to the pop items not being 100%, I hate how the ???s move. You waste so much time navigating Garden and Palace. When that many people are skipping around the grahs and zdeis, someone is bound to pull some kind of aggro.Alot of the Jailer fights are actually kinda fun. (*'-') Too bad SE is retarded and doesn't like pop items to drop 100% or have any real good drops regardless.
No, no, its much simpler than that!Originally Posted by Tilo
AV is only defeatable on a 0% new moon darksday. :wink:
as demon said we are a buff LS on leviathan and we killed tempernce and fortitude recently, our pt setup for them was:
pld
pld
nin
whm
rdm
rdm
sam
drg
drg
sam
rng
whm
whm
whm
brd
blm
rdm
rdm
also we had the following people outside alliance to switch in when people died (and they did lol)
whm
pld
pld
pld
rng
pld
pld
mnk
mnk
blm
blm
rdm
pld
temperance was really easy we just switched melee in to match the modes (no poles we bring smaurai and use gekko for frag chain and thundaga burst, vertical poles our pimp monks hundred fisted and took like 15% of his life easy. i think in the end only had like 8 deaths because of that petrify crap and was kinda laggy
fortitude was even easier once we got hang of it, blm would elemental seal and sleepga the jailer and that would sleep the spider things and then shields were down for skillchain and thundaga burst, a lot of people kept dying b/c jailer would sleep us and then thundaga III us for a bunch (like king behemoth does with thunderbolt meteor to LS that fight him, we never did yet never enough on)
haven't tried faith yet we're waiting til we have like 12 whm on so each person can get stona fast ftw
can someone say zerg.... 12 WHM... You can kill those jailers with less than an alliance each...
Wait <_> You did a Thundaga Burst on Temperance? When my LS has killed it we never really bothered with skillchains but I thought he was totally immune to magic damage.
i'm sorry but you shouldn't post on something you know nothing about; if you were a good LS like us you'd know more about jailers and their weaknesses
it kinda sucked we could have fought faith but 2/3 of the LS was doing dumb crap like levellin other jobs and wouldn't come help us fight
usually getting to camps is pretty easy because we just callforhelp on ghrah aggro and kill fast, one time had to have pld invincible b/c we somehow had 2 ghrah at same time and one cast thunder IV for a shitload
The one and only time I killed Prudance with my former LS we had a Thief train one away and it just dissapeared without doing any damage. We killed one, got the drops and then the other was nowhere to be found.Originally Posted by Xerlic
A Good LS needs 12 WHMs for Faith?Originally Posted by crimsonrain
Originally Posted by crimsonrain
Temperance is completely immune to magic damage and he's immune to forms of melee damage throughout the fight: slashing > piercing > blunt...etc.
Fortitude has Reflect on before you kill his Kf'ghrahs, which is why you got your asses kicked by trying to Sleepga II everything
and yeah, you dont need 10 PLDs and 12 WHMs to kill tier 1 jailers, if it takes you that many people to kill them you need to re-evaluate your strategies because they obviously arent working, i've killed 5 jailers excluding Love and Prudence, none of them are difficult if you know what you're doing...Prudence is a glitch fest and Love is a little hard, but the other 5 dont take more than an alliance to kill
ok...so...first of allOriginally Posted by crimsonrain
HOLY FUCKING ZERG ARMY, YOU MAKE THE FRENCH LS ON MY SERVER the one who sits their entire linkshell on top of nidhogg while my ls is fighting it... SEEM LIKE NON-ZERGS
now that I got that out of the way:
Temperance takes 0 magic damage. I dont see how TGA3 MB's will work, since they do zero damage.
but, ok...lets go by the slim chance that Temperance takes magic dmg if its MBed, which I highly doubt, but anyways...that would make its chameleon physical resistance moot since WS's that do 0 dmg can still get a SC effect, so you wouldnt need to swap people in and out.
I call BS on this guy.
/doubt he's killed jailers or even has sea access given these strategies he claims to use, its like tanking KB straight up with 90 people waiting to switch in if someone dies.
*sigh* i wish my LS had that many people with sea access =/
Trust me, you don't.Originally Posted by Isildur
Crimson, you are quality entertainment.