After reading a lot of posts bitching about "ZOMG RMT THEY RAISE TEH PRICES AND I CANT BUY STUFFZZ DADFW FGGEFEHWOF" and the like I thought about a way that SE can control prices of specific items.
By simply have these items in a NPC shop.
For example when christmas rolls around we know everything will go up in price dispite what SE does to stop it, but what if a npc shop sold SH for 9,000,000 gil reguardless of fame and always had 3-5 in stock every game day? this would make it so SH would never go over 9m.
And for thoes of you who are like "Ok so the RMT buys all the SH from the guild like the crafting mules do at craft guilds and sells em for 15m or sumthin"
well that would be hard to buy 3-5 9m dollar items before anyone else could and if its restocked every game day they would spend somewhere like 500m gil a day and there is no way they could keep it up. The other point is that with the delay between purchases that gives other players time to buy one as well.
They could do this with items like that OR they could regulate the materials to make them like V-claw or shining cloth for nobles.
Just a thought I had let me know what you guys think...