Ok, so I started out as a WAR, went to 15, decided "Wow, this blows. This sword stuff is weak sauce. I'm gonna try WHM." WHM to 75. 75 of the most boring, grinding levels possible, fraught with the dangers of retards at every turn. WHM gets a few merits, and Mel decides that this too, sucks out loud and in person. Back to WAR. For some reason, after pushing WAR to 40, it started getting fun. Really fun. In fact, I'll even go so far as to say "Fuck you WHM job, WAR gives me way better sex." I've had WAR at 75 for a while now, and after a leveling blitz to satisfy some new LS rule(You can't bid more than 5 points on something you can't wear that day) its come time to build the job into the refined killing machine I strive to be. I posted this already on our LS forums, but I thought that the range of insight and direction I might get here from the considerably larger base would give me a better idea of which way to proceed.
The main themes I'm looking at building around are Double Attack and Haste, emphasizing greater DoT as opposed to how hard I can jack out a Rampage once in a blue moon. With that in mind, the gear selection I've put together as a first draft is the following:
Weapons: Axe/Axe, no swords for me. I'll never own a Ridill, not likely to own a Joyeuse either.
Maneater Main hand (Latent effect below 100TP DMG 49)
Woodville's Axe Off Hand (DMG 50 Spell interrupt rate down)
Armor: Idea is for haste build to make up for TP gain from longer delay in Axe/Axe as opposed to /Sword
Byakko's Haidate + Wally Turban for Haste (a Hank ripoff, sue me)
Brutal Earring for Double Attack, Suppa because its just a solid piece.
AFV1 Boots for Double Attack
I'm still at an impasse when it comes to AF1 Hands vs Enkelados' Bracelets. I'm tempted to think that the huge DEX boost from the Haidates will more than compensate for the Enkelados penalty, but I'm not certain as I haven't tested it yet.
I kind of like Hank's WS gorget from Sea, so I think I'll add to my list here. Short of that, the Chivalrous Chain looks really good as well.
Forager's Mantle: I've wanted one of these for a while, and it seems to be a better investment for my uses than an Amemet +1.
Obviously, there is a lot of gil-raising to be done towards this goal, along with Sea access. This is a first draft, and I'd appreciate any well-informed and intelligent feedback on my gear choices, and any insight as to how and what I should prioritize.