What he said. This body piece's Crit rate is REALLY low. 2-3% is generous imo. It's more like 1-2% or just 1%.Originally Posted by Miruka
What he said. This body piece's Crit rate is REALLY low. 2-3% is generous imo. It's more like 1-2% or just 1%.Originally Posted by Miruka
You fool, Grunion will make a topic of it now.Originally Posted by aurik
Intensifying cape is nice.. my SMN has Blue Cape, which is HP-15 MP+30. Intensifying cape is HP+30 MP+30. Barring an Errant/Mahatma or Summoner's Cape, I'd say its about the best cape for SMN.Originally Posted by algrensan
Yigit crackows are BLM crack.
I'm getting Pahluwan Body for the Accuracy, So I don't need a Scorp Harness for my Thief and (when I level it) Monk!
For my Taru, Yigit !
Did I say something like "its a reminder of how much you suck"? Something like that?Originally Posted by NynJa
You said its the only Job Ability/Job Trait that gets worse the better your character gets.
700 punches is still not a large enough sample size. A single critical hit changes the % in this sample size by .14%, and you're complaining that the body only increased your crit hit rate by 0.06% (which, btw, I don't get one bit, since the difference would have to have been a multiple of 0.14%, or something close to it if your sample wasn't exactly 700.)Originally Posted by Miruka
Edit: oh pardon me, if your sample sizes were different and your critical hit rate stayed consistant, this would have shown the .06% difference.
If your job can equip shura togi and/or a hauby dont waste your IS on this bodypiece.
AP* but either way, there's nothing else to really use AP on...Originally Posted by Koyangi
I'm not the one who lvled the job whos trait is Zanshin...Originally Posted by Xavier
Earrings / neckpieces sell for a good amount.
I think you said something along the lines of "Its a job trait that gets more useful the more you suck"
Ok Back with Zanshin
We know there is a hard-coded 5% miss rate, no matter how much ACC boosting gear on you will always miss 5% of the time. I see Zanshin as a “second chance” move, a way to rewind time and try again. With that said this “second chance” comes with no cost, so it shouldn’t be as powerful as +10 Accuracy armor. I personally have merits in Zanshin so I can lose my ACC gear and have more damage gear on.
So what about Amir Sets?
I’m putting my money on this armor having secret stats, and a notable difference in magical and breath damage. I am hoping it’s someplace around 30%. It would be a fatal flaw if SE expects players to carry around 5 parts to an armor set that gives anything less then a 10% defense boost.
-Avo
I too am counting on Zanshin effect. I figure with merited zanshin, this body and the zanshin cape... could do wonders for a Acc marco setup, as a SAM with an A+ weapon, have +ACC gear should not even be of concern so why not focus on Zanshin
Why not focus on attack and STR and make those hits worth a damn?
I know SAM DoT disregarding WSs isn't the best.... but wearing nothing but accuracy and zanshin gear is just begging to get your ass smoked in a parser.
The korazin has attack+12. Its not completely disregarding it. I want this just for DRK solo work...Originally Posted by Krandor
I was referring more to his suggestion of using the zanshin cape.Originally Posted by Jooeetheplatypus
I really don't see how in anyway how a Zanshin bonus could compare to losing 6 STR 6 DEX and 12 Acc on a Hauby+1 for DoT.
What about when you miss, zanshin kicks in, you swing again and then miss that hit. GG Samurai, GG
The only cool thing about Zanshin is that being countered counts as a miss, therefore you can counter a counter.