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  1. #1
    Sea Torques
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    Trollbane testing in apollyon SE: all 3 damage types??

    Hi, has anybody tried arrows etc in apollyon SE?

    I was playing around with trollbane as monk while pulling in apollyon SE, I figured it would be interesting to verify if it was slashing, piercing, blunt or what kind of damage... I was expecting to see some zero damage on whatever was resistent to its type of damage, but... I got damage from it on all floors!
    (loow dmg: 16 on Metalloid Amoeba, 4 on adamantshell, 4 on Inhumer, 8 on flying spear, but still interesting to know also because anything over 0 dmg still gives tp)

    So my question is: is it just normal for ranged attacks to do damage on all floors in SE? Can a ranger for example shoot arrows even against skeletons and not get 0 dmg? Or is trollbane or throwing/boomerang damage special somehow?

  2. #2
    Old Merits
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    Aren't boomerangs normally blunt? And arrows/bolts piercing, of course.

    Sounds like there's something funny about the new chakrams.

  3. #3
    Salvage Bans
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    My ungur boomerang hits for 0 on one of the floors, I don't remember which.

  4. #4
    Sea Torques
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    Quote Originally Posted by Ichthyos
    My ungur boomerang hits for 0 on one of the floors, I don't remember which.
    Awesome :D I just hope it is a special feature of the item and not some oversight that SE might 'fix' in later patches.

  5. #5
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    Quote Originally Posted by genome
    Quote Originally Posted by Ichthyos
    My ungur boomerang hits for 0 on one of the floors, I don't remember which.
    Awesome :D I just hope it is a special feature of the item and not some oversight that SE might 'fix' in later patches.
    yeah, because trollbanes are crazy broken damage

  6. #6
    Sea Torques
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    Quote Originally Posted by Priran
    Quote Originally Posted by genome
    Quote Originally Posted by Ichthyos
    My ungur boomerang hits for 0 on one of the floors, I don't remember which.
    Awesome :D I just hope it is a special feature of the item and not some oversight that SE might 'fix' in later patches.
    yeah, because trollbanes are crazy broken damage
    Hehe, no actually the damage is very low, like i mentioned. But it's interesting that it behaves differently in terms of damage, plus like i said non-zero dmg = tp which could be nice in a few situations (e.g maybe getting extra tp in between jailor of temperance shapes, or for SC in between chi blasts, since you don't lose boost with ranged).
    Nothing grounbreaking, but fun to have. It's like the extra 1% hp on mnk af2, it doesn't make a big difference but i wouldn't want them to fix it either.

  7. #7
    Relic Horn
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    It probably has no damage type, as opposed to having all 3.

  8. #8

    Quote Originally Posted by genome
    Quote Originally Posted by Priran
    Quote Originally Posted by genome
    Quote Originally Posted by Ichthyos
    My ungur boomerang hits for 0 on one of the floors, I don't remember which.
    Awesome :D I just hope it is a special feature of the item and not some oversight that SE might 'fix' in later patches.
    yeah, because trollbanes are crazy broken damage
    Hehe, no actually the damage is very low, like i mentioned. But it's interesting that it behaves differently in terms of damage, plus like i said non-zero dmg = tp which could be nice in a few situations (e.g maybe getting extra tp in between jailor of temperance shapes, or for SC in between chi blasts, since you don't lose boost with ranged).
    Nothing grounbreaking, but fun to have. It's like the extra 1% hp on mnk af2, it doesn't make a big difference but i wouldn't want them to fix it either.
    extra 1% is a mistranslation, not a bug, so fear not.

  9. #9
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    Quote Originally Posted by genome
    Quote Originally Posted by Priran
    Quote Originally Posted by genome
    Quote Originally Posted by Ichthyos
    My ungur boomerang hits for 0 on one of the floors, I don't remember which.
    Awesome :D I just hope it is a special feature of the item and not some oversight that SE might 'fix' in later patches.
    yeah, because trollbanes are crazy broken damage
    Hehe, no actually the damage is very low, like i mentioned. But it's interesting that it behaves differently in terms of damage, plus like i said non-zero dmg = tp which could be nice in a few situations (e.g maybe getting extra tp in between jailor of temperance shapes, or for SC in between chi blasts, since you don't lose boost with ranged).
    Nothing grounbreaking, but fun to have. It's like the extra 1% hp on mnk af2, it doesn't make a big difference but i wouldn't want them to fix it either.
    damn me and my subtle sarcasm

    Quote Originally Posted by aurik
    extra 1% is a mistranslation, not a bug, so fear not.
    How do you mistranslate a number? that's fucking magical

  10. #10
    The Once and Future Wamoura
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    Quote Originally Posted by Priran
    Quote Originally Posted by aurik
    extra 1% is a mistranslation, not a bug, so fear not.
    How do you mistranslate a number? that's fucking magical
    Weren't THF AF2 pants mistranslated with the wrong number of Enmity and it was recently patched? I don't own a pair so I don't know >_>; just heard rumours but it supposedly showed up Enmity+2 on NA and Enmity+4 on JP or something

  11. #11
    Chram
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    Valor Surcoat is still misstranslated as well.

  12. #12
    Salvage Bans
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    Quote Originally Posted by Rocl
    Quote Originally Posted by Priran
    Quote Originally Posted by aurik
    extra 1% is a mistranslation, not a bug, so fear not.
    How do you mistranslate a number? that's fucking magical
    Weren't THF AF2 pants mistranslated with the wrong number of Enmity and it was recently patched? I don't own a pair so I don't know >_>; just heard rumours but it supposedly showed up Enmity+2 on NA and Enmity+4 on JP or something
    Yes, it was patched in the ToAU patch I think. If not, then the one before.

  13. #13

    Quote Originally Posted by Russta
    Valor Surcoat is still misstranslated as well.
    If you don't mind me asking, since I never knew this, what is the mistranslation on it?

  14. #14
    Smells like Onions
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    The Crabs on the 2nd floor are supposed to be weak to piercing and blunt; however, my Ungur Boomarang also hits them for zero.

  15. #15
    Chram
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    Quote Originally Posted by Tilo
    Quote Originally Posted by Russta
    Valor Surcoat is still misstranslated as well.
    If you don't mind me asking, since I never knew this, what is the mistranslation on it?
    It has 55 def, not 52.

  16. #16
    New Merits
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    wait.. so those boomerangs you get from besieged always hit for 1+ dmg?

  17. #17
    ٩๏̯͡๏)۶

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    Maybe in Limbus's special floors, but I use these to pull in dynamis (ever since I threw my ever precious tathlum) and I hit things for 0 on the rare occasion that my hit lands.

  18. #18

    Quote Originally Posted by Priran
    Quote Originally Posted by aurik
    extra 1% is a mistranslation, not a bug, so fear not.
    How do you mistranslate a number? that's fucking magical
    I figure they "translated" the items by copy-pasting, then forgot to change a few numbers.

  19. #19
    New Spam Forum
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    Quote Originally Posted by jiang
    wait.. so those boomerangs you get from besieged always hit for 1+ dmg?
    i have a lamiabane and it often hits for 0 (however my throwing skill is only 40)

  20. #20

    Quote Originally Posted by grunion
    Quote Originally Posted by jiang
    wait.. so those boomerangs you get from besieged always hit for 1+ dmg?
    i have a lamiabane and it often hits for 0 (however my throwing skill is only 40)
    Wow..how could so many people miss the point of this topic.

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