After testing Quick Draw with Valin (Sireen) a few days ago (some of u may have read his post), i decided to go back into Ballista and see just how much Quick Draw could actually do. I dont have any screenshots, but hopefully u guys will take my word for it =P. This time i was with Garanthos MNK75/NIN75 and Accolade BLM75/WHM75. I guess to start, i should say Quick Draw will hit 100% of the time, as i was able to hit Garanthos with it when i was 30 levels below him. The damage it does may be related to Marksmanship skill or INT, i dont really know, but i dont really care either. I dont use it for the damage anyway.
To start, i decided to work with Dia again. Garanthos had an initial defense of 257, Dia 2 brought it down to 230, and Light Shot brought it down to 217. Something else i noticed with Dia 2 tho... the DoT increased. I wasnt looking at DoT when i tested this with Valin, but i was this time. DoT increased from 2 HP per tick to 3 HP per tick after Light Shot. Next we tried Bio 2. Garanthos had an initial attack of 371, Bio 2 lowered his attack to 333, and Dark Shot lowered it to 314. Also, DoT was increased again, this time from 7 HP per tick to 10 HP per tick after Dark Shot. We tested Rasp next. Garanthos started with DEX at 71+3, Rasp lowered it to 71 -8, and Earth Shot lowered it to 71 -12. I didn't notice an increase in the DoT, but its not mainly what i was concerned with, something ill discuss later.
As we tested it, Quick Draw had a clear and noticeable effect on stat decreasing debuffs, but what about the debuffs where the effect of it wasnt directly noticeable? i.e. Paralyze, Blind, Silence. To figure out if it had any effect on these, i decided to work with slow and look at recast times (why Garanthos subbed NIN). After taking his haste gear off, Utsusemi: Ni had the standard recast time of 45 seconds. After Slow, the recast time on Utsusemi: Ni increased to 53 seconds. After Earth Shot, Utsusemi: Ni had a total recast time of 58 seconds. Granted, this doesnt prove Quick Draw has any effect on Blind Paralyze or Silence, but I personally think its safe to assume it does. I believe that Ice Shot will cause Paralyze to process more, and Dark Shot will add a greater decrease in accuracy to Blind, but again i really have no way to prove it.
Something else had occured to me about Quick Draw before entering Ballista, a question a friend in my linkshell brought to me. How many debuffs exactly does Quick Draw affect? If 2 debuffs of the same element are on an enemy, does Quick Draw affect both? Does it choose a debuff randomly? This is the reason i chose to work with Rasp instead of the other BLM elemental debuffs. I knew Quick Draw would further decrease a stat, but i needed to know just how much so i could compare the results of my next test. After my tests with Rasp and Slow (both earth elemental) i had Accolade cast Slow on Garanthos, then Rasp, then i used Earth Shot. Just as a reminder, in the separate tests Utsusemi: Ni had a final recast of 58 seconds, and Rasp lowered DEX to 71 -12. After my Earth Shot, Garanthos quickly casted Utsusemi: Ni and spammed a /recast "Utsusemi: Ni" macro, and checked his DEX in his status menu. Sure enough, Utsusemi: Ni again had a total recast of 58 seconds and Rasp lowered DEX to 71- 12. Yes, Quick Draw will enhance multiple debuffs of the same element.
One thing i did notice while doing this, dont try Poison 2 > Water Shot, it wont increase the DoT on it. Im guessing its the same deal with Foe Requiem > Light Shot. Maybe bcuz its simply DoT and doesnt increase a stat? I dont know. Water Shot has no effect on Poison 2 tho. Special thanks to Accolade and Garanthos for helping test more stuff out ^^