Hi guys, My LS are about to plant a grenade in my car if I do another bastok with them, so tonight's dynamis is going to be either Xarc or Valk, depending on whatever I random (or if valk is taken1!1!!1), heck, we may still do bastok, but I'd much rather attempt getting Assasin's armlets for our main THF.
I've been trying to research valk, even though I know we're basically going in blind. So if you guys don't mind answering a few Q's, or correcting my assumptions that i've gone over in my head.
Now keep in mind i've never entered this zone, I'm only going off peoples experience here aswell as screenshots I could find of them with maps.
http://i50.photobucket.com/albums/f329/ ... lkurm1.jpg
http://www.k2.dion.ne.jp/~ffxi/ff_valkurm_01.jpg
I also read the dynamisbums forum, they had really nice posts on how it went.
If I have the following meds correct :
- Poison pots for sheep
- Antidotes for everything else due to the 50/tic
- Echo drops for anyone who can cast a spell
Any other meds missing aside from the usual reraisers?
So far from what I've heared, the General strategy is
- Enter, cast RR's and possible buffs, cower in fear at the lack of stoneskin
- Kill the 3 Damselflies which have an increased AOE dmg than normal?
- Go kill Fairy Ring(Funguar) to get rid of Cirrate's breath attack
- Go kill Nant'Ina(Goobue) to get rid of Charmga
- Head back and drop boss.
Q's about the flies. I heared each fly is surrouneded by 3 mobs, which each pop another mob totalling to 6 (7 with fly), that seems like a very hard pull to do, 6 manticores/sheep come chasing you? I know this pull can be sac pulled, but how big is the train it creates? Is it a killable(read : manazergable) train?
http://img261.imageshack.us/img261/5...here0dm.th.jpg
Also I heared there are no beastmen or nightmare mobs, between the OP Starting point, and the flies(till you get to them), is this true or false? will help decide how the sac pulls work For 1 I'm guessing they can run into F7 and die/rr there while we tag a fly, for 2 run into I-9, and for 3 run into K-6.
A few Q's about the bosses now :
Cirrate Christelle
I hear this is a bugged NM, that still gets to use his special abilities that you previously removed from the other NMs. So I'm going to assume this will be a broken fight with the specials.
- How hard does his breath attack go through stoneskin? I hear it does 1000 dmg average to normal melees.
- Is he like Boyahda's VV with meditate/meiko, and can just spam abilities? Like is there a possibility we all get charmed instantly and it screws up our plan?
- Are you guys 100% confident he is non aggro? Some people said yes, My theory on the boss pretty much will be like this if non aggro :
http://img468.imageshack.us/img468/9...ghnment0bn.jpg
BLM in their position, After the first hit lands, RDM starts the CS + Stuns. BRDS would have SC+CHR threnody'd themselves prior to this, timed so SV can be on as soon as the babies pop.
Technically CC should be bouncing between the blms (at flee speed yay), or getting CS+Stunned and mobile.
Nant'Ina
- Does it run at flee speed?
- Does he have any special moves? Like is his silencega really mute? Does he have hundred fists? etc
- What is his magic resistance like?
- Sleepable?
- Charmga based on TP or is it a normal attack?
- Very high HP?
Plan is to gravity him, then IV him to death with stuns thrown in. I have not heared too much about him, so that should mean this guy isnt much of a threat to the strat.
Fairy Ring
All I've heared about this dude is, he'll smack you in the fact and you'll hit the floor faster than you know what's happened.
My only real Q about this one is, is he neccesary needed to be killed for the win? Is it possible that CC can be CS+Stunned+IVraped without breath hurting? Because this one seems like the biggest challenge (more than the boss )
Really sorry for the long post, but I'd like to know as much information as possible before going in blind and mpk'ing my LS.
Most likely we wont do this tomorrow, I'd rather do Xarca than have an unexpected CoPnamis(depends on turnout, usually alot in ice, but we had a city planned so i expect less numbers ;p ), but We will probably do valk right after it and I will let you guys know how it went.
Before I go, what would you place Valk in toughness? Much harder than bubu? Slightly harder than bubu? Easier? Near Qufim difficulty?
Thankyou very much for any help you can give or any advice, goodnight