Item Search
     
BG-Wiki Search
+ Reply to Thread
Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast
Results 41 to 60 of 205

Thread: 7-24-06 Update Details     submit to reddit submit to twitter

  1. #41
    New Spam Forum
    Join Date
    Jan 2006
    Posts
    193
    BG Level
    3

    Quote Originally Posted by Bwelch
    Nightingale (!?)
    Troubadour(!?)
    Foe Sirvente (Obviously a DOT)
    Adventurer's Dirge(!?)

    Any ideas?
    The definition of Troubadour is "a strolling minstrel" or "travelling poet-musician"

    So.... maybe while this JA is in effect you can use songs on the move without intteruption. ...and to be honest this is much needed, it can be a royal pain trying to hit tanks with songs on anything kited.

  2. #42
    Nidhogg
    Join Date
    Oct 2005
    Posts
    3,616
    BG Level
    7
    FFXIV Character
    Glick Wick
    FFXIV Server
    Ultros
    FFXI Server
    Bahamut

    I'm annoyed that SE gave us PRO and SHELL V instead of Regen.
    Bashing Shell V as a WHM = LOL. Most deadly AEs in this game = magic based.

  3. #43
    Bagel
    Join Date
    Aug 2005
    Posts
    1,476
    BG Level
    6
    FFXI Server
    Sylph
    WoW Realm
    Frostmane

    Quote Originally Posted by Silfer
    Quote Originally Posted by Bwelch
    Nightingale (!?)
    Troubadour(!?)
    Foe Sirvente (Obviously a DOT)
    Adventurer's Dirge(!?)

    Any ideas?
    The definition of Troubadour is "a strolling minstrel" or "travelling poet-musician"

    So.... maybe while this JA is in effect you can use songs on the move without intteruption. ...and to be honest this is much needed, it can be a royal pain trying to hit tanks with songs on anything kited.
    Interesting. That would help a lot. o_o!

  4. #44
    Old Merits
    Join Date
    Jul 2005
    Posts
    1,044
    BG Level
    6

    I want to see someone MB Burst II on a Light SC lol.. especially after landing Quake II and having Lightning Threnody on the monster.

  5. #45
    Chram
    Join Date
    Apr 2005
    Posts
    2,887
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    For the first time ever, I'm more interested in seeing the help descriptions ripped from the patch than the new items. Some are easy to guess while others are totally obscure. I truly never thought we'd see Bio and Dia III. Ninja got shafted (unless Sange is really good).

    Thief getting a mad make over. With upgraded Dagger damage/delay (how could they make them any worse?) and Evisceration now having a good TP modifier, it's going to be interesting. Makes me wonder if Kard>Joyeuse for Bard now!

    Absorb TP is interesting - I wonder how the Black set will affect it.

  6. #46

    Quote Originally Posted by Eternus
    I want to see someone MB Burst II on a Light SC lol.. especially after landing Quake II and having Lightning Threnody on the monster.
    Flood lowers thunder resistance

  7. #47
    Banned.

    Join Date
    Dec 2005
    Posts
    15,022
    BG Level
    9

    Going to distract you with "less important" details.

    The following scenes have been added to the title screen:

    image FINAL FANTASY XI
    North Gustaberg/Jugner Forest
    Rise of the Zilart
    The Sanctuary of Zi'Tah/Yuhtunga Jungle
    Chains of Promathia
    Carpenters' Landing/Bibiki Bay
    Treasures of Aht Urhgan
    Aht Urhgan Whitegate/Wajaom Woodlands
    About time

    After fulfilling certain requirements, players will be able to speak with title-changing NPCs to unlock Xbox 360 “achievements.”
    In the case where players have no titles available to change, they will be unable to unlock any achievements.
    ;o

  8. #48
    Physicist
    Join Date
    Feb 2005
    Posts
    4,493
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Quote Originally Posted by MisterBob
    I'm annoyed that SE gave us PRO and SHELL V instead of Regen.
    Bashing Shell V as a WHM = LOL. Most deadly AEs in this game = magic based.
    Also note that RDM did not get pro/shell 5, so it's closer to RDM masters of enfeebling and WHM masters of healing/buffing again

  9. #49
    Sea Torques
    Join Date
    Apr 2006
    Posts
    706
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by MisterBob
    I'm annoyed that SE gave us PRO and SHELL V instead of Regen.
    Bashing Shell V as a WHM = LOL. Most deadly AEs in this game = magic based.
    It's true, I've grown to hate casting those two spells especially in JP parties where they are extra anal about having it before they even would start fighting.

    Also, I agree with the WHM being the master of healing/buffing but PRO and SHELL the only buff SE can think of to give WHM??

  10. #50
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,572
    BG Level
    6

    Why are you talking about all this BS?

    The following monster names have changed

    Arrapago Reef: Lamia No.19 --> Lamia No.18

    Best change ever. I mean who in their right mind would call a monster Lamia No.19? It just doesn't make sense. Lamia No.18 is the perfect name for a monster.

  11. #51
    Ridill
    Join Date
    Oct 2005
    Posts
    10,227
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Cephius
    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Cephius
    Red mage merits just won the game.
    But no Refresh II...
    who cares, no more having my god damn enfeebles overwritten when a ninja lands their shittyass ones, or dumbass DRKs or BLMs overwriting my dia with bio2. i'm a happy guy. And I play ninja too, this definitly is a good thing.
    Well, putting merits into Blind II might be silly, and same with Slow II. Ninjas didn't get Jubaku: Ni, so my bet would be Paralyze II, Bio III, and Dia III to merit.
    I'd think that Slow II would be great to put merits into. I'd probably cap out Slow II and Paralyze II (unless capping them only reduces recast), personally.

  12. #52
    Hydra
    Join Date
    Oct 2005
    Posts
    140
    BG Level
    3
    FFXI Server
    Kujata
    WoW Realm
    Dethecus

    Quote Originally Posted by Bwelch
    Nightingale (!?)
    Troubadour(!?)
    Foe Sirvente (Obviously a DOT)
    Adventurer's Dirge(!?)

    Any ideas?
    Nightingale will probably do something about BRD songs at night. And a Dirge is a slow hymn or elegy so maybe it'll be a higher RR or a third Elegy.

  13. #53
    Old Merits
    Join Date
    Dec 2005
    Posts
    1,125
    BG Level
    6

    BST

    Feral Howl - Looks like a bst or bst + pet attack buff :D
    Killer Effects - Seems to be a Tatami/Flawless all killer effect ability
    Affinity - Decrease charm failure rage, meh.
    Healing - Increase regen length/unit-per-tic and total amount healed with Reward.

  14. #54
    preachy and pretentious
    Join Date
    Apr 2006
    Posts
    3,613
    BG Level
    7
    FFXI Server
    Bahamut

    *FAP*FAP*FAP*FAP*FAP*

  15. #55
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,843
    BG Level
    8

    Quote Originally Posted by Janice
    Why are you talking about all this BS?

    The following monster names have changed

    Arrapago Reef: Lamia No.19 --> Lamia No.18

    Best change ever. I mean who in their right mind would call a monster Lamia No.19? It just doesn't make sense. Lamia No.18 is the perfect name for a monster.
    Wasn't there a whole confusion about the Lamia 19 mentioned by SE in their story thing and the one used for the Candysense BC?

    They were fixing an oversight, quitcherbitchin.

  16. #56
    Salvage Bans
    Join Date
    Feb 2005
    Posts
    872
    BG Level
    5

    So much for winning Besieged ever again, and the amount of attacks is gonna be insane.

  17. #57
    Pandemonium
    Join Date
    Oct 2005
    Posts
    7,859
    BG Level
    8
    WoW Realm
    Cho'gall

    Quote Originally Posted by Khamsin
    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Cephius
    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Cephius
    Red mage merits just won the game.
    But no Refresh II...
    who cares, no more having my god damn enfeebles overwritten when a ninja lands their shittyass ones, or dumbass DRKs or BLMs overwriting my dia with bio2. i'm a happy guy. And I play ninja too, this definitly is a good thing.
    Well, putting merits into Blind II might be silly, and same with Slow II. Ninjas didn't get Jubaku: Ni, so my bet would be Paralyze II, Bio III, and Dia III to merit.
    I'd think that Slow II would be great to put merits into. I'd probably cap out Slow II and Paralyze II (unless capping them only reduces recast), personally.
    I'd merit dia 3 if it enhances potency, that would help speed up merit parties a lot. Paralyze 2 obviously as well, and slow if possible. It'll probably be recast times though, since we already have magic accuracy, but who knows.

    It is possible to dat hack the ability descriptions so we know wtf these things do?

  18. #58
    >The Implying
    Join Date
    May 2006
    Posts
    4,045
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Quote Originally Posted by MisterBob
    I'm annoyed that SE gave us PRO and SHELL V instead of Regen.
    Bashing Shell V as a WHM = LOL. Most deadly AEs in this game = magic based.
    Spike Flail?
    Anyway, this update is made of awesome.

    Paladin stuff sounds cool, but will it be? I can't really think of what each ability will do, so gogo datamining.

    Dark Seal sounds like an ES for DRKs so they can actually land their new Absorb-TP spell, while Desperate Blows seems like an increased critical hit rate as your HP gets lower.

    RDM Tier 2 enfeebles and Tier 3 Dia and Bio sound great... but I'll still be pouring my merits into Bloodpacts first.

    Warrior's Charge, Assassin's Charge and Blade Bash all seem like they'll be Stun JAs (think Shield/Weapon Bash).

    Aura Steal, maybe a Steal HP or Steal Buffs move?

    Troubadour definitely sounds like singing Bards on the move.

    Stealth Shot sounds like a Sneak Attack for ranged attacks.

    Empathy will probably just improve Spirit Link. (loldrg)

    If Beast Healer doesn't suck, BST might have a shot at redemption. More than likely, it'll just improve pet food effects though.

    San ninjutsu... kinda disappointing but not surprising, considering SE wants to bring Paladins up to Ninja's current level.

    All-in-all, great update.

  19. #59
    A Magic Ham Sandwich
    Join Date
    Nov 2005
    Posts
    5,388
    BG Level
    8

    Quote Originally Posted by BRP
    Going to distract you with "less important" details.

    The following scenes have been added to the title screen:

    image FINAL FANTASY XI
    North Gustaberg/Jugner Forest
    Rise of the Zilart
    The Sanctuary of Zi'Tah/Yuhtunga Jungle
    Chains of Promathia
    Carpenters' Landing/Bibiki Bay
    Treasures of Aht Urhgan
    Aht Urhgan Whitegate/Wajaom Woodlands

    [quote:59bbc]After fulfilling certain requirements, players will be able to speak with title-changing NPCs to unlock Xbox 360 “achievements.”
    In the case where players have no titles available to change, they will be unable to unlock any achievements.
    ;o[/quote:59bbc]

    Should add:

    Puppetmasters are now capable of using the weapon skills "Howling Fist" and "Dragon Kick."

  20. #60
    Banned.

    Join Date
    Dec 2005
    Posts
    15,022
    BG Level
    9

    Best change ever. I mean who in their right mind would call a monster Lamia No.19? It just doesn't make sense. Lamia No.18 is the perfect name for a monster.
    Remember the article about that Lamia who goes around poking stuff with her stick and all that? he name was Lamia No.19. Well there was already a Lamia No.19 in the game, that was in Astral BC, so they had to change it.

Similar Threads

  1. Update details (12/18/06)
    By Not Kuno in forum FFXI: Everything
    Replies: 169
    Last Post: 2006-12-18, 22:29
  2. (fake) Additional Update Details ( 11/28/06 )
    By Viktor Vaughn in forum FFXI: Everything
    Replies: 6
    Last Post: 2006-11-29, 16:28
  3. Update 10/24/06
    By shieldsofwindurst in forum FFXI: Everything
    Replies: 36
    Last Post: 2006-10-25, 01:21
  4. Update Details (10/18/06)
    By Not Kuno in forum FFXI: Everything
    Replies: 265
    Last Post: 2006-10-21, 00:32
  5. Emergency Maintenance 4-24-06
    By Gatsby in forum FFXI: Everything
    Replies: 19
    Last Post: 2006-04-24, 14:05
  6. Update details
    By Septimus in forum FFXI: Everything
    Replies: 143
    Last Post: 2006-02-21, 23:58
  7. Update Details dec 13
    By Not Kuno in forum FFXI: Everything
    Replies: 91
    Last Post: 2005-12-12, 21:28
  8. OMG at update details..
    By Not Kuno in forum FFXI: Everything
    Replies: 157
    Last Post: 2005-08-01, 17:27