Originally Posted by
phirien
one note worth mentioning:
i feel that SE programmed the mob's AI to recognize when its enfeebled, and NOT attempt to cast when its "spell timer" is up. So when the "timer" is up and the mob is still silenced, the cycle loops over and over until silence wears... as opposed to it simply attempting to cast and not being able to, and continuing to attempt until it is successful.
could be wrong, but the fact that you never see a mob's Job Ability interrupted by paralyze kinda supports this (unless all mobs have a 0s wait timer on JA).