Has any noticed how wonderful and also obnoxious the Qiqirin Enterprisers & Archaeologists can be? They're good mobs to solo as a BLM 68-72 because they always used ranged attacks and won't interrupt casting. However, I've noticed quite a few quirks about them.
They're either usually alone or in a pair. If in a pair they wander around the same path line but not always "together", just in close proximity.
They'll always used ranged attack from their "sweet spot" which is usually as far away as they can get from you. They'll melee only if you stand right next to them and even then they'll usually run away so they can use their bows. This can be troublesome because they might run into links.
If you happen to fight one that shares the same path with another, but happen to have pulled it away to a safe place to fight. At random HP intervals it'll stop whats it doing and run to its pathline and run the extent of the path and even sometimes run to another pathline in hopes of finding help. I had one Qiqirin Archaeologist run across half the map, find help from another Qiqirin, deaggro itself and start healing from 40% HP, meanwhile I had to deal with a brand new Qiqirin.
If it can't find any help it'll just randomly run between 2 points hoping for a respawn. This can get annoying because everytime it stops you can only get one nuke off before it runs back to whatever his original start point was.
Anyway, I just though I'd share the weird AI of one of the new mobs I've been playing around with. =] Hope some of you find it useful.