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  1. #1
    Ho Mamthra
    Join Date
    Jun 2005
    Posts
    811
    BG Level
    5
    FFXIV Character
    Michaera Khitell
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    So, MNKs: (regarding 10/18 patch)

    Code:
    Icon of DestroyersDestroyers
    Level: 73
    Flags: Rare / Exclusive
    Slot: Weapon
    Type: Hand-to-Hand: Cesti
    Jobs: BST DRK MNK PLD RDM RNG THF WAR
    Races: All
    Damage: +5
    Delay: +48
    TP Per Hit: 3.9%
    Equipment Category:
       Weapons / Hand-to-Hand
    Effects for Destroyers:
    
        * Latent Effect: Damage 18
        * Latent Effect: Critical Hit Rate +6%
    or

    Code:
    Hades Sainti +1 [Hand-to-hand]
    DMG:+19 Delay:+49
    Accuracy+9 Evasion+9
    "Subtle Blow"+9
    Enmity+9
    Lvl.70 WAR, MNK, BST, NIN, PUP
    I'm assuming the latter is going to be a goldsmithing synth, as a lot of the other Sainti type weapons are, and thus nearly impossible to see this HQed, but is this the new meripo weapon? 1 more damage, 1 more delay, and 9 acc, eva, enmity, and Subtle Blow to balance against the 6% crit rate on destroyers?

    Discuss. :3 My opinion on the enmity is that a MNK in a merit party, especially TP spam, is likely to tank anyways, even with NIN sub, so the enmity+ is moot. But I'm not a MNK. Other thoughts?

  2. #2
    Physicist
    Join Date
    Feb 2005
    Posts
    4,493
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    MNKs always told me that the critical rate of 6% was some kind of crazy misprint and should have said 26

  3. #3
    Corwens a slot
    Join Date
    Apr 2006
    Posts
    4,133
    BG Level
    7

    Re: So, MNKs: (regarding 10/18 patch)

    Quote Originally Posted by Michaera
    Code:
    Icon of DestroyersDestroyers
    Level: 73
    Flags: Rare / Exclusive
    Slot: Weapon
    Type: Hand-to-Hand: Cesti
    Jobs: BST DRK MNK PLD RDM RNG THF WAR
    Races: All
    Damage: +5
    Delay: +48
    TP Per Hit: 3.9%
    Equipment Category:
       Weapons / Hand-to-Hand
    Effects for Destroyers:
    
        * Latent Effect: Damage 18
        * Latent Effect: Critical Hit Rate +6%
    or

    Code:
    Hades Sainti +1 [Hand-to-hand]
    DMG:+19 Delay:+49
    Accuracy+9 Evasion+9
    "Subtle Blow"+9
    Enmity+9
    Lvl.70 WAR, MNK, BST, NIN, PUP
    I'm assuming the latter is going to be a goldsmithing synth, as a lot of the other Sainti type weapons are, and thus nearly impossible to see this HQed, but is this the new meripo weapon? 1 more damage, 1 more delay, and 9 acc, eva, enmity, and Subtle Blow to balance against the 6% crit rate on destroyers?

    Discuss. :3 My opinion on the enmity is that a MNK in a merit party, especially TP spam, is likely to tank anyways, even with NIN sub, so the enmity+ is moot. But I'm not a MNK. Other thoughts?
    Who cares about those for monk! Nin +9enmitylol

  4. #4
    23 years old
    Rating: total douchebag

    Join Date
    May 2005
    Posts
    8,407
    BG Level
    8

    Theyre worthless to non-soloing/tanking monks.

  5. #5
    Tom Wilson will never be good.
    Join Date
    May 2006
    Posts
    13,472
    BG Level
    9
    FFXIV Character
    Zero Star
    FFXIV Server
    Hyperion
    FFXI Server
    Ifrit

    Eh, for dmg I would stick with my Destroyers. I don't want to tank in the merit pt, i just do cause ppl can't keep hate off me. They will be nice for those times I'm gonna be tanking on HNMs as MNK tho.

  6. #6
    Cerberus
    Join Date
    Apr 2005
    Posts
    411
    BG Level
    4
    FFXIV Character
    Cortana Windraker
    FFXIV Server
    Excalibur

    LOL @ the enmity good god. . .

  7. #7

    in my opinion, the critical hit rate makes Destroyers better.
    I think you will do more damage with the +6% critical then you would with the extra point of damage

  8. #8

    The crit bonus of destroyers won't be beat by this weapon or any weapon SE add anytime in the future.

    PUP can't wear destroyers though so a lot of these new H2H weapons are for them.

  9. #9

    They won't replace destroyers, but they look real hot for solonig

  10. #10
    New Spam Forum
    Join Date
    Apr 2006
    Posts
    179
    BG Level
    3

    destroyers still best for mnk

    these are for pup or solo/tank mnk

  11. #11
    Relic Shield
    Join Date
    May 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Leviathan

    Re: So, MNKs: (regarding 10/18 patch)

    XP:
    Quote Originally Posted by Michaera
    Code:
    Icon of DestroyersDestroyers
    Level: 73
    Flags: Rare / Exclusive
    Slot: Weapon
    Type: Hand-to-Hand: Cesti
    Jobs: BST DRK MNK PLD RDM RNG THF WAR
    Races: All
    Damage: +5
    Delay: +48
    TP Per Hit: 3.9%
    Equipment Category:
       Weapons / Hand-to-Hand
    Effects for Destroyers:
    
        * Latent Effect: Damage 18
        * Latent Effect: Critical Hit Rate +6%
    Solo/Tanking:
    Quote Originally Posted by Michaera
    Code:
    Hades Sainti +1 [Hand-to-hand]
    DMG:+19 Delay:+49
    Accuracy+9 Evasion+9
    "Subtle Blow"+9
    Enmity+9
    Lvl.70 WAR, MNK, BST, NIN, PUP

  12. #12

    9 Accuracy = more able to use Meat while keeping Haste (Turban)
    With /NIN the Enmity shouldn't matter, think these are more aimed at NIN tho maybe.

  13. #13

    Most career mnks don't have any problems with Acc, at least the ones I know.

    But even if you're not a career Mnk (career = H2H merits I guess is what I'm referring to), I don't think the 9acc would justify taking them over Destroyers. There are other ways around that stuff.

  14. #14
    Xavier
    Guest

    IMO they're just for nin enmity builds. Thats a fkton more enmity than nin can get in their weapons slot atm

  15. #15

    Were Destroyers ever wearable by Nin? I coulda sworn they were back when they first came out.

  16. #16
    Relic Weapons
    Join Date
    Apr 2005
    Posts
    298
    BG Level
    4

    Goodbye Imanotsurugi.

    Hello Hades.

  17. #17
    Fake Numbers
    Join Date
    Jan 2006
    Posts
    96
    BG Level
    2

    They'd be nice for wars and nins who kite, but not really a practical investment for a couple enmity im sure.

    And isn't losing the +crit worse than losing the turban, considering all the other haste gear you're wearing?

  18. #18
    Ho Mamthra
    Join Date
    Jun 2005
    Posts
    811
    BG Level
    5
    FFXIV Character
    Michaera Khitell
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    9 Accuracy = more able to use Meat while keeping Haste (Turban)
    With /NIN the Enmity shouldn't matter, think these are more aimed at NIN tho maybe.
    This is kinda what I was thinking. Especially if you're using Asuran Fists all the time, right? It's like an O hat for your hands. You could wear that Turban full time, concievably, right?

    Noob enough, the NIN equippable stuff didn't occur to me, lol. Could definitely be put to use tanking some things on NIN where you need to hold hate but aren't getting hit enough to justify an earth/Terra's staff. And NIN actually has H2H skill (though probably not enough to merit feeding a mob TP).

    So the question would probably be, is 1 DMG 1 delay 9 acc > 6% crit hits? Would probably have to be parsed to really know, but I respect the opinions you guys have posted so far.

    edit: got myself mixed up.

  19. #19

    Quote Originally Posted by Denchi
    Most career mnks don't have any problems with Acc, at least the ones I know.

    But even if you're not a career Mnk (career = H2H merits I guess is what I'm referring to), I don't think the 9acc would justify taking them over Destroyers. There are other ways around that stuff.
    Point: I'd be really really really really really really REALLY fucking surprised if these were comparable to Destroyers in XP.

  20. #20
    Bagel
    Join Date
    Aug 2006
    Posts
    1,349
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Ooooh... capped subtle+ with just gear and this for solo go! =D

    These won't pwn Destroyers in XP, Destroyers are too close to Spharai for SE to make anything better?

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