seeing as how i dont really merit anymore (school (*'-')) and i decided to start meriting smn skill ((************'-')), whm merits have hit the back burner~
I have 5/5 regen (
<3), 1/3 devotion, and 1/3 shellV
when i finally get around to finishing whm, i think i'll get 5/5 barspell, and finish shell and devotion. ProV apparently sucks, and i can just mod the spell casting to look like V if i want pretty sparkles. Martyr..... eh. I have benediction for my insta-cure, and if i have no mp, im already resting. The reaction time for an insta-cureIV/V is too slow (to save someone) assuming you're resting when you have no mp. If theres nobody to cover you while you're resting, theres more of an issue with your PT/Alliance setup than the whm's merits.
I'm a dirty regen whore. Dirty dirty, skanky skanky for the regen. Merit PTs, dynamis, limbus- i run haste/regen/haste/regen/haste/regen/haste/regen lines, and i can rest after if i need to. Between (haste/regen[*]haste/regen) i can throw in cures if someone takes extra dmg the regen wont account for, or blindnas, or if the situation is dire enough, interrupt the line to toss a big cure. I really avoid hate spikes if im actually in the PT fighting, or if i need to spike, i follow a cure4/flash/voke with something big, and dont pull hate
god loves -enmity, and you should too
Cure castime is for the birds, i have a low enmity flash that i can spam with plds so they can keep up shadows and pretty much avoid unnecessary healing altogether (plds can heal their AoE for hate, im just there to heal them when they cant manage it themselves in an efficient manner). Breaking in a new whm's urge to heal any and all -HP is like, undoing everything they've known and loved for years and years
/fun