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  1. #41
    United States of Smash!
    Join Date
    Jun 2006
    Posts
    8,659
    BG Level
    8

    Quote Originally Posted by Chupunpupun
    Quote Originally Posted by VZX
    Quote Originally Posted by Eratosthenes
    The Rajas Ring will get you to 100% sooner if you land at or above 95.3% without it.

    95.3 * 1.05 = 100.065
    not really... you forgot truncation error there (hay discrete math)
    Let's say
    TP/hit = 15.9TP -> reach 95.4TP in 6 hits (>95.3)
    TP/hit with Rajas = 15.9 * 1.05 = 16.695TP/hit => 16.6TP/hit
    16.6TP/hit * 6 hit = 99.6TP

    another example:
    TP/hit = 10.6 -> reach 95.4TP in 9 hits (>95.4)
    TP/hit with Rajas = 10.6*1.05 = 11.13TP/hit => 11.1 TP/hit
    11.1TP/hit * 9 hits = 99.9TP
    I did the same math but I calculated the TP gain for Maneater/Juggernaut and Maneater/Ridill and Store TP+5 didn't help either of those get 100% TP any faster.

    EDIT: I just realize that most people will use Brutal with Rajas so they would have Store TP+6. Redoing the examples

    TP/hit = 15.9TP -> reach 95.4TP in 6 hits (>95.3)
    TP/hit with Rajas = 15.9 * 1.06 = 16.854TP/hit => 16.8TP/hit
    16.8TP/hit * 6 hit = 100.8TP

    another example:
    TP/hit = 10.6 -> reach 95.4TP in 9 hits (>95.4)
    TP/hit with Rajas = 10.6*1.06 = 11.235TP/hit => 11.2 TP/hit
    11.2TP/hit * 9 hits = 100.8TP

    So it seems using Brutal+Rajas and for the poor Chiv. Chain, they can get 100% tp 1 swing faster......
    Out of curiosity would this change much if people also wore chiv. chain? for another +1 store tp? i am not a warrior but a thf, so i will have brutal, rajas, and chiv. chain.

  2. #42
    Sea Torques
    Join Date
    Apr 2006
    Posts
    706
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by zoobernut
    Quote Originally Posted by Chupunpupun
    Quote Originally Posted by VZX
    Quote Originally Posted by Eratosthenes
    The Rajas Ring will get you to 100% sooner if you land at or above 95.3% without it.

    95.3 * 1.05 = 100.065
    not really... you forgot truncation error there (hay discrete math)
    Let's say
    TP/hit = 15.9TP -> reach 95.4TP in 6 hits (>95.3)
    TP/hit with Rajas = 15.9 * 1.05 = 16.695TP/hit => 16.6TP/hit
    16.6TP/hit * 6 hit = 99.6TP

    another example:
    TP/hit = 10.6 -> reach 95.4TP in 9 hits (>95.4)
    TP/hit with Rajas = 10.6*1.05 = 11.13TP/hit => 11.1 TP/hit
    11.1TP/hit * 9 hits = 99.9TP
    I did the same math but I calculated the TP gain for Maneater/Juggernaut and Maneater/Ridill and Store TP+5 didn't help either of those get 100% TP any faster.

    EDIT: I just realize that most people will use Brutal with Rajas so they would have Store TP+6. Redoing the examples

    TP/hit = 15.9TP -> reach 95.4TP in 6 hits (>95.3)
    TP/hit with Rajas = 15.9 * 1.06 = 16.854TP/hit => 16.8TP/hit
    16.8TP/hit * 6 hit = 100.8TP

    another example:
    TP/hit = 10.6 -> reach 95.4TP in 9 hits (>95.4)
    TP/hit with Rajas = 10.6*1.06 = 11.235TP/hit => 11.2 TP/hit
    11.2TP/hit * 9 hits = 100.8TP

    So it seems using Brutal+Rajas and for the poor Chiv. Chain, they can get 100% tp 1 swing faster......
    Out of curiosity would this change much if people also wore chiv. chain? for another +1 store tp? i am not a warrior but a thf, so i will have brutal, rajas, and chiv. chain.
    TP/hit = 15.9TP -> reach 95.4TP in 6 hits (>95.3)
    TP/hit with Rajas = 15.9 * 1.07 = 17.013TP/hit => 17.0TP/hit
    17.0TP/hit * 6 hit = 102TP

    another example:
    TP/hit = 10.6 -> reach 95.4TP in 9 hits (>95.4)
    TP/hit with Rajas = 10.6*1.07 = 11.342TP/hit => 11.3 TP/hit
    11.3TP/hit * 9 hits = 102TP

    Not much changed and even for a THF, I don't think Chiv. chain is anygood.

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