I started a Salvage shell on my server, but since it is such a new thing I didn't really have much to base a points system off of. Here is what I have, so I was looking for some constructive criticism, and also maybe some examples of what other LSes are doing. Here it is, copied and pasted from our LS forums:
Ok, so our system is based both on Prio and Points. The points are done on a tier like system very similar to Dynamis. You recieve 1 point per run attended. The tiers go like so:
1-4 points-Tier 1
5-9 points-Tier 2
10-14 points-Tier 3
15-19 points-Tier 4
etc.
As for the priority system, each person picks ONE set they want. Only one. At the moment we do not know if you can only get one set at a time or one piece at a time, so it is best to assume that it is the former. Each piece requires 3 sub pieces, along with some buyable materials, to get. Each sub piece costs 5 points, and all three sub pieces for an item are considered to be on the same prio level. For instance, if you have Ares Cuirass as your #1 prio, then you can lot all three pieces, Enyo's Breastplate, Phobos Cuirass, and Deimos Cuirass, on Prio #1, and each of them costs 5 points. Once you pick your set, you prioritize the 5 pieces from most wanted to least wanted. For example, my set is Morrigan, and my prio goes like so:
1. Morrigan Robe (body)
2. Morrigan Pigaches (feet)
3. Morrigan Cuffs (hands)
4. Morrigan Slops (legs)
5. Morrigan Coronel (head)
So that is an explanation of the points and priority systems, now to explain how they work together. First of all, the priority system takes precedence over points. However, a system will be implemented for people to "buy back" priority levels. However, this will only allow you buy back the the number of priority levels equal to the number of items you have recieved. Confusing, yes, so let me give an example.
Player 1 has Morrigan Robe for #1 and Morrigan Slops for #2. He has already recieved the Morrigan Robe.
Player 2 has the same priority list, but has not recieved the Morrigan Robe.
Player 3 has Morrigan Slops for #1, and has not recieved them.
An item for Morrigan Slops drops. Players 1 and 3 can lot, but if Player 1 wins it will cost him/her more points than the regular number.
Player 2 cannot lot because he has not gotten his #1 yet, therefore he cannot buy another item up to prio #1.
Now let's say it was the same situation again, but Player 3 was not there. Player 1 could decide to lot against Player 2 for the item and pay the normal points, or to lot above Player 2 and pay more points. Player 2, however, does not have that choice.
Player 1 has Marduk Tiara #2 and has recieved his #1.
Player 2 has Marduk Tiara #3 and has recieved his #1.
Player 3 has the same as Player 2 and has recieved his #1 and #2.
Player 4 has Marduk Tiara #1.
Players 1, 2, and 4 could lot. Player 1 has recieved 1 item, therefore he can move his prio up 1 level. Player 2 has only recieved 1 item, therefore he can only move his prio up 1 level instead of the 2 he would need to be able to lot. Player 3 has recieved 2 items, therefore he can move his prio up 2 levels.
If Player 1 wins, he would pay more than normal points, but if Player 3 wins, then he would pay even more points than Player 1 would have.
Note: The amount it costs to buy back priority levels has yet to be determined. We will figure it out before the system will be needed to be used.
When there are several people on the same level of wishlist prio for a piece, then it is based off the point Tier of the people. Tier 1 is the lowest prio. Also, any person with 0 points cannot lot unless the item goes FFA. Here are some examples:
Players 1, 2, and 3 all have Skadi Leather Armor chosen as their set.
Player 4 has chosen Ares Plate Armor.
A Njord Jerkin drops (for Skadi Body piece).
Under no circumstances could Player 4 lot, because he hasn't picked Skadi Armor as his set.
Now, Players 1 and 2 both have Skadi body as #1 Prio. Player 3 has it as #2.
Player 1 has 6 points (Tier 2) and Player 2 has 4 (Tier 1), while Player 3 has 24 points (Tier 5).
Player 1 would get to lot because he has the highest wishlist prio along with player 2, and he has the highest Tier point level.
Player 1 has Ares Cuirass as #1 and 0 points.
Player 2 has Ares Cuirass as #2 and 1 point (Tier 1).
Player 2 gets to lot despite the wishlist prio because Player 1 doesn't have any points.
If an item drops and everyone with that item on their wishlist has already recieved it, not including those with 0 points, then it will go FFA. However, any person with that item on their wishlist and 0 points gets a sort of "FFA priority." However, if a person with 0 points chooses to lot, then he/she will not recieve a point for that run. If there is no such person, then the item goes FFA to the whole group at the cost of 2 points, and you must have 2 points to lot.
The last rule is called the "2/3 Rule." It allows those who are 2/3 for a piece to claim prio on the 3rd sub piece if it drops. However, the player must have at least 5 points to pay for the piece, and if he/she does not then it follows normal lotting rules. This priority transcends all others, provided the player has the points. If two players are 2/3 on the same piece, then the regular levels of priority are implemented on the two. For example:
Players 1, 2, 3, and 4 all have Usukane as their set.
All four have Usukane Haramaki as their #1 Prio.
Players 1, 2, and 3 all are 2/3 on the Haramaki. The last piece they all need drops.
Player 4 is only 1/3 on the Haramaki.
Player 1 has 2 points (Tier 1). Player 2 has 5 points (Tier 2). Player 3 has 9 points (Tier 2). Player 4 has 25 points (Tier 6).
Even though Player 4 has the most points, he cannot lot. The lot goes to Players 2 and 3, but not 1, because they both are on the same tier and have at least 5 points.
So that is the lotting system. if you have any questions, feel free to PM me or talk to me in game.
Thanks for your attention