Originally Posted by
cdgreguh
I've begun doing research on Harajnite to eventually gather up some LS mates, fish up this NM and zerg it repeatedly until the Harajnite Shell drops for an Igqira Huaraches synth. I realize the boots are fairly worthless except for the dark magic skill (and yes the +emnity may negate that in certain situations) but I love rare/unique endgame gear. I've begun doing a little bit of research on my own and read through all the lolalla stories, so far this is what I've gathered, I'd appreciate any information anyone else has
1. Each trip to/from Purgonorgo Isle 6 earth minutes. Each trip to/from one of the tours is 9 earth minutes. (Not including CS's since cant do anything while in them)
2. He is fished up with any combination of rod/tackle by someone non-dependent on their fishing level (0 can fish it up). Alla story says he can be fished up every 30 minutes, however ive yet to fish him up.
3. Horrible regen when its in his shell, nasty aoe poison, and does not hit hard. Must zerg with atleast half of an alliance before the boat docks and should quarter master drops.
4. Drop is not 100%
5. Cyclopean Conch is also fished up, much easier version, and many players get these 2 mobs mixed up.
Here's a few questions I'm hoping to find answers to:
1. Is there a certain fishing message that is always recieved when fishing him up? I remember reading awhile back that certain messages mean you have a monster on the line. If so all casts could be cancelled as soon as the message did not match this, saving a lot of time and allowing many more casts per trip. I fished up a bunch of bastore sardines, quus, kelp, and moorish idols, seemed like a waste of time.
2. Is any tackle better for catching him/monsters?
3. Any idea how often he is actually fished up, I went with 3 friends for about an hour and a half last night with no luck fishing him up even once.
(Didnt expect to kill, just wanted to gather some information)
4. Estimated drop rate on the Harajnite shell?
5. When he is in his shell is he forced out through raw dmg or will he come out on a timer? I realize this is a zerg fest so this may be a pointless question, but if hypothetically he comes out of his shell regardless of dmg every 20 seconds for 10 seconds, I could have all blms cast spells at a certain time so they would all hit when he was out for maximum dmg.
Thanks in advance for any information