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  1. #41
    terraflarex
    Guest

    Re: Battle System Adjustments (08/14/2007)

    This has potential...hopefully they don't change the current dual wield setup though

  2. #42
    Salvage Bans
    Join Date
    Jul 2005
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    FFXI Server
    Carbuncle

    Re: Battle System Adjustments (08/14/2007)

    i hope they're crafted... that opens the possibilty of HQ.

    besides that, if they're dropped off of NMs (regular or HNM) they're going to be severely overcamped and overpriced for well over a month.

    maybe isnm? but i'm assuming there would be low level grips, and that would be weird if they dropped from isnm.

    be cool if they added some rare/ex grips from the toau beastmen kings

  3. #43
    Relic Shield
    Join Date
    Nov 2005
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    1,832
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    6

    Re: Battle System Adjustments (08/14/2007)

    Maybe beastmen who wield 2 handed weapons can drop them too? But if crafted, i'd guess Woodworking, possibly cloth or leathercraft

  4. #44

    Re: Battle System Adjustments (08/14/2007)

    Holy shit, the last time I was this excited about a verup was the Hasso/Seigan patch. This is even awesomerier! \('A')/

  5. #45
    New Spam Forum
    Join Date
    Apr 2007
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    189
    BG Level
    3

    Re: Battle System Adjustments (08/14/2007)

    Hydra Grip
    Occasionally attacks 2-3 times.
    rare/ex

    With a droprate comparable to ridill.

    Wouldn't that be fun to camp!

  6. #46
    Banned.

    Join Date
    Oct 2005
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    7

    Re: Battle System Adjustments (08/14/2007)

    theyll spread them around all of the crafts nicely, but theres no reason for caster grips, elemental staves are balanced even if theyre a terrible way to live your life

  7. #47
    D. Ring
    Join Date
    Feb 2007
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    4,737
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    Quetzalcoatl

    Re: Battle System Adjustments (08/14/2007)

    How will thisaffect storetp? I've not got the values memorized but if someting that gave a 2 hander 100tp on the dot suddenly had a delay reduction they would have to somehow stack even more storetp in.

  8. #48
    Puppetmaster
    Join Date
    Mar 2006
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    63
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    2

    Re: Battle System Adjustments (08/14/2007)

    I'm quite excited about this update. The example image on the website shows that sword grip having a -3% two handed weapon delay. Going to be very interesting to see what they offer!

    If they adjust DRG weaponskills too... :O

  9. #49
    Relic Shield
    Join Date
    Jun 2007
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    1,658
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    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Re: Battle System Adjustments (08/14/2007)

    Quote Originally Posted by Khajit
    How will thisaffect storetp? I've not got the values memorized but if someting that gave a 2 hander 100tp on the dot suddenly had a delay reduction they would have to somehow stack even more storetp in.
    That could be the equalizer against Sams but in reality it's doubtful that -delay is going to be the only option.

  10. #50
    New Merits
    Join Date
    Jun 2007
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    4

    Re: Battle System Adjustments (08/14/2007)

    Woooooot. This shit is looking good.

    -3% weapon delay on a lvl 55 grip. I wonder will there just be a few at mid levels, where two-handers start to fall behind, or will there be many and they vary with level range?

    Job adjustments...slight nerf to dual wield? I hope it's something more along the lines of new abilities, something to spice the game up you know?

    Also, the -delay could work like desperate blows and not reduce tp.

  11. #51
    THIS IS BREGOR'S STORY
    Beard +1

    Join Date
    Feb 2007
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    23,096
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    Bahamut

    Re: Battle System Adjustments (08/14/2007)

    Quote Originally Posted by orson
    That could be the equalizer against Sams but in reality it's doubtful that -delay is going to be the only option.
    I would hope so, or the bit about mages and their staves is going to piss off a lot of people, myself included.

  12. #52
    New Spam Forum
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    Quetzalcoatl

    Re: Battle System Adjustments (08/14/2007)

    I have already had my grip for months.

    Templar Mace/Asklepios bitches!

  13. #53
    Sea Torques
    Join Date
    Mar 2007
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    Sylph

    Re: Battle System Adjustments (08/14/2007)

    I'd just like one that reads like:

    Magic Grip: Enhances "Magic Attack Bonus"

    There. One item that every Blm worth their salt will want, as well as 1 item that would increase the dmg dealt across all staves.

    Or a:

    Staff Grip: Enhances Staff attributes

    I.e. Avatar Perp -1 more, 20% dmg instead of 15% on HQs... Basically a Grip that would turn a NQ staff into a HQ, and a HQ stave into a HQ2!

    but LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL! SE ain't that impressive.

  14. #54

    Re: Battle System Adjustments (08/14/2007)

    Quote Originally Posted by Liquidedust
    Quote Originally Posted by Loziel
    This could completely change the game for the better if done right. A bit of variety is always a nice thing.

    Im not a Drg, But I am dearly hoping for all of them out there, that Drg Polearm Weaponskills are high on the list of ones being reviewed right now. If they dont get fixed now, its never going to happen.

    Fingers crossed for all the lolDRG's.
    Loziel from Ramuh server?
    Thats me, lol Who's asking? I have a suspicion but im not sure

    Edit: Aha, you mask of illusion has slipped old friend. You have been discovered!

  15. #55
    Sagacious Sundi
    Guest

    Re: Battle System Adjustments (08/14/2007)

    Quote Originally Posted by Lordwafik
    Job changes will be described in length in a future Topics article.
    More interested about this one!
    We all know they will forget about BST and they will simply say "new attachments" for PUP, one of which is super lame and the other is broken (as in it does nothing).

    EDIT: Aemora's getting my hopes up that there will be grips worthwhile for SMN and BLM.

  16. #56
    Bagel
    Join Date
    Oct 2006
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    Midnightjade Eleven
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    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Re: Battle System Adjustments (08/14/2007)

    Quote Originally Posted by Lordwafik
    Job changes will be described in length in a future Topics article.
    More interested about this one!
    Yes, same here.

  17. #57
    assburgers
    Join Date
    Mar 2007
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    10,999
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    9

    Re: Battle System Adjustments (08/14/2007)

    "Son, what do you say when someone gives you something?"

    'BOUT TIME!'

    Naturally this comes after I've sold my Martial Bhuj, I love the timing.

  18. #58
    A. Body
    Join Date
    Nov 2005
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    Leviathan

    Re: Battle System Adjustments (08/14/2007)

    Curse them for no job update details. Curse theeeemmm





    But Auto-Refresh Grip, opleaseoplease...

  19. #59
    Habitatt Hasher
    Join Date
    Aug 2006
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    FFXIV Character
    Tyra Ravenlocke
    FFXIV Server
    Hyperion

    Re: Battle System Adjustments (08/14/2007)

    Gotta admit its utterly unexpected that blms are getting something outta this.

    Makes alot of sense, but its utterly unexpected.

  20. #60

    Re: Battle System Adjustments (08/14/2007)

    What's going to be amusing is if you have to have the weapon in your hands to get the Grip effect. Can see a bunch of mages with their back to a monster and staves in-hand to get the +MAB from their Grips.

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