the civilian weapons don't use ammo -> this is why you couldn't find an ammo reserveOriginally Posted by Shuemue
when you start using weapons -with- ammo (on the ship fit screen they will have a small number greater than 0.0 below the red minus sign) you can drag ammo to that and then when flying it will display the ammo remaining in the gun instead of the gun icon for charge weapons.
if you need a small AB (because you can't use/fit a full size one) the civilian AB is a decent choice for the smaller/early frigates. it's not a *real* Afterburner but it beats leaving the slot empty haha.
about fitting: several skills increase your cpu and powergrid. other skills improve your cap recharge and max capacity etc.
these are mostly in the electronics and engineering sections. (minimally, you'll want to train electronics, engineering, energy management, energy systems, and possibly controlled bursts and weapons upgrades in gunnery) electronics and engineering in particular will help you fit more into your ship. and the others will help you keep your cap running longer with more gear active.
I just outfitted my first catalyst (gallente destroyer) last night. having a lot of fun with it although I might switch from blasters to rails since the mission pirates don't like to let me close much closer than 5000m and that's in my falloff.