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  1. #1
    Salvage Bans
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    11/5/2007 Patch - Model Viewer Lists

    equip

    189-19, hume male dancer head
    189-20, hume male scholar head
    189-21, hume male dancer body
    189-22, hume male scholar body
    189-23, hume male dancer hands
    189-24, hume male scholar hands
    189-25, hume male dancer legs
    189-26, hume male scholar legs
    189-27, hume male dancer feet
    189-28, hume male scholar feet
    189-29, hume female dancer head
    189-30, hume female scholar head
    189-31, hume female dancer body
    189-32, hume female scholar body
    189-33, hume female dancer hands
    189-34, hume female scholar hands
    189-35, hume female dancer legs
    189-36, hume female scholar legs
    189-37, hume female dancer feet
    189-38, hume female scholar feet

    npc
    189-39, qiqirn npc
    190-125, old goblin npc
    191-1, galka dancer npc
    191-2, mithra dancer npc
    191-3, hume f dancer npc
    191-4, cavenous maw (with leaves)
    191-5, cavenous maw

    player animations
    191-54, hume male dance 1
    191-55, hume male dance 1
    191-56, hume male dance 1
    191-57, hume male dance 1
    191-58, hume male dance 1
    191-59, hume male dance 1
    191-60, hume male dance 2
    191-61, hume male dance 2
    191-62, hume male dance 2
    191-63, hume male dance 2
    191-64, hume male dance 2
    191-65, hume male dance 2
    191-66, hume male dance 3
    191-67, hume male dance 4
    191-68, hume male ws
    191-69, hume male ws
    191-70, hume male ws
    191-71, hume male ws
    191-72, hume male ws
    191-73, hume male ws
    191-74, hume male ws
    191-75, hume male ws
    191-76, hume male ws
    191-77, hume male ws
    191-78, hume male ws
    191-79, hume male ws
    191-80, hume male ws
    191-81, hume male ws
    191-82, hume male ws
    191-83, hume male ws
    191-84, hume male ws
    191-85, hume male ws

    192-2, hume female dance 1
    192-3, hume female dance 1
    192-4, hume female dance 1
    192-5, hume female dance 1
    192-6, hume female dance 1
    192-7, hume female dance 1
    192-8, hume female dance 2
    192-9, hume female dance 2
    192-10, hume female dance 2
    192-11, hume female dance 2
    192-12, hume female dance 2
    192-13, hume female dance 2
    192-14, hume female dance 3
    192-15, hume female dance 4
    192-16, dagger ws 1
    192-17, h2h ws 1
    192-18, dagger ws 2
    192-19, dagger ws 3
    192-20, staff ws 1
    192-21, gsword ws 1
    192-22, staff ws 2
    192-23, throwing: boomerang
    192-24, gsword ws 2
    192-25, throwing: ammo
    192-26, h2h ws 2
    192-27, dagger ws 4: wasp sting
    192-28, dagger ws 4: wasp sting
    192-29, staff ws 3
    192-30, gsword ws 3
    192-31, staff ws 4
    192-32, throwing move?
    192-33, gsword 4

    192-78, elvaan male dance 1
    192-79, elvaan male dance 1
    192-80, elvaan male dance 1
    192-81, elvaan male dance 1
    192-82, elvaan male dance 1
    192-83, elvaan male dance 1
    192-84, elvaan male dance 2
    192-85, elvaan male dance 2
    192-86, elvaan male dance 2
    192-87, elvaan male dance 2
    192-88, elvaan male dance 2
    192-89, elvaan male dance 2
    192-90, elvaan male dance 3
    192-91, elvaan male dance 4
    192-92, elvaan male ws
    192-93, elvaan male ws
    192-94, elvaan male ws
    192-95, elvaan male ws
    192-96, elvaan male ws
    192-97, elvaan male ws
    192-98, elvaan male ws
    192-99, elvaan male ws
    192-100, elvaan male ws
    192-101, elvaan male ws
    192-102, elvaan male ws
    192-103, elvaan male ws
    192-104, elvaan male ws
    192-105, elvaan male ws
    192-106, elvaan male ws
    192-107, elvaan male ws
    192-108, elvaan male ws
    192-109, elvaan male ws


    i need to re-edit the list of the weapon skills...i didn't realize they used the same animation for different weapons skills... all of the weapon skills appear to be old weaponskills, just added again for some reason

    edit:
    anywhere you see ws (hume male, hume female, elvaan male), the actual ws are:
    -burning blade/red lotus blade
    -one inch punch
    -true strike
    -burning blade/red lotus blade
    -dark harvest
    -hard slash
    -shell crusher
    -blade: teki
    -hard slash
    -circle blade
    -spinning attack
    -brain shaker
    -wasp sting
    -spinning scythe
    -tachi:hobaku
    -thunder thrust/raiden thrust
    -blade:to
    -crescent moon

    don't know why they chose those ws, and why greatsword, sword, and scythe get 2, but i think these ws' match up to the ones in the trailer (minus the animation it does on the monster)

  2. #2
    Melee Summoner
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Hmm, how would you go about adding these to the list? Is the process for MV the same as AV? I've been looking for updated Altana View lists for awhile, especially after this update ^^

  3. #3
    Salvage Bans
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    Re: 11/5/2007 Patch - Model Viewer Lists

    model viewer folder >> List folder

    ex.(for hume male dance 1, open "Hume-M_WS.lst", scroll to the end and add "191-54, hume male dance 1". save it, open model viewer, select male hume PC, select Ws, and it'll be at the bottom of the ws list. repeat for the rest)

  4. #4
    Relic Horn
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    Re: 11/5/2007 Patch - Model Viewer Lists

    I wish I was still at home so I could use AltanaView to check out the dance and WS animations that were added. I missed them when I was checking things out this morning

  5. #5
    Melee Summoner
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by Pergo
    model viewer folder >> List folder

    ex.(for hume male dance 1, open "Hume-M_WS.lst", scroll to the end and add "191-54, hume male dance 1". save it, open model viewer, select male hume PC, select Ws, and it'll be at the bottom of the ws list. repeat for the rest)
    All right, thank you.

  6. #6

    Re: 11/5/2007 Patch - Model Viewer Lists

    Nothing added for Mithra then? :/ I'd like to see the actual PC dance instead of just relying on the NPC dance...

  7. #7

    Re: 11/5/2007 Patch - Model Viewer Lists

    I'll try and get a video of it later... but seeing an elvaan male with a balmung, shaded specs, and (otherwise) full thick set doing those dances completely owns

  8. #8

    Re: 11/5/2007 Patch - Model Viewer Lists

    Using AltanaView to look at Wings of Altana expansion.

  9. #9

    Re: 11/5/2007 Patch - Model Viewer Lists

    is it just me, or did SE move the path of the new DATS?

    C:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\

    i have 189,190,191,192 in HERE, not in \ROM.

    anyone else?

  10. #10
    Old Merits
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Mine were there as well. I moved them myself.

  11. #11
    Ridill
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by ReddwarfX
    is it just me, or did SE move the path of the new DATS?

    C:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\

    i have 189,190,191,192 in HERE, not in \ROM.

    anyone else?
    Maybe they'll be moved to ROM5 once the expansion comes out. Although it is odd that they decided to place the .dats and read them from there.

  12. #12
    Relic Weapons
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by klvino
    Using AltanaView to look at Wings of Altana expansion.

    any idea how i can get to see theese new animations etc in AltanaView?

  13. #13
    Hydra
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Same here with the file location, thought it was a glitch or something. Took me a while to work out why the new dats weren't showing up in AltanaView/ModelViewer/POLUtils <_<

    I guess it's just SE putting the files on our HD now so they're downloaded, then they'll be moved automatically later.

    And these will all be in ROM 0, all PC models and animations are. ROM5 will be new areas, NPCs etc.

    @Caestus - Go to the Lists\PC\[Race] Folder in the AltanaView folder, and edit the Actions file in a text editor. Copy the list from the page here for that race and paste it to the bottom of the file. Then change all the -'s between numbers to /'s.

    (Should work anyway. For some reason it was working for me before, and now they've stopped showing up. Probably messed up the file or something. But anyway, this should work)

  14. #14
    Relic Weapons
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    Re: 11/5/2007 Patch - Model Viewer Lists

    awsome thanks very much!

  15. #15
    Relic Horn
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by Solarus
    (Should work anyway. For some reason it was working for me before, and now they've stopped showing up. Probably messed up the file or something. But anyway, this should work)
    I had that issue occasionally as well. I've found AltanaView doesn't like it when you have the list files open at the same time as the program. I had both open and all of a sudden my actions were restricted to (basic) (basic). If I closed out the list files and restarted AltanaView things were fine again.

  16. #16
    Hydra
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Ahh, that explains it. Had most of them open. In the end I just overwrote the list files with the originals and restarted.

    Posted the updated AltanaView list files over in the AltanaView thread for those that wanted them.

    Edit: ModelViewer updated lists, should be up to date as far as previous content goes. And then with Dancer/Scholar AF added for Hume M/F, and Dance motions for Hume M/F and Elvaan M, and new NPCs.

    Credit again to original discoverers of dat locations, I'm just passing time and compiling them

    ModelViewer Lists
    http://people.ex.ac.uk/jr276/MVList11072007.zip

    AltanaView Lists
    http://people.ex.ac.uk/jr276/AVList11072007.zip

  17. #17
    Smells like Onions
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by Solarus
    Ahh, that explains it. Had most of them open. In the end I just overwrote the list files with the originals and restarted.

    Posted the updated AltanaView list files over in the AltanaView thread for those that wanted them.

    Edit: ModelViewer updated lists, should be up to date as far as previous content goes. And then with Dancer/Scholar AF added for Hume M/F, and Dance motions for Hume M/F and Elvaan M, and new NPCs.

    Credit again to original discoverers of dat locations, I'm just passing time and compiling them

    ModelViewer Lists
    http://people.ex.ac.uk/jr276/MVList11072007.zip

    AltanaView Lists
    http://people.ex.ac.uk/jr276/AVList11072007.zip
    '

    Awesome ! I have been looking for updated model viewer list for a while. Good job

  18. #18
    misfortune_Ceyx
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    Re: 11/5/2007 Patch - Model Viewer Lists

    hay. i was just wondering i downloaded the stuff. but. i know this sounds noobish how do i view them. do i need a special type of file reader ??

  19. #19
    Hydra
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    Re: 11/5/2007 Patch - Model Viewer Lists

    There's 2 different programs you can use, AltanaView and ModelViewer. Most people use AltanaView now because it's newer and does a few more things.

    You can download AltanaView here - http://longtear.hp.infoseek.co.jp/cgi-b ... ?dl=av062e

    Unzip this to a folder anywhere on your computer (Eg C:\AltanaView)

    Then download http://people.ex.ac.uk/jr276/AVList11072007.zip, and unzip this to the same folder as before (So C:\AltanaView again) and it will update it so that it has the newest lists.

    If AltanaView doesn't work for some reason, you can download ModelViewer from http://www.folye.org/FFXI_Model_Viewer_-_Eng_v1-0-1.zip, then the ModelViewer Lists from http://people.ex.ac.uk/jr276/MVList11072007.zip, and follow the same process as above.

    Hope that helps =)

  20. #20
    Ridill
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    Re: 11/5/2007 Patch - Model Viewer Lists

    Quote Originally Posted by Solarus
    There's 2 different programs you can use, AltanaView and ModelViewer. Most people use AltanaView now because it's newer and does a few more things.
    I use both for different things.

    AltanaView is nice because of the access to each and every motion file available, plus the music and other dats that you can see.

    Model Viewer is nice because you have very precise camera control and you can go forward and backward in the animations by second, not by playing them. Also you can use it for dat modifications.

    So they are both worth having around.

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