How does Kparser calculate intimidation rate? Looking at this data...
Code:
Melee Damage Taken
Player Melee Dmg Melee % Hit/Miss M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
Martel 1 100.00 % 441/2533 0/1 0.00 4 0/0 0.00 0.91 %
Defenses
Passive Defenses
Player Evasion Evasion % Parry Parry % Counter Counter % Intimidate Intimidate %
Martel 1269 74.21 % 0 0.00 % 0 0.00 % 1264 73.92 %
I can't figure out how it's getting a 73.92 intimidation rate.
It should just be Intimidates/total hits, right? So, 1264/( 441hits+2533 misses )= 0.425, Or 42.5%. And I know that intimidates are being counted in the misses total, because evades + intimidates = misses exactly.
Am I just doing this wrong, or is Kparser doing something weird?