Anyone got a link to one? DVSparse 1.7.3 isn't working
Posting link to the OP for the current popular parse being discussed, used, etc
http://sourceforge.net/projects/directparse
-Tekki
Anyone got a link to one? DVSparse 1.7.3 isn't working
Posting link to the OP for the current popular parse being discussed, used, etc
http://sourceforge.net/projects/directparse
-Tekki
If someone could post the memloc that'd be great.
How do I do that? If I can help fix the parser I will, just got out of a merit pt and all I can give is bs guesstimates.
I'll say this - ooh boy this patch just didn't hurt sams, the War I was with (fairly gimp, but still) was Raging Rushing for 300s with TWO bards. Of course I can't talk much, I was bottoming out at 400s @100tp with hagun. Getting up to 800s too at times (no double, but @200) but idk.
Too little information to go on to speak without a god dang parser.
Melee hits didn't really seem that affected in terms of dot, just WS numbers.
Here's some samples:
tachi: yuki @100ish - 494 w/just valor minuet IV
Tachi yuki @100ish - 580 w/valorIV + valorIII
Rampage - 769 (I didn't get his gear) same buffs, he seemed to go at around 200 usually
tachi: yuki @100ish 511 w/v4+3
tachi: kasha @high 100 699 w/just zerk
raging rush, no buffs - 329
idk if any of the above had zerk on or not, recast was down, tough to tell
tachi yuki no buffs no zerk @100 - 318
tachi yuki no buffs no zerk @100 - 285
These numbers are against Mamool Ja (the last two against a stabler). My WS gear:
Sam/War
Hagun
Pole
Tiphia
Wyvern
Peacock (was missing too much for a +3 neck)
waetoto (it's +2str)
Bushi
Hauby
Pallas
Ruby
Rajas
Amemet+1
Warwolf
Ryl.kgt
TaruRSE2 (+4)
Food was Coeurl Sub. Gives me 495 attack no buffs no zerk in WS with 64+50 Strength. I was 100% Seigan.
like I said, not much help without a parser I know.
edit3: I was tanking the whole fight. without voke. I attribute it to the high dot damage. typical swings were 132, 125, 141, 164, 119, 111,146, 151, 158, 107, etc. varying bard buffs in there. dont think zerk was on but idk. that's not much of a change from pre-patch.
http://www.lildevilproductions.net/
You have to register and install it, but it works great. Enjoy. PM if you have any questions about it.
I may find time to find the correct memloc during thanksgiving break.
maybe :\
taj said he would fix it or code a new one
xpd on mamools last night
nin/war, drk/war , war/sam
2x brds
dunno about the nin, the wars raging rushes ranged between 500 and 1700
my guillitines were between 300 and 1600
think i had 2 for 1600, 2-3 for 1400, a few for around 1200
lots for less than 1000
I've updated the memloc for dvsParse and compiled it: http://zeusls.llima.net/download/Dvs....7.3-Fixed.zip
I can upload the updated source if you want, but I just changed a single value (FFXiMainStaticOffset = 0x56A788) on the source that was last availible on SourceForge. It's likely to break with the client updates that we'll probably get soon, I could fix it again in that case.
Spinning slash last night couldn't break 898 /sam with bard using Min. on VT colibri With last resort/souleater, full HP, algol, etc, lvl 75, i couldn't break 980. When before with no buffs, minus minute i could easily tap into 1100-13--ish, w/o a issue. I'm beginning to think this isnt an adjustment and a Nerf.... i found our damage was comparable before, now it's just silly.
War in my pt at 73...however, had no problem getting above 1000 to 1255(i think) cap on his rampage. his gear was very much par for his lvl.
RNG in my pt was absolutely decimating everything, im happy for him, he tried a variety of bows, and x-bow's. Machine crossbow, where he was breaking 1400 with slug, and switching to othino's he had no problem getting into the 2000s, and follow up with a 1250-1500 barrage. Eurytos was very nice, 3k-4k with a 2k barrage. Decently geared ranger, nothing no other ranger doesnt have at that lvl tho. VT colibri again. *again with velocity shot up* damage wained back to >1500
sides and 700 barrages before.
i'm satisfied with rangers damage again, for paying for damage they are deff back to a good stage. Sadly 2H update, it was fine before, and jobs were balanced, now they arent lol.
we should probably branch the code and rebuild a sourceforge or other repository. I was going to do this tomorrow myself (I need to get a usb-ps/2 adapter first. bleh >< ) thank you for getting the memloc!Originally Posted by Viena
zhais - I can help track the memloc in the future if you like; now that I've taken the time to trace the code to know the actual path and dereferences I can do it very quickly (I'm an embedded programmer by day, so raw byte memory maps and hand tracing are my bread and butter) although it looks like there's three or four of us who can do it reasonably well floating around in the woodwork.
Go for it :DOriginally Posted by Amele
I haven't done any extra stuff to the program yet... I got signed on to the project then got fairly busy with school and work :\ If I ever find time, I know of a few buggy things and/or features that could be implemented. Problem is time and motivation XD
Changing my sig link to that one
He better implement my idea.Originally Posted by Sonomaa
what was your idea? maybe I can implement it into 1.7.3Originally Posted by Alleya
To make her toon be surrounded by a big white glowey box I betOriginally Posted by Amele
Thanks for taking the time to get this updated.
thank viena; not me! I didn't do nothin' lol
out of respect we might consider renaming the parser, dvs basically shunned himself from the community and pulled the parser, we could just make it the formerly known as dvs parser then come up with something snazzy for it (not sure if thats allowed though, Im not familiar with the open source rules)
I wouldn't mind helping with the development side of things either, assuming the codebase is clean and easy to work with. :P
How about "The Official Parser"?Originally Posted by Sonomaa
I'd just play with synonyms for "parse" and go with that e.g. FFXI Anatomizer or FFAudit.
does anyone know what license DVSparse was released under? you can make a fork from an opensource project and call it anything you want, as long as the original parts of dvsparse still fall under his original license(if he even had one)
GPL, according to his Sourceforge page.Originally Posted by aceofspades
Edit: I used the Wayback Machine to find this, link here.