- FFXI's Main Menu needs to incorporate the game settings of the last logged in user (sound volumes & aspect ratio primarily, couldn't give two shits if it included the window type also)
- Unable to view Merits on non-75 job with 'Limit Breaker' key item (why not?)
- Option to disable mouse functionality (always gets in the way in windowed mode)
- Windowed mode doesn't remember maximized state upon initialization (I could name 500 other problems with SE's windowed mode, but I'll leave that for another time)
- "Notifying lobby server of current selections." <~ When the damn thing times out during logging in and then takes 10 minutes for it to realize you're not in the fucking game as you're spamming the char select screen
- <call>s do not respect master game volume (re: headphone users lose an eardrum), better yet, make a seperate slider for them
- /names could use a flag for toggling just player names on/off while mob/NPC's still show (maybe I could actually see and target the proper mob if there wasn't 50 damn names blocking the screen)
- Ranguemont Pass' shading is still broken on the PC
- A fair amount of polygons on area geometry are flipped on the PC (the geometry past the residence zone-line in S.SanD comes to mind, that area is all full on the PS2/360 afaik, where-as PC there's half a building missing and the floor gets cut-off at one part)
- No 360 controller support (can't assign triggers as buttons with the gamepad config menu in its current state as it only accepts buttons, not axes. Cut&Paste the damn xinput.dll code from the 360 over)
- Lackluster network handshaking on toggle items (re: doors, especially the ones in Lag-gate)
- No I don't want to fucking set my home-point outside the MH just because I changed my job, QUIT ASKING! Make it an extra Moogle option to set the bloody HP from within the MH
- PS2 lock-ups in Ru'Hmet, fix it for gods sake